Search found 658 matches

by Sashi
Thu Sep 12, 2013 6:16 pm
Forum: In My Humble Opinion...
Topic: Is D&D Next going to flop?
Replies: 199
Views: 29978

By that criteria do any of the PC races have interesting racial features? I'd argue that the only racial features that actually make any of the PHB races interesting to play are size and vision. Halflings being small changes how they interact with the entire world in a way that the Dwarven +2 vs gia...
by Sashi
Wed Sep 11, 2013 1:13 am
Forum: In My Humble Opinion...
Topic: Is D&D Next going to flop?
Replies: 199
Views: 29978

If you mean, that the part that explains you need to argue with your MC needs to be short, I agree. But any part of your ruleset that boils down to: argue with your MC, needs more text to describe it. Since you need to give people a starting point to argue from and an indication what is supposed to...
by Sashi
Sun Sep 08, 2013 5:01 pm
Forum: In My Humble Opinion...
Topic: Is D&D Next going to flop?
Replies: 199
Views: 29978

@PL: You're mistaken. Modular design doesn't mean the modules behave the same way or generate the same outputs, it just means the interfaces fit either. no PL is exactly right about modules for computer programming. If one module gives a different output with the same input, that's called a bug. So...
by Sashi
Sun Sep 08, 2013 12:29 am
Forum: In My Humble Opinion...
Topic: Is D&D Next going to flop?
Replies: 199
Views: 29978

Now go back and look at that entire post that you just quoted from, and tell me what about my assessment doesn't jive. Modularity is when the actual system changes. Like how 2nd edition has rules for playing it on a hex grid or a square grid or no grid at all, and thus things that affect facing hav...
by Sashi
Sat Sep 07, 2013 11:50 pm
Forum: In My Humble Opinion...
Topic: Is D&D Next going to flop?
Replies: 199
Views: 29978

Well, for that matter, 3e did a bit of the modularity thing whenever they introduced a new subsystem. Could you cite some examples of "modules" in 3E? I can only think of two: The choice of "psionics is different" vs "psionics is magic", which simply decides if wizards...
by Sashi
Sat Sep 07, 2013 11:29 pm
Forum: In My Humble Opinion...
Topic: A question about souls...
Replies: 17
Views: 3566

Anyway, about the Great Wheel and not being sure when the Law/Good/Chaos soul economy started, can you point me to the source material where YOU first heard about it? Even if its not the original? Also, have you ever found anything trying to defend the logic all outsiders doing the same thing? This...
by Sashi
Sat Sep 07, 2013 3:37 am
Forum: In My Humble Opinion...
Topic: Favorite Deities
Replies: 160
Views: 20229

jadagul wrote:(It seems relevant that everyone winds up with "ten" even though they distribute them very differently. Probably because we have five fingers on each hand).
The most interesting thing about the ten commandments is that there are ten of them, when the magic number of the Bible is twelve.
by Sashi
Fri Sep 06, 2013 7:45 pm
Forum: In My Humble Opinion...
Topic: D&D/PF balancing: What if everyone is a reskinned cleric
Replies: 16
Views: 2198

Isn't this just a super lazy implementation of the "Spell slots for everyone!" thing that was being played around with for awhile?
by Sashi
Fri Sep 06, 2013 6:19 pm
Forum: In My Humble Opinion...
Topic: Is D&D Next going to flop?
Replies: 199
Views: 29978

They actually had some decent ideas with D&DN. The concept of a modular game with interchangeable systems is a good idea. Anyone with half a brain should realize that you're never going to get the OSR crowd, the 3E crowd and the 4E fans playing at the same table. You might be able to get them a...
by Sashi
Fri Sep 06, 2013 4:47 pm
Forum: In My Humble Opinion...
Topic: Favorite Deities
Replies: 160
Views: 20229

And, back on subject, you don't see this a lot in fantasy religions because presumably the deities in question can pop on down for a spot of tea and to lightning bolt some heretics and give the Official Version. Don't forget that debates about Christian scripture were purely internal matters for so...
by Sashi
Thu Sep 05, 2013 1:45 am
Forum: In My Humble Opinion...
Topic: Favorite Deities
Replies: 160
Views: 20229

Having been raised Southern Baptist (not my fault, btw), I was always bewildered with how Catholics can technically call themselves Christians. I was even talking with my pastor one time about it, and made the observation that "by strict definition, wouldn't Catholicism technically be consider...
by Sashi
Tue Sep 03, 2013 4:40 pm
Forum: In My Humble Opinion...
Topic: Favorite Deities
Replies: 160
Views: 20229

echoVanguard wrote:Vecna, because a God of "Stuff You Aren't Supposed to Know About Also Kill People Who Shouldn't Know Things" is ripe for story hooks.
also Vecna is one of the only gods with real drive and vision.
by Sashi
Mon Sep 02, 2013 8:18 pm
Forum: In My Humble Opinion...
Topic: Favorite Deities
Replies: 160
Views: 20229

Do you even know what the Problem of Evil is, Sashi? Sure, it pretty much boils down to "how can evil exist if God is both all-powerful and all-good?". In a pantheonic DnD world it becomes more like "How can Pelor say that the Ultimate Good is helping the weak and needy but Obad-Hai ...
by Sashi
Mon Sep 02, 2013 7:56 pm
Forum: In My Humble Opinion...
Topic: Favorite Deities
Replies: 160
Views: 20229

Lago, get off your moral absolutist horse, it's not useful. In a DnD world with divine magic you have deities who definitively a) exist b) intervene in the world That means that The Problem of Evil is alive and kicking in the world and must be dealt with . And the best way to do that is not to say &...
by Sashi
Sun Sep 01, 2013 11:22 pm
Forum: In My Humble Opinion...
Topic: After Sundown tweaks/house rules
Replies: 441
Views: 62123

Well, a lot of people just have this thing, you know? Where they wanna live forever. So we give them the ability to get the power to live forever in a fantasy game. The same way that people wanna get cool cars with rims and so we let them get cars that have rims in a fantasy game. Because Frank is ...
by Sashi
Sun Sep 01, 2013 10:49 pm
Forum: In My Humble Opinion...
Topic: After Sundown tweaks/house rules
Replies: 441
Views: 62123

So the thing I'm unclear on is why immortality needs to be tied to magics that people can get through character advancement at all? It's one thing to let Resurrection grant "immortality" through soul swapping, but I don't know why Gift of Health or really any sorcery needs "and BTW yo...
by Sashi
Sun Sep 01, 2013 7:53 pm
Forum: In My Humble Opinion...
Topic: After Sundown tweaks/house rules
Replies: 441
Views: 62123

I think a 3-5 page summary reference would be fantastic. Especially since it's a .pdf and you can just print out those 5 pages for every player.

Page 1: character creation and advancement
Page 2: Skills & Master Passions
Page 3: Combat, healing, environmental effects
Page 4&5: Magic
by Sashi
Sun Sep 01, 2013 2:47 am
Forum: MPSIMS
Topic: [Comics Wank]What It Would Take To Get Me To Buy Marvel/DC
Replies: 260
Views: 45608

And where I draw that line is that if the product does not directly involve looking at or being with hot women, then it shouldn't be using them to advertise itself. There's an inherent dishonesty in using sexy women to sell something like Evony or its dozens of knock-offs, and likewise in taking a ...
by Sashi
Sat Aug 31, 2013 7:52 pm
Forum: MPSIMS
Topic: [Comics Wank]What It Would Take To Get Me To Buy Marvel/DC
Replies: 260
Views: 45608

Apparently there is an extremely socially inept subset of male nerddom that when faced with attractive young women who show up at comic book stores (or, god help them, conventions) wearing a superhero t-shirt (or god help them, a consume) and attempt to engage them in conversation about comic books...
by Sashi
Sat Aug 31, 2013 7:11 pm
Forum: In My Humble Opinion...
Topic: After Sundown tweaks/house rules
Replies: 441
Views: 62123

Suffocation, Starvation, Fatigue, and Poison are real things in the game that someone might conceivably want to spend real character resources to become immune to. Mortality ... just isn't. Even a magical artefact that turned you young/old isn't going to subtract/add years from your life, they're es...
by Sashi
Fri Aug 30, 2013 9:56 pm
Forum: MPSIMS
Topic: [Non-political] News that makes you Laugh/Cry/Both...
Replies: 3480
Views: 473404

How on earth do your CFLs last so long??!! Are there handling procedures that make them last longer (aside from not using them)? The 12,000 hour bulbs i bought didn't even make it through the first year. Most CFL lifespans are based on optimum use, not average use. If you leave the bulb on for long...
by Sashi
Fri Aug 30, 2013 8:17 am
Forum: In My Humble Opinion...
Topic: After Sundown tweaks/house rules
Replies: 441
Views: 62123

As for animates, I don't actually think the immortality thing is even the important bit of Patience of the Mountains compared to being a relentless being that never rests or falls prey to fatigue. Hell, it's not even that hard to posit animates who were either flawed in some way or were cruelly giv...
by Sashi
Fri Aug 30, 2013 6:29 am
Forum: MPSIMS
Topic: [Non-political] News that makes you Laugh/Cry/Both...
Replies: 3480
Views: 473404

Yeah, if I could get LED bulbs for that price, the whole-house conversion from CFLs would pay for itself in 2.5 years with best-case numbers. Is that counting the fact that you had to dispose of the CFL without running it for the full lifetime? I'm trying to replace my CFL bulbs with LEDs as they b...
by Sashi
Fri Aug 30, 2013 6:06 am
Forum: In My Humble Opinion...
Topic: After Sundown tweaks/house rules
Replies: 441
Views: 62123

Also aging, why didn't either of you bring that up? Clearly vampires need to not age because they're undead. The point of vampires needing to have Patience of the Mountains is that they don't age, they just mope around for hundreds of years at a time. That's their thing. OK this makes sense. And I ...
by Sashi
Fri Aug 30, 2013 5:35 am
Forum: In My Humble Opinion...
Topic: After Sundown tweaks/house rules
Replies: 441
Views: 62123

That just ... doesn't make sense, the game simply doesn't care about what people are eating/drinking, even the Survival skill doesn't mention food. It's completely fine to have Vampires chow down on raver chicks while Dryads stand in a bucket of fertilizer and the Icarid and Mi-Go take a trip to fuc...