Search found 233 matches

by BearsAreBrown
Fri Oct 21, 2011 10:10 pm
Forum: In My Humble Opinion...
Topic: Laying out all the issues with Tome Armor
Replies: 14
Views: 2295

Every armor, shield, or clothing has an Armor Check Penalty, though that penalty is sometimes -0. A Masterwork version has the magnitude of its Armor Check Penalty reduced by 1 (to a minimum of zero). If you are wearing armor or using a shield which you are not procient in, the armor check penalty ...
by BearsAreBrown
Fri Oct 21, 2011 4:33 pm
Forum: In My Humble Opinion...
Topic: What people want and what makes them happy rarely coincide.
Replies: 975
Views: 84217

Stop being dicks and quibbling over the definition of happiness. He's right. Ask a player if they like RPGs with lots of choices. They will invariably say they do. Present them with 30 possible actions per round + movement and see if they're still happy. People are bad at knowing what will make them...
by BearsAreBrown
Thu Oct 20, 2011 10:11 pm
Forum: In My Humble Opinion...
Topic: Why are Dragons's under CRd?
Replies: 134
Views: 17003

Yes. Unless you're in a "slay the dragons" campaign then the term is appropriate, no?
by BearsAreBrown
Thu Oct 20, 2011 9:33 pm
Forum: In My Humble Opinion...
Topic: Are metagame abilities good?
Replies: 16
Views: 2156

There are feats in 3.5e which allow you to know HP. Don't remember where though. Anyways, calling Action Points metagame abilities is like calling Weapon Supremacy(or [tome] Combat School) metagame abilities for their "You may add +5 to any attack roll 1/round." Or any reroll abilities. Wh...
by BearsAreBrown
Thu Oct 20, 2011 9:27 pm
Forum: In My Humble Opinion...
Topic: Laying out all the issues with Tome Armor
Replies: 14
Views: 2295

Is Heavy Armor better then Light Armor? This needs to be answered. The proficiency is a cost, but if it doesn't grant a benefit what's the point? What's worth noting is that the armor abilities are all over the place. Fast Healing 1, +2 to Diplomacy, +2d6 on charge, and ER=AC bonus to one type. The...
by BearsAreBrown
Wed Oct 19, 2011 10:31 pm
Forum: In My Humble Opinion...
Topic: Core Principle: Your Fantasy Economy is Bullshit
Replies: 452
Views: 96707

@200% crop yield, that figure is considered the bare minimum for sustainable life. Finding modern yield statistics is difficult because they're so high they're no longer measured by seed ratios.
FrankTrollman wrote: There is a reason that Teotihuacan had twenty times the people of medieval London.
Why's that?
by BearsAreBrown
Wed Oct 19, 2011 2:05 pm
Forum: It's My Own Invention...
Topic: Comprehensive Tome Errata
Replies: 144
Views: 56472

Kiai! and similar abilities force players to use scythes or picks. Will this be errata'd?
by BearsAreBrown
Tue Oct 18, 2011 9:37 pm
Forum: In My Humble Opinion...
Topic: Character improvment in the various gaming systems
Replies: 79
Views: 9100

Or just remove fumbles completely because they're fucking dumb.

You rolled a 1. Your result is 19 lower then it could be. That's enough.
by BearsAreBrown
Mon Oct 17, 2011 9:02 pm
Forum: In My Humble Opinion...
Topic: Why are Dragons's under CRd?
Replies: 134
Views: 17003

Dragons are boss encounters and WotC doesn't understand how CR is supposed to work.
by BearsAreBrown
Mon Oct 17, 2011 6:20 pm
Forum: In My Humble Opinion...
Topic: What is a Ninja?
Replies: 20
Views: 3144

Naruto popularized the idea that ninjas are fast wizards in insane costumes. I'm okay with this.
by BearsAreBrown
Mon Oct 17, 2011 12:56 am
Forum: In My Humble Opinion...
Topic: Weapon Styles, Basket Weaving, and Concept Obsolesence
Replies: 669
Views: 62542

@Fuchs, I think your and Lago's disagreement comes over the term specialist. The way you're using it makes it sound like "I'm a swordsman!" when what I think you're trying to convey is "I like swords more then axes!"
by BearsAreBrown
Sun Oct 16, 2011 3:11 am
Forum: It's My Own Invention...
Topic: Comprehensive Tome Errata
Replies: 144
Views: 56472

Do metamagic feats work with class abilities labeled (sp)?
by BearsAreBrown
Thu Mar 24, 2011 6:23 pm
Forum: In My Humble Opinion...
Topic: Size modifiers to things need to go away.
Replies: 44
Views: 6542

Each monster needs to be individually written anyways so they're safe to remove. Avoids stupid things like giants being bad at throwing andsmall sized wizards being less scary then a huge commoner.
by BearsAreBrown
Wed Mar 23, 2011 12:31 pm
Forum: In My Humble Opinion...
Topic: What big problems remain after the Tomes?
Replies: 79
Views: 14124

I don't understand how those page values are anything but arbitrary. Could you break down why you think it takes 150 pages for magic items and wealth, for example? And as Hicks' said, do you not think it's possible to 'fix' 3.5e, only to rewrite it from scratch?
by BearsAreBrown
Tue Mar 22, 2011 9:56 pm
Forum: In My Humble Opinion...
Topic: What big problems remain after the Tomes?
Replies: 79
Views: 14124

K wrote:When I calced out all the things that would be needed to take the next step in fixing 3e, I figured it would take 900 pages.
Care to share the calculations?
by BearsAreBrown
Tue Mar 22, 2011 5:21 am
Forum: In My Humble Opinion...
Topic: Women and Gaming
Replies: 114
Views: 17990

If it's not misogynistic it's shamefully and embarrassingly ignorant.
by BearsAreBrown
Tue Mar 22, 2011 2:57 am
Forum: In My Humble Opinion...
Topic: What big problems remain after the Tomes?
Replies: 79
Views: 14124

Lots of DR acting as a backwards vulnerability has always bothered me. Replacing DR/ER with percentages is a bad idea because they would no longer grant immunity to things. Fire Resistance 10 means you can sit down in a fireplace but even Fire Resistance 75% gets hurt in the fire and that's dumb. Si...
by BearsAreBrown
Mon Mar 21, 2011 9:03 pm
Forum: In My Humble Opinion...
Topic: What big problems remain after the Tomes?
Replies: 79
Views: 14124

The scale and power of the abilities granted by the Tome armor are all over the place.
by BearsAreBrown
Mon Mar 21, 2011 6:35 pm
Forum: In My Humble Opinion...
Topic: Help me actually understand Winds of Fate.
Replies: 535
Views: 55448

Most of my concerns have to do with it, in my opinion, needlessly hindering choice as well as its justification (as regards its narrative) implicitly accepting post-hoc just-so stories rather than robust mechanics. If there was a way to do limited option arrays based on your tactical situation I wo...
by BearsAreBrown
Mon Mar 21, 2011 1:43 pm
Forum: In My Humble Opinion...
Topic: Help me actually understand Winds of Fate.
Replies: 535
Views: 55448

I'm confused by some of the opponents of WoF. It seems that 80% of the issues posted are not inherent to WoF and instead qualms of TTG in general, like balance and the need for well written abilities. 10% of the issues raised could be easily dealt with by the specific mechanics of the WoF system, su...
by BearsAreBrown
Mon Mar 21, 2011 1:37 am
Forum: In My Humble Opinion...
Topic: Class labels as a mechanical straightjacket in D&D.
Replies: 166
Views: 25559

Broader names for classes makes great sense. This can be taken farther by removing a large amount of fluff from classes. A great example is that old Psionic Naruto thread from from 339. Simply by refluffing psionic classes they were all turned into ninjas doing chakra magic. A player who reads EPH's...
by BearsAreBrown
Wed Mar 09, 2011 6:30 pm
Forum: In My Humble Opinion...
Topic: Getting a WoF system for D&D down to a manageable size.
Replies: 45
Views: 5237

Expanding on the concept of writing Powers which can be used in different ways at different action costs. Simply expanding all 'elemental' powers to be chosen as any individual element will grant many more choices at low writing cost. If Energy Wall can be a Standard action or an Immediate Action, w...
by BearsAreBrown
Wed Mar 09, 2011 2:56 pm
Forum: In My Humble Opinion...
Topic: The Pursuit of Equality and Balance in Game Design
Replies: 237
Views: 33264

In that case Kaelik's point still stands. You don't know exactly what you'll fight and unless you play in fantasy land where Wizards cast spontaneously from their whole list or the DM takes Divinations like a bitch then you won't be trivializing encounters.
by BearsAreBrown
Wed Mar 09, 2011 2:36 pm
Forum: In My Humble Opinion...
Topic: The Pursuit of Equality and Balance in Game Design
Replies: 237
Views: 33264

Fighting a high level monster is not the same thing as going on a high level adventure. How is that hard to understand? An adventure involves a plot and purpose while a fight is a fight. If the plot of the adventure is "gladiatorial fight: round 6 'PCs vs Balor'" then it's not high level. ...
by BearsAreBrown
Wed Mar 09, 2011 2:01 pm
Forum: In My Humble Opinion...
Topic: Taking Action Economy Lessons from MMOs
Replies: 4
Views: 2543

All actions may be taken at any point during your turn. Say you're high enough level to have two attack actions. You may Attack, take half your Move action, use your Ability Action, finish our Move action, then take another Attack.

Specials are out of turn actions.