...what's left? Lay On Hands and a Mount?Midnight_v wrote: My paladin players basically have said they love that paladin but hate its "smite" mechanic. so... if you replace that you likely have a win.
Search found 233 matches
- Sat Oct 12, 2013 6:53 pm
- Forum: In My Humble Opinion...
- Topic: [TRD] Core Paladin
- Replies: 17
- Views: 3169
- Thu Oct 10, 2013 1:45 am
- Forum: In My Humble Opinion...
- Topic: [TRD] Core Paladin
- Replies: 17
- Views: 3169
- Mon Oct 07, 2013 9:59 pm
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 973621
Am I the only one who wants the Druid's 'loophole' to work? Nature Provides is a kinda flavorful workaround to a stupid rule. Sure, he shouldn't've gone VoP in the first place. Honestly VoP shouldn't even exist. But the workaround is good enough for me. ((And letting people fall to their deaths is ...
- Mon Oct 07, 2013 1:04 pm
- Forum: In My Humble Opinion...
- Topic: Role Playing in Avatar.
- Replies: 318
- Views: 62337
- Mon Oct 07, 2013 12:59 pm
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 973621
Am I the only one who wants the Druid's 'loophole' to work? Nature Provides is a kinda flavorful workaround to a stupid rule. Sure, he shouldn't've gone VoP in the first place. Honestly VoP shouldn't even exist. But the workaround is good enough for me. ((And letting people fall to their deaths is d...
- Sun Oct 06, 2013 12:17 pm
- Forum: In My Humble Opinion...
- Topic: Role Playing in Avatar.
- Replies: 318
- Views: 62337
- Thu Jul 04, 2013 11:00 pm
- Forum: In My Humble Opinion...
- Topic: Mass Combat
- Replies: 54
- Views: 6709
- Sun Jun 30, 2013 10:52 am
- Forum: In My Humble Opinion...
- Topic: Magic RPG - Knight, Rogue, and Scout
- Replies: 49
- Views: 8068
- Wed Jun 26, 2013 12:20 am
- Forum: In My Humble Opinion...
- Topic: Legend: some dude's d20 clone
- Replies: 298
- Views: 63053
- Tue Jun 25, 2013 11:21 pm
- Forum: In My Humble Opinion...
- Topic: Legend: some dude's d20 clone
- Replies: 298
- Views: 63053
- Thu Feb 14, 2013 1:49 am
- Forum: In My Humble Opinion...
- Topic: Help me make a bard that doesn't make me drink.
- Replies: 30
- Views: 5544
- Thu Feb 07, 2013 3:07 am
- Forum: In My Humble Opinion...
- Topic: Class Features vs. Feats
- Replies: 55
- Views: 8239
- Wed Feb 06, 2013 10:36 pm
- Forum: In My Humble Opinion...
- Topic: Class Features vs. Feats
- Replies: 55
- Views: 8239
power attack should totally not be a feat because even i can power attack when chopping wood; no shit. it's a part of the core mechanic. weapon finesse shouldn't be a feat for the exact same reason. [edit] and i pointed that out on the first page. no feat chains. no feats granting numerical bonuses...
- Mon Jan 21, 2013 3:27 pm
- Forum: In My Humble Opinion...
- Topic: High numbers on a more-or-less linear RNG.
- Replies: 14
- Views: 2015
- Mon Jan 21, 2013 1:41 pm
- Forum: In My Humble Opinion...
- Topic: Shitty character concepts need to die
- Replies: 559
- Views: 64291
1-10 allows for easier story telling because there is a lot going on above your heads, aka MCguffins. @all, with 1-10 and 11-20, would you prefer the 10/11 power gap to be in line with the other levels, such that 4 level 10s can fight 2 level 11s? You might level up to level 11 mid adventure and now...
- Thu Jan 17, 2013 9:09 pm
- Forum: In My Humble Opinion...
- Topic: Surprisingly good D&D products.
- Replies: 25
- Views: 7598
- Tue Jan 15, 2013 4:48 pm
- Forum: In My Humble Opinion...
- Topic: When does a game need Swift/Minor actions? Action Economy
- Replies: 19
- Views: 2943
- Tue Jan 15, 2013 4:47 pm
- Forum: In My Humble Opinion...
- Topic: Setting Goalposts: Designing High Level Adventures
- Replies: 33
- Views: 7528
It's also the problem that campaigns tend to be run on MacGuffin plots. You need to collect the Spirit Stones because they're significantly more powerful than you and can be used to Conquer/Immortal/Destroy in ways that you normally wouldn't be able to. But Super Powerful Dragonballs don't work when...
- Tue Jan 15, 2013 3:08 am
- Forum: In My Humble Opinion...
- Topic: Setting Goalposts: Designing High Level Adventures
- Replies: 33
- Views: 7528
For example, the player characters are the demigod-like masters of a tribe of hunter-gatherer humans who have banded together to steal the secret of immortality from the gods, which is kept on their home plane of Nogard next to the Eternal Fire. This establishes a clear goal (Nogard), incentive (im...
- Tue Jan 08, 2013 9:50 pm
- Forum: In My Humble Opinion...
- Topic: Can crafting ever be fun / interesting in a game?
- Replies: 93
- Views: 14993
- Tue Jan 08, 2013 12:55 pm
- Forum: In My Humble Opinion...
- Topic: Can crafting ever be fun / interesting in a game?
- Replies: 93
- Views: 14993
- Mon Jan 07, 2013 3:30 pm
- Forum: It's My Own Invention...
- Topic: Gish-esq Feat
- Replies: 43
- Views: 6376
- Fri Jan 04, 2013 1:14 am
- Forum: In My Humble Opinion...
- Topic: Multiclassing and resource management systems.
- Replies: 216
- Views: 43468
- Thu Jan 03, 2013 11:43 pm
- Forum: In My Humble Opinion...
- Topic: Multiclassing and resource management systems.
- Replies: 216
- Views: 43468
I do have a problem with the lack of Mind Flayer Monks and Giant Fighters. Why the fuck not? I'd rather play with anti-synergistic classes then arbitrary shit like that. That's one of the few cool things about 3.5, I really do feel like I can build whatever I want. Granted, I am okay with allowing n...
- Wed Jan 02, 2013 10:11 pm
- Forum: In My Humble Opinion...
- Topic: Multiclassing and resource management systems.
- Replies: 216
- Views: 43468
Well, for one, despite the use of the word 'Rage' that's not actually a Rage Meter. It's a complicated Warm-Up system. The basic idea behind a Rage Meter is that it's a resource management system that players do not (directly) control but is affected by common player actions. I think that calling t...