Search found 175 matches
- Mon Oct 18, 2010 12:19 am
- Forum: It's My Own Invention...
- Topic: Untitled replacement for GnG ruleset.
- Replies: 52
- Views: 11218
- Sun Oct 17, 2010 11:09 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12684
I think you might be misattributing--I'm not really being aggressive whatsoever. It's just that none of the arguments speak to me as a player or designer. And while people might say that I'm a minority, I could say the same thing about them. The posters here often have intelligent discussions and in...
- Sun Oct 17, 2010 10:54 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12684
Shtuff That's nice. You might have better luck in convincing me of things if you took the time to understand my perspective (serious questions are always good :-)) and tried to talk to me from my base viewpoint. I'm always happy to try to explain specific points of how I view things, but just telli...
- Sun Oct 17, 2010 7:08 am
- Forum: It's My Own Invention...
- Topic: Untitled replacement for GnG ruleset.
- Replies: 52
- Views: 11218
- Sun Oct 17, 2010 4:35 am
- Forum: It's My Own Invention...
- Topic: Untitled replacement for GnG ruleset.
- Replies: 52
- Views: 11218
One reason to keep E6 in is to limit the variability between characters. One thing I liked that GnG did was change extra dice of damage to +x since with the lower HP totals it limits the variability. Furthermore, with this is E6 it would mean that fighter-level characters are viable, as well as rogu...
- Sun Oct 17, 2010 2:13 am
- Forum: It's My Own Invention...
- Topic: Untitled replacement for GnG ruleset.
- Replies: 52
- Views: 11218
- Sun Oct 17, 2010 12:50 am
- Forum: It's My Own Invention...
- Topic: Untitled replacement for GnG ruleset.
- Replies: 52
- Views: 11218
- Sun Oct 17, 2010 12:47 am
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12684
- Sat Oct 16, 2010 9:44 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12684
If your damage output increases 25% and monster hp increases 100% then you are objectively dealing a smaller percentage of the monster's hit points than if you had not completely wasted the time to optimize. On a whim when I woke up I decided to check your post. And... Oh. Ooooh. Talk about lack of...
- Sat Oct 16, 2010 1:15 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 13040
Also you reference anime... but characters in anime do REALLY over the top shit! Like summoning thousands of swords and decimating an entire area with them, and the guys in naruto do all sorts of crazy stuff! in FMA they summon doors in walls so they can walk through them and shapeshift. Again, it ...
- Sat Oct 16, 2010 1:10 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 13040
No. This. Is. E6. E6 extended to level 20 would certainly be a good way to put it, sure. So is a devil just a palette shifted orc with bigger numbers? OR what do you mean by special abilities (but not like a MM one) seriously I cannot read your mind so you need to throw down some examples. Mostly t...
- Sat Oct 16, 2010 12:38 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 13040
This. If the players want to skip an adventure, it's because it sucks. Most likely because it's low level crap except not at low levels. Thing is you want the game to be the same 1-20, with only numbers changing and then only artificially. Go play 4.Fail and get your video game railroad grind. 3.5 ...
- Sat Oct 16, 2010 12:36 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 13040
Roles basically down into 3 different ones, debuffer, striker, and defender. Leader is also a minor role, but currently I have only one class that actually does that, so it's not really a role on its own. There are bunch of ways to do each one, distinct enough from each other to be cool in their own...
- Sat Oct 16, 2010 12:28 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 13040
- Sat Oct 16, 2010 12:23 pm
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 13040
- Sat Oct 16, 2010 12:21 pm
- Forum: It's My Own Invention...
- Topic: Shattered Haven (Campaign Setting)
- Replies: 106
- Views: 16199
- Sat Oct 16, 2010 11:44 am
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 13040
- Sat Oct 16, 2010 11:38 am
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12684
Sure, but on the other hand, check out the second bullet-point of my design goals . I optimize for myself, not so that I'll be better than other people or so I'll be able to tout that I'm better than them and make them feel like crap or so encounters will be easy. I'd expect encounters to be harder ...
- Sat Oct 16, 2010 11:23 am
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - Design Goals
- Replies: 100
- Views: 13040
- Sat Oct 16, 2010 9:21 am
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12684
- Sat Oct 16, 2010 9:14 am
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12684
Hrmmm, speaking as an optimizer , I don't think that that's exactly what optimizers want. As an optimizer, I want to make sure I'm not left behind. I want to feel cool. I want to see big numbers. I want to play something I spent an hour building just perfectly to fit together exactly the abilities I...
- Sat Oct 16, 2010 9:08 am
- Forum: In My Humble Opinion...
- Topic: The reason why fighters will never have nice things.
- Replies: 773
- Views: 125124
- Sat Oct 16, 2010 9:03 am
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12684
There's actually an excellent reason for HP to increase. Why, you ask? So that encounters will be challenging rather than a cakewalk. If you're looking for a cakewalk, go play a wizard, or alternatively don't use this system and ask the DM to set you up against only commoners from now on. That said,...
- Sat Oct 16, 2010 8:56 am
- Forum: In My Humble Opinion...
- Topic: The reason why fighters will never have nice things.
- Replies: 773
- Views: 125124
I'd just like to chime in--a big thing that fighters and the like lack is transformational power. Even something like the Tome Fighter who starts by wielding a sword and ends up wielding a sword and stopping enemies at 60'... is still wielding a sword. He can't use that sword to out-manufacture a wh...
- Sat Oct 16, 2010 8:44 am
- Forum: It's My Own Invention...
- Topic: Grimoire Spotlight - The Encounter System
- Replies: 46
- Views: 12684
Grimoire Spotlight - The Encounter System
So after looking at some of the peripheral parts of the Grimoire system, now we'll look at the encounter system as summarized here . Some of the benefits to this system: [*]It yields consistent result. [*]Doesn't randomly screw players like the CR system does. [*]Standardizes encounters for easy cre...