Search found 8 matches

by Bucket Head
Tue Jan 25, 2011 3:50 pm
Forum: In The Trenches
Topic: When a DM wants to cheat
Replies: 38
Views: 19889

When I'm the DM, I'm a cheating bastard, but I'm pretty careful about it. I enjoy writing out long, complicated challenges for the players, because I know my guys will come up with great plans to rise to the occasion. Sure, while some of them are crazy and far-fetched or just plain hairbrained, I fe...
by Bucket Head
Wed Dec 15, 2010 6:25 pm
Forum: In My Humble Opinion...
Topic: Freedom / player's choice vs storyline
Replies: 33
Views: 5828

Most of the time I'd have to say that depends. If the GM's story is really good, I'll go along with it to find things out and 'feed' him or her ideas along the way for my character(s) or other players' characters to go along with, like supplying him with extra names, extra NPCs he can use, extra pla...
by Bucket Head
Tue Nov 16, 2010 8:04 pm
Forum: MPSIMS
Topic: Moments when a piece of entertainment completely lost you.
Replies: 3789
Views: 502553

So I'm a big fan of the Punisher comics, especially the MAX label. I'm a big fan of Garth Ennis' punisher as well; in addition to the way the Punisher views things, I like it for the fact that it's way more down to earth than a lot of superhero comic books. I don't like stuff that's too supernatura...
by Bucket Head
Tue Nov 16, 2010 7:55 pm
Forum: It's My Own Invention...
Topic: Yet another nWoD game: Mercenary: The Asskicking!
Replies: 5
Views: 1850

Re: Yet another nWoD game: Mercenary: The Asskicking!

So, are you going to make disciplines or whatever the fuck the other supernatural types get into stuff like "Officer Training" and "Scouting Skillz"? Yeah, that's pretty much the idea, because I'm sort of after the feeling of making badass normals that can pull their own weight ...
by Bucket Head
Tue Nov 16, 2010 7:41 am
Forum: It's My Own Invention...
Topic: Yet another nWoD game: Mercenary: The Asskicking!
Replies: 5
Views: 1850

Howdy FrankTrollman, I'm a little unclear as to why you are starting with nWoD, which has an extremely atrociously bad combat system instead of SR4, which is already a fairly functional. I myself did a patch on the World of Darkness to move it into the realm of playability by appropriating SR4 mecha...
by Bucket Head
Tue Nov 16, 2010 6:36 am
Forum: It's My Own Invention...
Topic: Yet another nWoD game: Mercenary: The Asskicking!
Replies: 5
Views: 1850

Yet another nWoD game: Mercenary: The Asskicking!

This is the start of the theory flowchart for the new game I've been working on. It will be called Mercenary: The Asskicking , which will be subtitled "A storytelling game of-- OH FUCK THE STUPID WHITE WOLF PRETENTIOUS ARTSY BULLSHIT, THIS IS A GAME OF FUCKING AWESOME ULTRA BAD ASS MACHO MANLY ...
by Bucket Head
Sat Nov 06, 2010 8:18 pm
Forum: In The Trenches
Topic: M:tA, Mage the Awsome or Awful?
Replies: 15
Views: 3342

Whether or not the ST enforces them, Paradoxes are more of an "Oh, look, I can absorb and get away with one or two bashing damage points which heal in fifteen minutes. Unfortunately all my enemies just got trapped beneath a steel cube one kilometre wide, one kilometre thick, and one kilometre a...
by Bucket Head
Mon Nov 01, 2010 4:13 am
Forum: In The Trenches
Topic: M:tA, Mage the Awsome or Awful?
Replies: 15
Views: 3342

In terms of power level, a Mage isn't supposed to be enormously more powerful than a Vampire or Werewolf or Hunter (Which is already a tenuous power comparison, I'll grant you that), but the Mage's power is supposed to be limited by the paradox rules, which are ignored just as often as the Vampire ...