Search found 892 matches
- Tue Dec 04, 2007 7:07 am
- Forum: In My Humble Opinion...
- Topic: Races of War
- Replies: 563
- Views: 287041
Re: Races of War
1196749190[/unixtime]][br]They would need both:[br]1 - a higher BAB, and[br]2 - a higher DEX [br][br]One very important balancing factor in RoW which eluded me for a while is that having The Edge means that you have The Edge .[br][br]So when a 20 Dex, 10 Wis rogue 11 with finesse is fighting a 10 D...
- Tue Dec 04, 2007 5:59 am
- Forum: In My Humble Opinion...
- Topic: On Bards (and Skylord's Tears mechanic spillover)
- Replies: 8
- Views: 1144
Re: On Bards (and Skylord's Tears mechanic spillover)
What flavor do you want for a bard? Give a few examples of what bards of various levels would do in various (combat and noncombat) situations.
- Tue Dec 04, 2007 2:54 am
- Forum: In My Humble Opinion...
- Topic: 4e is now dead to me.
- Replies: 123
- Views: 9293
Re: 4e is now dead to me.
shau at [unixtime wrote:1196735790[/unixtime]]
What would happen with guerrilla combat in such a system. Could you burn through a few turns of combat maneuvers and then run before the spirit bomb gets fired or no?
Yes, but you'd loose the option to use your own 'spirit bomb'.
- Tue Dec 04, 2007 2:29 am
- Forum: In My Humble Opinion...
- Topic: Races of War
- Replies: 563
- Views: 287041
Re: Races of War
1196678859[/unixtime]][br]Seriously.... I have The Edge whenever fighting someone with either less DEX, or lower BAB. [br]With 18-20 DEX, that's... well... almost all the time. [br]Remember that someone with a higher BAB than you will also have The Edge.[br][br][br] 1196717828[/unixtime]] 119671182...
- Tue Dec 04, 2007 2:14 am
- Forum: In My Humble Opinion...
- Topic: 4e is now dead to me.
- Replies: 123
- Views: 9293
Re: 4e is now dead to me.
Frank, I think that that's an idea you could sell to Hasbro for a lot of money, and assuming that the guys managing Wizards aren't total idiots, you would probably be overseeing the next edition of D&D (or Magic: the RPG, or D&D: The Gathering, or ...). I mean, yeah, that's exactly what they...
- Tue Dec 04, 2007 1:38 am
- Forum: In The Trenches
- Topic: Skylord's Tears: A campaign
- Replies: 49
- Views: 10038
Re: Skylord's Tears: A campaign
1196659545[/unixtime]]So. Genies. This isn't a culture spotlight yet, because I don't have answers. I do have questions.[br][br]Why aren't genies a bigger influence on prime material culture?[br][br]They can come and go at will. They are conceivably killable by hordes of lvl 1 archers, but they can...
- Mon Dec 03, 2007 5:38 pm
- Forum: In My Humble Opinion...
- Topic: The inability of RPGs to allow excellence.
- Replies: 20
- Views: 3587
Re: The inability of RPGs to allow excellence.
Drizzt is thinking that a level of "whirling frenzy" barbarian is cooler than it is.
- Mon Dec 03, 2007 5:35 pm
- Forum: In My Humble Opinion...
- Topic: Power Scale of Magic Items
- Replies: 42
- Views: 2620
Re: Power Scale of Magic Items
1196691265[/unixtime]][[br]Magic items must be Ying/Yang, with a "bad" side. The bad effects should start off lower but should scale faster than the good effects until eventually there comes a point where it is not a good thing to add another good magic item.[br][br]If you think of how th...
- Mon Dec 03, 2007 3:32 am
- Forum: In My Humble Opinion...
- Topic: Races of War
- Replies: 563
- Views: 287041
Re: Races of War
I think that those might be considered 'traps' rather than 'weapons'.
- Mon Dec 03, 2007 3:30 am
- Forum: In My Humble Opinion...
- Topic: Why have ability scores in skill rank driven games?
- Replies: 44
- Views: 3805
Re: Why have ability scores in skill rank driven games?
Manxome at [unixtime wrote:1196652239[/unixtime]]..."you can have good accuracy either because of high dexterity or because of high intelligence."
The problem with that is there are plenty of stupid clumsy fucks who are none the less very good shots.
- Mon Dec 03, 2007 3:27 am
- Forum: In The Trenches
- Topic: Skylord's Tears: A campaign
- Replies: 49
- Views: 10038
Re: Skylord's Tears: A campaign
1196636162[/unixtime]][br]Furthermore, what happens to elementals if I destroy the elemental planes? I guess they roam around free wherever they like... That feels kind of weird to me, but I guess it could work. [br][br]Still, it causes issues. For instance, when wizards summon elementals, they're ...
- Mon Dec 03, 2007 3:14 am
- Forum: In My Humble Opinion...
- Topic: Why have ability scores in skill rank driven games?
- Replies: 44
- Views: 3805
Re: Why have ability scores in skill rank driven games?
1196642195[/unixtime]]Is there really a problem with characters choosing an attribute score to go with their skill, if you're doing the a+s system?[br][br]I don't really care if you use strength, dex, int, or wisdom to choose how you pilot the vehicle. (Admittedly, you could give a different synerg...
- Sun Dec 02, 2007 9:18 pm
- Forum: In The Trenches
- Topic: Skylord's Tears: A campaign
- Replies: 49
- Views: 10038
Re: Skylord's Tears: A campaign
1196584540[/unixtime]]Design Intent: The planes[br][br]...[br][br]Thoughts? [br][br]Just grab the planes that actually add something to the game. IMO Hell could work rather well as 'if you're bad, we dump your body off the island and the necromancers get it'. You get geothermal if you go deep enoug...
- Sun Dec 02, 2007 8:57 am
- Forum: In My Humble Opinion...
- Topic: Why have ability scores in skill rank driven games?
- Replies: 44
- Views: 3805
Re: Why have ability scores in skill rank driven games?
1196584671[/unixtime]]I meant that attributes generally have other uses than just being tied to skills. [br]So in a game like D&D that has skills with ranks but uses attributes alone for attacks and defenses, you still need the attributes? That's fair, but in a truly skill-driven game you might...
- Sun Dec 02, 2007 8:21 am
- Forum: In My Humble Opinion...
- Topic: Why have ability scores in skill rank driven games?
- Replies: 44
- Views: 3805
Re: Why have ability scores in skill rank driven games?
1196582653[/unixtime]]Other uses? That's a good reason, I think, but care to elaborate?[br][br] 1196582653[/unixtime]]A+B is a more interesting formula than just A? So why not have two setts of attributes scores as well as skills? That should be three times as fun, right?[br][br]The problem, IMO, w...
- Sun Dec 02, 2007 7:56 am
- Forum: In My Humble Opinion...
- Topic: Why have ability scores in skill rank driven games?
- Replies: 44
- Views: 3805
Why have ability scores in skill rank driven games?
It's a fairly simple question. Why bother with attribute scores if you're assigning numbers to abilities anyway?
Re: Sigh, D&D and what it can't do.
Apparently the Pope (aka Antichrist) has said that atheists are responsible for the "greatest forms of cruelty and violations of justice". He apparently also said that "We must do all we can to overcome suffering, but to banish it from the world is not in our power. Only God is able t...
- Sun Dec 02, 2007 5:57 am
- Forum: In My Humble Opinion...
- Topic: 4e is now dead to me.
- Replies: 123
- Views: 9293
Re: 4e is now dead to me.
1196573305[/unixtime]] 1196572948[/unixtime]]?? Whats second edition about either of those?[br]Just the 'removal' of multi-classing? Because changing it into feats (to take out of class abilities) isn't really 2nd edition-like.[br][br] It's actually worse, because at least 2nd edition had fighter/m...
- Sun Dec 02, 2007 2:47 am
- Forum: In The Trenches
- Topic: Starting an online game.
- Replies: 41
- Views: 12120
Re: Starting an online game.
"Ilya is directly uncomfortable being an ork and is in passive denial about his non-human subspecies."
Those are some amazing one-liners. How many of these are actually players?
Those are some amazing one-liners. How many of these are actually players?
- Sun Dec 02, 2007 2:36 am
- Forum: In My Humble Opinion...
- Topic: Threads that make us Laugh, Cry, or Both, Continued
- Replies: 1233
- Views: 51738
Re: Threads that make us Laugh, Cry, or Both, Continued
1196541274[/unixtime]]NINJA PIRATE ZOMBIE ROBOT I LIKE PIE OLOLOLOL AREN'T I WACKY? LOOK AT ME I'M SO WACKYYYYYY [br][br] hi every1 im new!!!!!!! *holds up spork* my name is katy but u can [br] call me t3h PeNgU1N oF d00m!!!!!!!! lol...as u can see im very random!!!! [br] thats why i came here, 2 m...
- Sun Dec 02, 2007 2:31 am
- Forum: In My Humble Opinion...
- Topic: Why Frank's Tomes Have Not Caught On (In Some Circles)
- Replies: 99
- Views: 11348
Re: Why Frank's Tomes Have Not Caught On (In Some Circles)
1196556554[/unixtime]][br]It is really just the writing style. [br][br]I find that hilarious, because it was Frank's and Lago's writing styles more than anything else that brought me to this board. I really missed that combination of logic and abrasiveness when it left the WotC boards for good. It ...
- Sun Dec 02, 2007 2:14 am
- Forum: In My Humble Opinion...
- Topic: The End of the Matrix
- Replies: 59
- Views: 8880
Re: The End of the Matrix
So does a character with stability never glitch? 'Cause that would be pretty amazing.
Also, what are the specializations for resonance skills?
Also, what are the specializations for resonance skills?
- Sat Dec 01, 2007 7:36 pm
- Forum: In My Humble Opinion...
- Topic: Power Scale of Magic Items
- Replies: 42
- Views: 2620
Re: Power Scale of Magic Items
I'm just failing to see why a weak bard with a wig of brilliance is so much better than a bard not allowed no make magic wigs. The effect of penalizing people is 'You can make a mockery of my campaign with Bras of Enlargement and kill suspension of disbelief with Flexi Straws of Doom, but I'm going ...
- Sat Dec 01, 2007 7:08 pm
- Forum: In The Trenches
- Topic: Skylord's Tears: A campaign
- Replies: 49
- Views: 10038
Re: Skylord's Tears: A campaign
1196503456[/unixtime]]Actually, I kind of like the water farming idea, though I'd probably make it work by attracting water spirits... [br]I was going to suggest that to get rain you just need regularly worship the saint of rain. Any uninhabited islands would either be a desert or very important (t...
- Sat Dec 01, 2007 12:40 am
- Forum: In My Humble Opinion...
- Topic: Power Scale of Magic Items
- Replies: 42
- Views: 2620
Re: Power Scale of Magic Items
1196468098[/unixtime]]Handed out treasure completely bypasses the iconic item rule, seeing as that rule only effects item creation; Then I guess we'll just have to agree to agree.[br][br][br] 1196468098[/unixtime]]...and like I said before, if you don't like the rule then you don't need to implemen...