Search found 36 matches
- Wed Feb 15, 2012 3:34 pm
- Forum: In My Humble Opinion...
- Topic: A search for an optimal resolution mechanic
- Replies: 354
- Views: 60700
Oh wait, we're talking about your stupid fucking 2d10 roll under piece of shit where you divide your target number by various prime numbers to get degrees of success? Yeah, um... no. We are not discussing that in detail because that is one of the worst pieces of shit I have ever seen someone propos...
- Tue Feb 14, 2012 4:32 pm
- Forum: In My Humble Opinion...
- Topic: A search for an optimal resolution mechanic
- Replies: 354
- Views: 60700
- Tue Feb 14, 2012 3:46 pm
- Forum: In My Humble Opinion...
- Topic: A search for an optimal resolution mechanic
- Replies: 354
- Views: 60700
- Tue Feb 14, 2012 3:20 pm
- Forum: In My Humble Opinion...
- Topic: A search for an optimal resolution mechanic
- Replies: 354
- Views: 60700
Wow. You're saying it works better than Call of Cthulhu ? :nonono: CoC is one of the worst systems ever put together. Fortunately the game is based largely around mood, magical teaparty, and the expectations that your characters will die horribly sooner rather than later. So the system doesn't get ...
- Tue Feb 14, 2012 2:21 pm
- Forum: In My Humble Opinion...
- Topic: A search for an optimal resolution mechanic
- Replies: 354
- Views: 60700
How is that proof of the system being good as opposed to the GM being good? Empirical data would require numerous different GMs using it successfully. I'm suggesting that it's Phil checking what works with his many players, rather than the players experiencing the same mechanic under different GMs....
- Tue Feb 14, 2012 1:33 pm
- Forum: In My Humble Opinion...
- Topic: A search for an optimal resolution mechanic
- Replies: 354
- Views: 60700
- Tue Feb 14, 2012 12:51 pm
- Forum: In My Humble Opinion...
- Topic: A search for an optimal resolution mechanic
- Replies: 354
- Views: 60700
Roll under systems? Really now? And variable target numbers determined by DIVISION and one of those is a half and the other is a THIRD? I'm sorry. Those are all bad things. Go use positive numbers that go in the easy direction and stop dividing things at random holy crap. Roll under is definitely a...
- Tue Feb 14, 2012 8:53 am
- Forum: In My Humble Opinion...
- Topic: A search for an optimal resolution mechanic
- Replies: 354
- Views: 60700
So how does that system handle opposed rolls? Everyone rolls, neutralise any common bonuses (if there are multiple people, maybe adjust so the median bonus is around 0), highest score wins. If you've got something like a jump, then the distance will set the penalty dice. If it's a PC vs an NPC, and...
- Mon Feb 13, 2012 6:55 pm
- Forum: In My Humble Opinion...
- Topic: A search for an optimal resolution mechanic
- Replies: 354
- Views: 60700
My own system (I haven't seen anything similar mentioned yet). Roll 2d6. For every advantage you have, add a bonus die. For every disadvantage, add a penalty die. Bonus dice and penalty dice neutralise each other, so you'll never have both, and never roll fewer than 2 dice. If you have penalty dice,...
- Wed Sep 28, 2011 8:36 am
- Forum: It's My Own Invention...
- Topic: Parabellum: Sins of the Children (OD&D-inspired)
- Replies: 82
- Views: 31900
Re: Revised OD&D Notes (unpolished)
Anecdote: In the last game I played I was a rogue and we had a barbarian in the group. I got max or one-under on my hit point roll for 6 levels in a row (rolled in front of everyone, these were legit rolls). The barbarian got under 5 for all of those levels. So a barbarian, who is supposed to have ...
- Sun Sep 25, 2011 12:15 pm
- Forum: In My Humble Opinion...
- Topic: 2e to 3e ability score changes were a bad decision.
- Replies: 91
- Views: 13740