Search found 628 matches

by Blade
Mon Sep 02, 2013 9:53 am
Forum: In My Humble Opinion...
Topic: Shadowrun editions...
Replies: 30
Views: 4506

All editions have wonky rules but all are at least playable out of the box. I don't think I've ever heard someone saying that the SR1 rules were superior to any other editions. SR3 is mostly a fixed SR2. It is more complex than the following editions, but if you're able to keep in mind all the rules...
by Blade
Tue Aug 27, 2013 2:32 pm
Forum: In My Humble Opinion...
Topic: [After Sundown] Origin Story in Vichy France
Replies: 14
Views: 3264

If you read French the graphic novel "La Brigade Chimérique" might be an excellent inspiration.

It explains why and how the European superheroes disappeared just before WW2 and it has many good ideas of paranormal phenonmenons that would fit right into such a campaign.
by Blade
Wed Jul 31, 2013 10:30 am
Forum: MPSIMS
Topic: [Non-US] News That Makes You laugh/cry/neither...
Replies: 3803
Views: 949623

Hong-Kong has no VAT, the GST was shot down and I don't think there's any other sales tax.
There aren't many other taxes either, actually.
by Blade
Tue Jul 23, 2013 10:41 am
Forum: MPSIMS
Topic: From the Depths of Wikipedia
Replies: 2956
Views: 427153

Robotrek was pretty fun. The items combining and the combos were great. They did lead to too easy combat once you found the right ones but that reduced the necessary grind so I didn't mind. The story was great in that it started as a light story with a humorous tone, and you didn't expect it to go v...
by Blade
Fri Jul 12, 2013 11:02 am
Forum: MPSIMS
Topic: Annoying Questions I'd Like Answered...
Replies: 6614
Views: 722897

Anyone know of any good places, online or brick-n-mortar, that could make custom miniatures, preferably someplace that won't be too expensive? If there's a FabLab or a similar group of enthusiast near you and you have the 3d model, you can try to print them with a 3d printer. The level of details m...
by Blade
Tue Jul 02, 2013 9:32 am
Forum: MPSIMS
Topic: Kill the IRS guys: What happens if they get their way?
Replies: 10
Views: 1888

A state with no tax incomes (including business taxes and tariffs) would have few options: - Finding other sources of incomes such as selling property, getting donations, having profitable businesses and re-injecting the benefits in the State (which is some form of taxes). The first one wouldn't wor...
by Blade
Fri Jun 07, 2013 4:01 pm
Forum: In My Humble Opinion...
Topic: The Shadowrun Situation
Replies: 5055
Views: 971083

I understand your problems with CGL and with SR5. I agree that changing a core system which works is a dangerous move. But I don't think it's necessarily a bad one and I don't think you can blame someone just for doing it. You can blame him for the way he does it. So far, the Limit system doesn't se...
by Blade
Fri Jun 07, 2013 1:02 pm
Forum: In My Humble Opinion...
Topic: [OSSR]GURPS: Cyberpunk
Replies: 46
Views: 37810

Cyberpunk has gone the way 50s sci-fi stories about how we would all live or go on holidays on the moon have gone. Cyberpunk met two things: reality and new cultures. Some of the things "predicted" in Cyberpunk became reality: an omnipresent global computer network, the rise of the multina...
by Blade
Fri Jun 07, 2013 10:16 am
Forum: In My Humble Opinion...
Topic: The Shadowrun Situation
Replies: 5055
Views: 971083

I'm not as bitter and disgruntled as many of you about Shadowrun. I've been disappointed by what CGL has been releasing since Vice but from what I've seen so far about SR5 it doesn't look terribad and there are even some nice things. I wasn't expecting much so, so far, I'm pleasantly suprised by wha...
by Blade
Thu May 16, 2013 2:53 pm
Forum: In My Humble Opinion...
Topic: Machine and Man in Cyberpunk
Replies: 320
Views: 34193

I don't see your point. Someone who refuses your premises will always dislike what you'll do. It's the same with hardcore physicist who refuse to accept that space has friction and will refuse to play a Space Opera game where spaceships work as if there was friction. Some people are able to suspend ...
by Blade
Thu May 16, 2013 9:57 am
Forum: In My Humble Opinion...
Topic: Machine and Man in Cyberpunk
Replies: 320
Views: 34193

You can hate cypherpunks all you want, but blaming the expectation of realism on them is absurd. Many people - and not only cypherpunks - want their Matrix to be realistic, or draw comparison with existing computer systems and networks. Or at least, they want an explanation to why things work. Encry...
by Blade
Wed May 15, 2013 12:36 pm
Forum: In My Humble Opinion...
Topic: Machine and Man in Cyberpunk
Replies: 320
Views: 34193

That's not a problem if they also have similar modifiers for Awakened. Awakened characters, and especially mages (as opposed to adepts) have always been portrayed as strange people who think differently from Mundanes. The effect might be different of the effect of ware, but it being Awakened should ...
by Blade
Wed May 15, 2013 10:51 am
Forum: In My Humble Opinion...
Topic: Machine and Man in Cyberpunk
Replies: 320
Views: 34193

The opening post talks about two different and mostly unrelated issue. The first is the dehumanizing aspect of cyberware. Most games have been using this as a game-balance element more than anything else. In CP2020 you become a cyberpsycho if you have too many implants, in Shadowrun you die (and in ...
by Blade
Fri Apr 26, 2013 12:13 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #19: Demons of the Deep
Replies: 116
Views: 33801

Garden first, with our low skill we'll need plenty of underwater coconuts to survive.
by Blade
Fri Apr 19, 2013 9:02 am
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #15: The Rings of Kether
Replies: 161
Views: 29045

Gun fight: if she shoot us as we try to engage her in hand to hand, we're toast. Besides, we have a chance of being able to shoot her even before she can get her fat hands on that blaster
by Blade
Thu Apr 18, 2013 3:19 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #15: The Rings of Kether
Replies: 161
Views: 29045

Loot!
by Blade
Thu Apr 18, 2013 1:29 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #15: The Rings of Kether
Replies: 161
Views: 29045

THROUGH THE FRONT DOOR!
by Blade
Thu Apr 18, 2013 10:43 am
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #15: The Rings of Kether
Replies: 161
Views: 29045

Since I have no idea what an antigrav dray is, I'd like to take a look at it.
by Blade
Wed Apr 17, 2013 1:20 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #15: The Rings of Kether
Replies: 161
Views: 29045

We have a better vehicle, we have no reason to take risks: main road.
by Blade
Tue Apr 16, 2013 3:42 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #15: The Rings of Kether
Replies: 161
Views: 29045

If they wanted to kill us, we'd be dead already. And since there are shady-looking gunmen everywhere and it only takes two of them to overpower Dirk, we're better off letting the gunmen lead us into the house.
by Blade
Tue Apr 16, 2013 1:15 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #15: The Rings of Kether
Replies: 161
Views: 29045

Why can't we just come here just as he says? Let's hope he doesn't shoot us down if we draw our gun, and draw our own gun.
by Blade
Mon Apr 15, 2013 12:42 pm
Forum: In The Trenches
Topic: Let's Play Fighting Fantasy #15: The Rings of Kether
Replies: 161
Views: 29045

That guy probably killed the guy inside. Since we didn't run after him first, we probably won't catch him now. So let's enter the room to let the guy inside give us his last words.
by Blade
Thu Apr 11, 2013 11:05 am
Forum: In My Humble Opinion...
Topic: The appeal of variable target numbers
Replies: 4
Views: 1005

One of the biggest advantage of variable TN with fixed dice pools is that you can roll first and count result after. Even if it doesn't look like it, it seems, in my experience, to make things go faster and smoother. And if someone realize that a modifier has been forgotten, there's no need to roll ...
by Blade
Wed Apr 10, 2013 3:29 pm
Forum: In The Trenches
Topic: Let's Play Final Fantasy #22: Robot Commando
Replies: 321
Views: 39816

Yes, but the cloak can only last one hour. I doubt we'll need it for one hour in that hospital.
by Blade
Wed Apr 10, 2013 2:23 pm
Forum: In The Trenches
Topic: Let's Play Final Fantasy #22: Robot Commando
Replies: 321
Views: 39816

We see that we have to be careful because we hear voices? As vision seems to rely on sound, I vote for not using the useless cloak.