Search found 125 matches

by Pedantic
Sun Jun 09, 2013 6:03 pm
Forum: I Gave the Mouse a Cookie...
Topic: New Infinity Engine style game in the works...
Replies: 199
Views: 54732

I would think the lesson From Jade Empire and Neverwinter Nights 2 is that once you abandon the top down view and give control of a single character the game is much worse. I'd like to refute this, but I can't. As much as I really don't like the aesthetics and the overcomplicatedness of the Infinit...
by Pedantic
Thu Apr 11, 2013 10:37 pm
Forum: In My Humble Opinion...
Topic: Making less-terrible Cthulhutech-esque RPG
Replies: 659
Views: 170052

FrankTrollman wrote:I think that North American central defense would be organized out of Denver.
NORAD is right near by already. It makes sense they'd only expand.
by Pedantic
Mon Dec 24, 2012 7:54 am
Forum: In My Humble Opinion...
Topic: Portrayal of TTRPG`s in Television
Replies: 39
Views: 10842

and doctors hate medical tv. Except Scrubs, all doctors enjoy Scrubs for its realism. Actually true, to some extent. At least it is closer to medical realism than about any other medical drama. So I hear from other medical professionals anyway, I never watched Scrubs mahself. My EMT/surgical studen...
by Pedantic
Thu Dec 06, 2012 8:15 pm
Forum: In My Humble Opinion...
Topic: 'mundane-flavored superpowers'
Replies: 144
Views: 22035

You know, I've forgotten what type of audience I was trying to pander to with this. Do people who only want to play nonmagical characters really exist, or are they just an illusion? I spent three threads on RPG.net trying to make this point. It is apparently maniacally important that you don't call...
by Pedantic
Fri Nov 16, 2012 1:20 am
Forum: MPSIMS
Topic: It's not just here!
Replies: 3
Views: 1121

It's not just here!

Shadzar is pretty much the same everywhere else too: http://na.leagueoflegends.com/board/sho ... st31455227
by Pedantic
Mon Oct 29, 2012 7:21 pm
Forum: In My Humble Opinion...
Topic: Social Combat
Replies: 178
Views: 18819

One issue I'm seeing is how difficult the "convince them not to kill us" roll ought to be. If the game is primarily about killing monsters and taking their stuff, you actually don't want the bard to succeed terribly often, because that nets less stuff and risks shutting the barbarian out o...
by Pedantic
Tue Oct 09, 2012 8:11 am
Forum: I Gave the Mouse a Cookie...
Topic: New Infinity Engine style game in the works...
Replies: 199
Views: 54732

@Avo- I've missed that bit on classes- are they planning bioware style companion romance melodrama bullshit or create-your-own-party of faceless drones Icewind Dale bullshit?' Both, assuming they get 2.6 million. You can either go find companions or go to a specific location and make your own, limi...
by Pedantic
Sun Oct 07, 2012 11:56 pm
Forum: I Gave the Mouse a Cookie...
Topic: New Infinity Engine style game in the works...
Replies: 199
Views: 54732

This sounds ripe for a spin-off tabletop game sometime down the line, though admittedly that's pretty wild speculation right now. Still, if Dragon Age did it, I don't see why this project wouldn't want to. It sounds like a lot of the core game engine is going to be exportable to one.
by Pedantic
Wed Sep 19, 2012 11:33 pm
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 429193

Not only is that a neet way to balance multiclassing you can steathfully remove mudane classes a high levels by not giving non-SU levels at higher brackets. It's a really sensible idea that D&D players, of course, are violently opposed to. I've been advocating it as a solution on the purple boa...
by Pedantic
Thu Sep 13, 2012 12:32 am
Forum: In My Humble Opinion...
Topic: So yeah this thing again. (Mundane vs Magic)
Replies: 249
Views: 37660

...is it really not obvious that OgreBattle's suggestion is playing on the insane grognard trope and is no way serious? Because that's what he's doing. In case you need the joke explained. Crazy grog wants to "come up with creative plans" expects the DM to say things like "well you ca...
by Pedantic
Mon Sep 03, 2012 8:35 pm
Forum: In My Humble Opinion...
Topic: Making D&D (specifically) games more fun to hear about.
Replies: 72
Views: 15160

Would it be easier to create some system to apply dramatic pacing to game events after the fact? Something you could feed combat data into, that then highlights a few lines in red and encourages more description there and there and pushes you to gloss over the rest.
by Pedantic
Fri Jul 27, 2012 10:50 pm
Forum: In My Humble Opinion...
Topic: Are Tabletop RPGs becoming more liberal?
Replies: 213
Views: 33417

Also, note from an earlier post: The Old Testament has a lot of stuff that Christ specifically contradicts and re-writes in the New, he introduces the 'higher law,' so it's actually internally consistent to have many examples in the bible of things that Christianity no longer supports; remember tha...
by Pedantic
Sat Jul 21, 2012 10:32 pm
Forum: In My Humble Opinion...
Topic: What other boards do you visit, and why?
Replies: 27
Views: 8714

I lurk here and spend time on RPGnet standing up for non-4e positions, with an occasional sideline in depressing about 5e.
by Pedantic
Thu Jul 19, 2012 12:11 am
Forum: In My Humble Opinion...
Topic: When should you say "Roll initiative"?
Replies: 73
Views: 9069

@Pedantic, Readying an action before combat starts is stupid, just so you know. That was my point. When someone wants to ready an action, clearly combat should have started. If he does X, I'll do Y. That's ready. So you ready, and he readies, and you interrupt each other once you roll initiative, o...
by Pedantic
Wed Jul 18, 2012 7:32 am
Forum: In My Humble Opinion...
Topic: When should you say "Roll initiative"?
Replies: 73
Views: 9069

tussock wrote:@Pedantic, Readying an action before combat starts is stupid, just so you know.
That was my point. When someone wants to ready an action, clearly combat should have started.
by Pedantic
Wed Jul 18, 2012 3:06 am
Forum: In My Humble Opinion...
Topic: When should you say "Roll initiative"?
Replies: 73
Views: 9069

K wrote:When a PC or NPC wants to interrupt an action.
Or alternately, ready an action.
by Pedantic
Sat Jul 07, 2012 7:21 am
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 429193

Korgan0 wrote:On the other hand, if being a duke literally allowed you to hack your way through a nigh-infinite amount of counts and below, you can bet your ass there would be combat dukes.
But would there be armies?
by Pedantic
Thu Jun 07, 2012 7:33 am
Forum: In My Humble Opinion...
Topic: Why can't the dumb melee fighter fly and teleport?
Replies: 39
Views: 8856

2) For every area that benefits enormously by the application of magic, give the fighter (and/or the rogue) a non-magical flavored way to do about the same. How is this possible, when those things include "creating stone walls out of nothing" and "immobilizing foes without expending ...
by Pedantic
Fri May 25, 2012 1:25 am
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 429193

K wrote:I'm not terribly impressed with the cleric. Spiritual Hammer is 1d8 damage a round for a spell/action and you still need a successful attack roll each round with your Multiple Attribute Dependency stats.
Casters use their primary casting stats for attack rolls, making this a non-issue.
by Pedantic
Thu May 17, 2012 7:59 pm
Forum: It's My Own Invention...
Topic: Relationship Based Social System
Replies: 2
Views: 735

I'm not entirely sure what to do with the charisma attribute I can't really evaluate this, because you don't have a system to evaluate. In a d20 context, people have Charisma attributes that define their social standing in some way. It might be a really shitty way (in the way that in the base game ...
by Pedantic
Thu May 17, 2012 11:47 am
Forum: It's My Own Invention...
Topic: Relationship Based Social System
Replies: 2
Views: 735

Relationship Based Social System

I have this concept I'm playing around with to stand in for the usually problematic "social skills" in a classic d20 fantasy game. Hopefully, it will work especially well for intrigue or politics heavy games where social connections play significant roles. I'm looking for general critique ...
by Pedantic
Sun May 13, 2012 12:20 am
Forum: In My Humble Opinion...
Topic: D&D Racial Diversity Bullshit
Replies: 103
Views: 20864

Maybe you don't interact with a lot of real life women, but... women who are non-sluts never complain about "slut shaming". Only sluts actually do that. I think that's the first time I encounter meta-slut shaming. Pretty sure that was just the normal kind. I mean, he just said "some ...
by Pedantic
Sat May 05, 2012 5:54 am
Forum: In My Humble Opinion...
Topic: Law/Chaos: Whither Neutrality?
Replies: 29
Views: 10424

Chaotic people are especially dishonourable, and can generally be expected to cheat and betray if given motive and opportunity to do so. I think you're overselling this. More like, lawful people hold a specific set of abstracts as more important than tangibles. Honor, duty, keeping one's word, all ...
by Pedantic
Mon Apr 09, 2012 2:48 am
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1683983

James Jacobs has admitted that the core races are NOT all going to fit into a 10 point scheme in the Master Race Handbook. I wonder how the fans will react to 'imbalance built into races'. Depends. In the playtest forums some of them thought the 10 point baseline was elegant, anyone still willing t...
by Pedantic
Thu Feb 09, 2012 12:46 pm
Forum: In My Humble Opinion...
Topic: What's with the obsession with "High Level" D&D?
Replies: 189
Views: 36801

Going back to Way of Kings, I think the somewhat obscured meta-plot running between all of Sanderson's works probably counts. You've got humans who take on god-powers, create magic systems simply by being present and then play out everything from the creation of mankind to destroying entire planets ...