Reviving this Page 45 thing: "How is the boy!"
-Flann O'Brien's At Swim-Two-Birds.
I have no idea.
Search found 2087 matches
- Sun Jul 08, 2012 5:56 am
- Forum: MPSIMS
- Topic: Image macros that make you laugh, cry, or both.
- Replies: 6320
- Views: 1009823
- Sun Jul 08, 2012 5:53 am
- Forum: In The Trenches
- Topic: How To Not Organize Your RPG Community
- Replies: 29
- Views: 14589
- Sun Jul 08, 2012 5:48 am
- Forum: In My Humble Opinion...
- Topic: Skyrim: thoughts?
- Replies: 291
- Views: 53474
- Sat Jul 07, 2012 5:20 pm
- Forum: In The Trenches
- Topic: Crypts of Chaos
- Replies: 5869
- Views: 220172
- Sat Jul 07, 2012 2:56 pm
- Forum: In The Trenches
- Topic: [D&D3ish]Crypts of Chaos: Scouting Interest
- Replies: 2376
- Views: 136525
- Sat Jul 07, 2012 9:17 am
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22658
- Sat Jul 07, 2012 8:51 am
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22658
On the other hand, it's probably pretty trivial, given that you have decent status in the Covenant, to have someone translate it for you and send it to you as a handy-dandy searchable pdf or epub that you can view on an iPhone, which might make it more useful to speak Mandarin or something just in c...
- Sat Jul 07, 2012 8:49 am
- Forum: In My Humble Opinion...
- Topic: D&DNext: Playtest Review
- Replies: 2545
- Views: 432096
Flauros, have you read the Tomes? Frank and K go over this kind of thing really well, far better than I ever could. Essentially, there are a bunch of ways. One way of doing things is that there exists a tacit agreement between the bad guys and the good guys- assuming that they're both of more or les...
- Sat Jul 07, 2012 7:52 am
- Forum: In The Trenches
- Topic: [D&D3ish]Crypts of Chaos: Scouting Interest
- Replies: 2376
- Views: 136525
Korgan, I'm still confused on your math. Two spells for intelligence and one for specializing should only give you four total. Or am I crazy? Did this ever get resolved? I get the feeling you might have accidentally used the Sorcerors starting 1st level spells of 3 rather than the Wizards 1 Korgan?...
- Sat Jul 07, 2012 7:15 am
- Forum: In My Humble Opinion...
- Topic: D&DNext: Playtest Review
- Replies: 2545
- Views: 432096
- Sat Jul 07, 2012 6:48 am
- Forum: In My Humble Opinion...
- Topic: Edition Wars: Google
- Replies: 80
- Views: 17616
- Sat Jul 07, 2012 6:47 am
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22658
- Sat Jul 07, 2012 6:35 am
- Forum: In The Trenches
- Topic: Crypts of Chaos
- Replies: 5869
- Views: 220172
- Fri Jul 06, 2012 1:19 pm
- Forum: In The Trenches
- Topic: [D&D3ish]Crypts of Chaos: Scouting Interest
- Replies: 2376
- Views: 136525
- Fri Jul 06, 2012 1:00 pm
- Forum: In The Trenches
- Topic: Crypts of Chaos
- Replies: 5869
- Views: 220172
- Fri Jul 06, 2012 8:44 am
- Forum: In My Humble Opinion...
- Topic: Why did they scrap Orcus?
- Replies: 500
- Views: 111175
When you shit, does straw come out? Having multiple end-of-turn phases adds literally nothing in terms of complexity. It provides no interesting choices for the player to make, doesn't meaningfully affect the style of gameplay, and doesn't interact with other systems in a meaningful way. It is dead ...
- Fri Jul 06, 2012 8:39 am
- Forum: In My Humble Opinion...
- Topic: D&DNext: Playtest Review
- Replies: 2545
- Views: 432096
- Fri Jul 06, 2012 8:20 am
- Forum: In The Trenches
- Topic: Crypts of Chaos
- Replies: 5869
- Views: 220172
- Fri Jul 06, 2012 8:16 am
- Forum: It's My Own Invention...
- Topic: [Tome] feats grabbag
- Replies: 31
- Views: 6264
Also, burn isn't an actual thing- you'd want to either make it damage or drain. What you could do is just make it ability damage (so it naturally heals over time) that cannot be removed by any means (edit: except through waiting), and persists no matter the form, or something. Actually, Ability Bur...
- Fri Jul 06, 2012 8:14 am
- Forum: In My Humble Opinion...
- Topic: Reviving Dead Man's Hand
- Replies: 174
- Views: 38869
On the other hand, the problem with having Arcane magic is that it seems kinda generic and vague: Wizards in DnD have the 'arcane' schtick and can end up being able to do pretty much anything, while the other two power sources have far more finite capabilities, namely doing things with culturally ap...
- Fri Jul 06, 2012 8:08 am
- Forum: In My Humble Opinion...
- Topic: Why did they scrap Orcus?
- Replies: 500
- Views: 111175
- Fri Jul 06, 2012 8:03 am
- Forum: In My Humble Opinion...
- Topic: D&DNext: Playtest Review
- Replies: 2545
- Views: 432096
I haven't read through the playtest document, and this is going to sound incredibly stupid, but is there some reason the fighter can't equip said weapons or am I just super stupid? I understand that bounded accuracy means that small bonuses are super important- I guess WotC just needs to tone down t...
- Fri Jul 06, 2012 6:43 am
- Forum: In The Trenches
- Topic: Crypts of Chaos
- Replies: 5869
- Views: 220172
- Fri Jul 06, 2012 6:34 am
- Forum: In My Humble Opinion...
- Topic: Reviving Dead Man's Hand
- Replies: 174
- Views: 38869
Golems I think would work really well as a playable race- maybe they're the remnants of a long lost empire or something. For the steelshell (or what have you) I was thinking just steampunk cyborgs, with magic/steam (probably both)-powered limbs, bodies, and weapons. Pearl Magic works, but we still n...
- Fri Jul 06, 2012 1:38 am
- Forum: In My Humble Opinion...
- Topic: Reviving Dead Man's Hand
- Replies: 174
- Views: 38869
Okay- I'm currently working on roughing out some of the archetypes and at least providing some names and some sample disciplines, taking a lot from what's been said upthread- I don't know when it will be done as I've never really done anything like this before and I fully expect it to be full of hol...