Search found 464 matches

by Sigil
Fri May 31, 2013 8:28 am
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

What? No, berserker is a totally fine name for the madangry class. It's what I'm using in my own d20 heartbreaker since it's more descriptive of what the class actually does. I turned barbarian into a background. My whole issue was with barbarian being or not being racist.
by Sigil
Fri May 31, 2013 8:12 am
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

You just quoted a completely different person without attribution in the middle of a bunch of quotes that actually were me. That is extremely dishonest and proves you aren't worth discussing this with. Fuck man, I used the "Find all posts by..." function to look for the posts you'd made. ...
by Sigil
Fri May 31, 2013 7:24 am
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

Here are some of the things you have said about the word "barbarian" in this thread, in order from oldest to latest. Barbarian is a derogatory term the Greeks used to refer to people they consider "uncivilized". It is an offensive stereotype. This is the most correct thing you ha...
by Sigil
Fri May 31, 2013 6:50 am
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

You stated, specifically, that "what people imagine in their heads when they hear "barbarian" is an offensive stereotype of non-western cultures". In fact, it is usually a neutral or positive stereotype of a western culture by westerners.
by Sigil
Fri May 31, 2013 6:34 am
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

That was just a little etymology. Etymology is useful for understanding the meaning of a word, but ultimately what actually matters is what the word means to people who hear it. And if you are denying that what people imagine in their heads when they hear "barbarian" is an offensive stere...
by Sigil
Fri May 31, 2013 5:38 am
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

Drolyt wrote:The issue is that the average person's conceptions of what is "barbaric" are Eurocentric. I shouldn't have to explain that.
Your original objection to the use of barbaric hinged on the original meaning being racist. Now you're saying only present-day connotations matter?
by Sigil
Thu May 30, 2013 11:46 pm
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

Just a personal anecdote: Barbarian to me sounds more generic, and could be used to describe a character inspired by ancheint arabic, asian, central european, or whatever people. Berserker on the other hand makes me specifically think of the viking style berserker/barbarian. When someone says berser...
by Sigil
Thu May 30, 2013 5:56 pm
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

If you can't see the racist connotations of the term I don't think I can help you. The entire idea of barbarism is "my culture is better and more civilized than yours and you are bad". It is a Eurocentric concept that has little to do with reality. No actual primitive tribe looks a damn t...
by Sigil
Wed May 29, 2013 7:15 pm
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

spells taking multiple rounds to cast could only work in a Dr Who style game where NO ONE plays the Wizard, or the group as a whole plays the wizard choosing something for the wizard to do each turn in addition to your characters turn, where the whole point of the game actually is protect the wizard...
by Sigil
Wed May 29, 2013 7:55 am
Forum: In My Humble Opinion...
Topic: Mechanically sound, thematically retarded solutions to Fghtr
Replies: 27
Views: 5784

If you're going to go a skill route, I'd say it would be much more suitable to come up with a list of "Things That PCs Should Be Able to Do", divide them up into the various skills, and assign them DCs by hand. This way you can actually make them make sense NARRATIVELY. -Water Breathing (S...
by Sigil
Wed May 29, 2013 3:37 am
Forum: In My Humble Opinion...
Topic: Mechanically sound, thematically retarded solutions to Fghtr
Replies: 27
Views: 5784

That sounds retarded! But seriously, I could see the Tome Fighter getting an ability that allowed them to, as an immediate action, expend their combat focus and make an attack roll instead of a normal skill check, or negate incoming damage equal to a damage roll. But the fighter can already succeed ...
by Sigil
Sun May 26, 2013 1:59 pm
Forum: In My Humble Opinion...
Topic: Rethinking Craft, Knowledge, Perform, and Profession
Replies: 22
Views: 3137

It worked out pretty well, since it's rather simple. Having the various knowledge skills be part of other skills rusults in characters that want to be knowledgable having useful skills (and spending less ranks in general), and having the disable device be a function of engineering/arcana/theology re...
by Sigil
Sun May 26, 2013 2:09 am
Forum: In My Humble Opinion...
Topic: Rethinking Craft, Knowledge, Perform, and Profession
Replies: 22
Views: 3137

I did something similar as house rules, and while I'm not going to type it all up I'll summarize it. Profession, Craft, Perform, Use Rope, Proficiencies, and some other stuff got turned into "Talents". The bonus skill ranks you get for having a high Intelligence can only be spent on talent...
by Sigil
Fri May 24, 2013 4:13 pm
Forum: MPSIMS
Topic: Image macros that make you laugh, cry, or both.
Replies: 6320
Views: 1010687

So, turtles, but not turtles exclusively, all the way down.
by Sigil
Fri May 24, 2013 4:04 pm
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

To be fair, the problem there is ever growing spell lists, not the actual mechanics of vanican casting. If the wizard seriously almost never got new spells on his list, or if instead of adding new spells to the existing list they simply got new alternate list that included some of the new spells but...
by Sigil
Fri May 24, 2013 4:28 am
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

Yeah, I was really using those examples to show that you can use foil action to prevent people from doing things, moving, or even speaking. According to the XPH there are even completely things count as actions, so if you had read thoughts going you could prevent someone from thinking a specific tho...
by Sigil
Fri May 24, 2013 3:11 am
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

What the fuck? What sort of non combat situation is aided by foil? Because foil lets you interrupt literally any action in close range and prevent it from happening. Dumbass party member decides to stab that guy you're interrogating? NOPE. Your dog about to walk in front of a wagon and get run over...
by Sigil
Fri May 24, 2013 1:06 am
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

However, Tome Fighters still don't Scry or travel the Planes under their own power, and a fair number of denners think that is bad for the game if you just have classes whose whole purpose is to math people to death in lieu of having abilities that can solve non-combat problems. This is true, and I...
by Sigil
Thu May 23, 2013 11:26 pm
Forum: In My Humble Opinion...
Topic: How do we get rid of the Fighter
Replies: 554
Views: 50180

I'm.... actually sort of confused. Didn't this already get, well, solved? I thought the F&K Tome Fighter did exactly what this thread sets out to discuss. It has an acceptable power level, has interesting an viable abilities, is fun to play, and does not go over into territory that would enrage ...
by Sigil
Tue May 21, 2013 10:32 pm
Forum: In My Humble Opinion...
Topic: Magic as a D&D Edition Setting
Replies: 461
Views: 75812

I think it might be best if you limit it to two colors at level 1. Dual colored cards are very common, tri/quad/penta colored cards much less so (except in sets where this is a specific gimmick). So you have the color assigned by your race, and a single other color of your choice. Background options...
by Sigil
Mon May 20, 2013 2:09 am
Forum: In My Humble Opinion...
Topic: Machine and Man in Cyberpunk
Replies: 320
Views: 34267

There are ways to speed up the process. You could draw cards or roll up on charts to see what was available and then you'd get to take it or leave it, for example. Or you could severely abstract the available equipment so that players actually only had a few options to juggle. Or a combination of t...
by Sigil
Sat May 18, 2013 8:33 pm
Forum: In My Humble Opinion...
Topic: Machine and Man in Cyberpunk
Replies: 320
Views: 34267

If you wanted your characters to feel more like special Ops instead of shady criminals, you could go with some sort of wealth system instead of discrete money. Your rigger would simply primarily invest his Revenue Points into Drones and Computers, while your street samurai would have most of his inv...
by Sigil
Sat May 18, 2013 7:12 am
Forum: In My Humble Opinion...
Topic: Which language is a game best written in? Native or Jargon
Replies: 14
Views: 2360

I think I can sum it up: When writing an RPG is it better to use lots of jargon (such as a tag that denotes many subrules) so that rules can be stated concisely, or to use little jargon to make it easier for new players to understand.
by Sigil
Sat May 18, 2013 1:00 am
Forum: I Gave the Mouse a Cookie...
Topic: All About Toes and Hos
Replies: 34
Views: 10321

All that I know about touhou I've learned from I Wanna Be the Guy fangames. This amounts to: touhou characters shoot cherries, they are accompanied by music, they are fearsome foes.
by Sigil
Wed May 01, 2013 6:46 pm
Forum: I Gave the Mouse a Cookie...
Topic: New-to-You Games (New and First-time-playing)
Replies: 120
Views: 43866

I've been playing Game Dev Tycoon lately, and it's pretty damn fun. I've heard people complaining that it copies Game Dev Story pretty heavily, so I checked it out too, but I find that Tycoon really has a better interface, and would actually really like to see a mobile version of it.