Search found 937 matches

by SunTzuWarmaster
Fri May 29, 2009 11:58 pm
Forum: In My Humble Opinion...
Topic: 3.x classes with sneak attack...
Replies: 28
Views: 4528

Wand of Frost? Wand of Flame Blade? Flasks of anything? You can snag 10 skills, +1d6 SA, and +0 BAB, for what it is worth. Changeling rogue substitution level. http://www.d20srd.org/srd/variant/classes/variantcharacterclasses.htm I think you are going for Sneak Attack Fighter, however. Just mix it u...
by SunTzuWarmaster
Fri May 29, 2009 11:45 pm
Forum: It's My Own Invention...
Topic: Lasgun
Replies: 10
Views: 1658

Light of Lunia line does untyped (but hurts demons/devils/undead double). Sunbeam does untyped damage (but hurts undead/fungi/mold/oozes/slimes/light-sensitives more, no mention of outsiders) BoED light lines are untyped (no mods) Wall of Moonlight is untyped, but does damage only to undead, evil (+...
by SunTzuWarmaster
Fri May 29, 2009 1:43 am
Forum: In My Humble Opinion...
Topic: Single-use Items
Replies: 40
Views: 3941

That may well be true in your experience, but in the past 25 years I have never played in a campaign that lasted more than 5 levels... In the past 10 years I've only had one campaign that DIDN'T last greater than 5 levels, and it was a one-off 3.0 at level 20. Of course, I've only had one campaign ...
by SunTzuWarmaster
Thu May 28, 2009 10:14 am
Forum: In My Humble Opinion...
Topic: World of Wizards
Replies: 7
Views: 1244

pft, you can fairly easily have the "the Wizard Organization is dedicated to fighting the <Other Powerful Organization*>". You could even throw in a Hogwarts for research/politics that the OPO Dare Not Attack (until campaign arc 5). * Dragons, other wizard group, Extraplanars, whatever
by SunTzuWarmaster
Wed May 27, 2009 9:51 am
Forum: In The Trenches
Topic: So, check my build?
Replies: 6
Views: 2151

Monkey Grip is bad (as noted). Looks like you ought to just spam Devil feats from here on out. Each additional one currently gives you: +1/2 point of NA +2 hp and 1x/day: +2 on a roll Aura of Fear Daze/FF ray Blindsight oh yea, and Great Cleave is stupid. I know the "keep on killing until you s...
by SunTzuWarmaster
Wed May 27, 2009 9:36 am
Forum: In The Trenches
Topic: Persistent Darkfire
Replies: 1
Views: 1558

Persistent Darkfire

It's probably only good at level 5 or so, but this particularly cleric hack in my upcoming campaign is particularly humorous to me: Level 5-6: Point Blank Shot (Elf Domain) + Rapid Shot + DMM(Persist) + Darkfire Throw Fire twice per round for 2d6 dmg (+1 w/in 30) per hit as a ranged touch attack wit...
by SunTzuWarmaster
Fri May 22, 2009 6:33 pm
Forum: In My Humble Opinion...
Topic: Dumb rules question regarding enhancement bonuses and armor.
Replies: 29
Views: 4045

Back to the original topic, I was just imagining a tabletop RPG where you get various different armour parts and you could enchant the different sections. Maybe if you wear a chain shirt you get +3 to AC and if you wear chain leggings you get +1, but you could enchant each of them to +5. Works grea...
by SunTzuWarmaster
Thu May 21, 2009 7:07 pm
Forum: In My Humble Opinion...
Topic: Unsorted Material
Replies: 193
Views: 72019

It isn't just a problem with Gate, but any spell higher than the ones you can normally cast. In a Wish economy, you can literally have &#8734; scrolls (as written). As a full caster, you may as well not bother preparing any spells in your spell slots. What use is your 5th level teleport when you...
by SunTzuWarmaster
Thu May 21, 2009 5:11 pm
Forum: In My Humble Opinion...
Topic: Question Regarding Illusions - Disbelief & Doomtide
Replies: 16
Views: 1804

Pshaw, all the gnome shadowcasters are wizards, you can take that sweet class feature: "lose: familliar, gain: all illusions require saves, always, flip off DM" http://www.d20srd.org/srd/variant/classes/specialistwizardvariants.htm In addition, of course, to the standard: Earth Sense + Ear...
by SunTzuWarmaster
Thu May 21, 2009 4:59 pm
Forum: In My Humble Opinion...
Topic: Help a Fighter - A Question Regarding Spell Storing
Replies: 9
Views: 1425

Heh. I missed the part where Darkfire affected all melee touch attacks and had a duration. Good find! Craft Contingent Spell is probably a good feat for you to look into. It really solves a good deal of problems. A house favorite, of course, is Revenance on death, or the "exta life" spell.
by SunTzuWarmaster
Thu May 21, 2009 4:49 pm
Forum: In My Humble Opinion...
Topic: Unsorted Material
Replies: 193
Views: 72019

Scrolls in a Wish economy can quickly turn into the "everyone casts a level 9 spell this round" game pretty quick, where class abilities are meaningless and whoever has the most Spellfu to find NoSave/NoSR spells wins the quickdraw.
by SunTzuWarmaster
Sun May 17, 2009 8:40 pm
Forum: In My Humble Opinion...
Topic: A Discussion on Sundering
Replies: 137
Views: 15154

In fact, that's absolutely the game as intended considering how many sword damaging oozes there are. It seems pretty similar to having to tie an occasional player statue to a mule team to get the gorgon breath off of them back in town. Sorry, have to do this: "Anytown D&Dland, the place wh...
by SunTzuWarmaster
Sun May 17, 2009 7:35 pm
Forum: In My Humble Opinion...
Topic: An Idea re: Countering the 15-Minute Adventuring Day
Replies: 57
Views: 5831

Reduced and passived, yes.

The idea is that you can pretty much cast 1st level spells at will at level 10, and that you don't have to stop exploring a dungeon in order to rest for 8 hours. You can have switch-off teams of people scanning/disarming/being hit by traps.

Just a thought.
by SunTzuWarmaster
Sun May 17, 2009 5:13 pm
Forum: In My Humble Opinion...
Topic: An Idea re: Countering the 15-Minute Adventuring Day
Replies: 57
Views: 5831

As far as limiting the '15 minute workday', you could always do what any good MMO does: recharge times For D&D, just give everyone an hp bar and mana bar. Mana bar total = all spells of various slots summed up. Mana regeneration rate = HP regeneration rate = (+10% max)/10 minutes. Yay, after an ...
by SunTzuWarmaster
Sat May 16, 2009 6:41 pm
Forum: In My Humble Opinion...
Topic: A Discussion on Sundering
Replies: 137
Views: 15154

Roy, you are correct about Major Items, and the large incentive not to break them. However, the vast majority of items are not Major Items (seriously, you probably have something like 1 at level 12). The vast majority of your stuff is "adventurer requires this" laundry list of being effect...
by SunTzuWarmaster
Sat May 16, 2009 3:19 pm
Forum: In My Humble Opinion...
Topic: A Discussion on Sundering
Replies: 137
Views: 15154

Lol, sorry, I had typed up that post for high on 30 minutes and wasn't willing to take another 3 to look you up Kaelik. I knew it was someone that I had read before and whose opinion had weight behind it, y for what it is worth.
by SunTzuWarmaster
Sat May 16, 2009 1:38 pm
Forum: In My Humble Opinion...
Topic: DM fiat...
Replies: 17
Views: 2504

See, I disagree Frank. I personally enjoy seeing mechanical benefits from RP action, as long as it is done fairly. In our old 2e campaign (crucify me now), we had to go to town and "level up" every once in a while. The druid would find his rival and beat him, the wizard needed to go to wiz...
by SunTzuWarmaster
Sat May 16, 2009 12:46 pm
Forum: In My Humble Opinion...
Topic: A Discussion on Sundering
Replies: 137
Views: 15154

In a non-magic equipment game sunder is cool and neat. Also, as has pointed out (and is obvious is you play with Book of Gears rules), the same is true of a game where everything is magic. When players carry around a +3 Flame Sword and a +3 Lightning Sword (that cost somewhere around 2-3K each), th...
by SunTzuWarmaster
Fri May 15, 2009 9:37 pm
Forum: In My Humble Opinion...
Topic: DM fiat...
Replies: 17
Views: 2504

Shouldn't powers added be represented by mechanical expenditures in the system? Answer: No. Proof: Planar Touchstones. As long as there aren't any major power breakthroughs, I fully support adding something like "fireblast" onto any character that is interested. edit: And spends time in-ga...
by SunTzuWarmaster
Wed May 13, 2009 11:52 am
Forum: In My Humble Opinion...
Topic: Help in Creating a Character for a D&D 3.5 Game
Replies: 43
Views: 5367

Wind Walk is out (too high level). Plane Shift to Ethereal is probably a decent way to get your Scry on, but dropping back is... difficult (5-500 miles :( ). However, you could probably just LEAVE at this point, and not be subject to anymore ambushes. You can also play the Astral Pirates game, which...
by SunTzuWarmaster
Wed May 13, 2009 11:22 am
Forum: In My Humble Opinion...
Topic: Help in Creating a Character for a D&D 3.5 Game
Replies: 43
Views: 5367

You need to get your wizard 2 spells. Doing this is critical. I don't care if he prepares them into his slots from scrolls all fucking day, he needs these 2 spells. If he has any metamagic, he uses that. 1 - Nerveskitter. 2 - Glitterdust. Seriously, I have blown through a very similar encounter from...
by SunTzuWarmaster
Wed May 13, 2009 9:55 am
Forum: In My Humble Opinion...
Topic: Learning how to play a caster
Replies: 56
Views: 5632

pshaw, just bill the character whatever you are charging for a +1 Magic Sword (+1/3 character levels), per attack (once for a 1 handed fighter, twice for a TWFer). Then, have the character able to don "Flaming Gauntlet" or whatever. If they have had their hands enchanted or whatever, then ...
by SunTzuWarmaster
Wed May 13, 2009 9:36 am
Forum: In My Humble Opinion...
Topic: What various Ninja (actual name) classes are there for 3e?
Replies: 19
Views: 2106

I have always considered Ninja, Scout, and Rogue in the same class of "sneaky guy who stabs things".

Anyways, this will aid you in your quest:
www.crystalkeep.com/d20/rules/DnD3.5Ind ... s-Base.pdf
by SunTzuWarmaster
Mon May 11, 2009 10:13 am
Forum: In My Humble Opinion...
Topic: 3E/4E Critical Hit Fail
Replies: 167
Views: 16214

The randomness is good, to an extent. However, you also can't let it kill players.

Everyone appears to be having difficulty grasping PLs idea (self included?), but my interpretation was:
You rolled a 20 - activated a [daily] power on one enemy now.
by SunTzuWarmaster
Mon May 11, 2009 12:17 am
Forum: In My Humble Opinion...
Topic: 3E/4E Critical Hit Fail
Replies: 167
Views: 16214

You could always do what we did in 2e... Wait for it... Crit Tables! No, really, I'm serious. For the most part in 2e, the crit tables represented a status effect. You hit them so hard that they were dazed for the next round, or fell down, or took a penalty on future hits for a while. Although, when...