Search found 395 matches
- Wed Oct 01, 2014 6:11 pm
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 413131
Got into an argument with a friend last night over whether to houserule the point buy chargen. He felt the cap of 15 imposed by the default 5e point buy rules was fine, I felt the system was created in bad faith to mock you by danging scores of 18 out of your reach. My question is, would it actually...
- Wed Oct 01, 2014 3:24 am
- Forum: In My Humble Opinion...
- Topic: Trust and betrayal in Shadowrun ?
- Replies: 39
- Views: 5145
In every RPG I've played with the players working at cross-purposes, its been players passing notes to the GM like we were in grade school, and the GM MTPing up the results. You couldn't actually challenge someone to danmaku or whatever, since player on player combat in every game I've played devolv...
- Tue Sep 30, 2014 5:15 pm
- Forum: In My Humble Opinion...
- Topic: Trust and betrayal in Shadowrun ?
- Replies: 39
- Views: 5145
People get betrayed by their employers all the time in Shadowrun. It's a fairly core assumption that if you're being handed a railroad, you're going to be scourged later to remove all witnesses. If you love to jerk the engine off the rails 5 minutes into the game for the lulz I don't see why it's no...
- Mon Sep 29, 2014 5:53 pm
- Forum: In My Humble Opinion...
- Topic: Game Mechanics You Enjoy
- Replies: 46
- Views: 8016
a farmland is complete when its surrounded by roads and walls. At least in the base game, a farmland is never complete until the game ends. Even if it is completely enclosed, your resources stay locked up. People tend to avoid farming until the late game because it is really hard to estimate how ma...
- Mon Sep 29, 2014 6:02 am
- Forum: In My Humble Opinion...
- Topic: Game Mechanics You Enjoy
- Replies: 46
- Views: 8016
I've never played Carcassone, can you elaborate? Also, when one speaks of meaningful decisions, you don't just mean a binary win vs. lose decision, but rather more of an open-ended chess-like choice where your choices can change your entire stance many turns down the line, right? I think competitiv...
- Mon Sep 29, 2014 12:33 am
- Forum: In My Humble Opinion...
- Topic: Game Mechanics You Enjoy
- Replies: 46
- Views: 8016
I like worker token systems like Carcasonne. At a pool size of six, it's just chunky enough to feel like I'm making meaningful decisions. Resolving personal issues and story arcs for advancement, like in Tenra Bansho Zero or Chuubo's. Variable Power Pools in HERO. If I ever run a game, I'm going to ...
- Sun Sep 28, 2014 2:34 am
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 413131
Can we stop encouraging the smarmgargler by treating it like a real person. silva is another shadzar just with even worse taste in games, it can't be educated and talking to it only means it spews more stupidity. Alright, I was hoping talking to him honestly might either result in him being honest ...
- Sun Sep 28, 2014 12:43 am
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 413131
- Thu Sep 25, 2014 6:13 pm
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 413131
- Thu Sep 25, 2014 5:43 pm
- Forum: In My Humble Opinion...
- Topic: Increasing immersion
- Replies: 23
- Views: 3321
Immersion comes of keeping character motivations and player motivations aligned So when you have to fishmalk for Drama Points, or treat any potential interaction that might come to the use of deadly force as a suddenly level-appropriate JRPG encounter, those are the sorts of mechanics that drag you ...
- Thu Sep 25, 2014 5:31 pm
- Forum: In My Humble Opinion...
- Topic: How to measure a game success ?
- Replies: 45
- Views: 6767
It means an object of great value, presented before a mass audience that cannot appreciate said value. IE, a pig wouldn't recognize the value of pearls, they would just be so much oyster smegma as far as they could tell. So, this theoretical game that is of immaculate design and great play value, th...
- Thu Sep 25, 2014 3:48 pm
- Forum: In My Humble Opinion...
- Topic: Legend: some dude's d20 clone
- Replies: 298
- Views: 63073
Questions can easily crop up at level 1. If adventures start at level 1, and city guards start at level 4, the fat guys who walk around with chests pumped out, taking bribes, and unable to actually catch a running thief, then adventures aren't actually qualified to go on adventures, as common NPCs m...
- Thu Sep 25, 2014 3:27 pm
- Forum: In My Humble Opinion...
- Topic: How to measure a game success ?
- Replies: 45
- Views: 6767
- Wed Sep 24, 2014 1:41 am
- Forum: In My Humble Opinion...
- Topic: How to measure a game success ?
- Replies: 45
- Views: 6767
Planescape Torment was a critical success, in a time where game reviewers didn't have an intravenous feed of Mountain Dew going into them at all times, so this actually meant something. Tabletop games have never had such a golden era of criticism. Any RPG can get enough koolaid drinkers for a few ch...
- Tue Sep 23, 2014 10:59 pm
- Forum: In My Humble Opinion...
- Topic: How to measure a game success ?
- Replies: 45
- Views: 6767
Why can't indie RPGs be measured by profit? With digital distribution cutting a huge swath out of publishing costs, and the ability to perform much of the labor while simultaneously working a desk job, they could have significant percentile based ROI. And selling at least enough copies for that woul...
- Tue Sep 23, 2014 10:54 pm
- Forum: In My Humble Opinion...
- Topic: Legend: some dude's d20 clone
- Replies: 298
- Views: 63073
- Tue Sep 23, 2014 10:03 pm
- Forum: In My Humble Opinion...
- Topic: Legend: some dude's d20 clone
- Replies: 298
- Views: 63073
- Sun Sep 21, 2014 7:06 pm
- Forum: In My Humble Opinion...
- Topic: How to measure a game success ?
- Replies: 45
- Views: 6767
Well, there's three failure states that you can use to define it: 1. Bleeds money - The line gets discontinued because it costs too much to publish. The most objective failure state, as history tells the tale. 4e and White Wolf being notable examples. 2. Fails to meet design goals - 4e and its skill...
- Sat Sep 20, 2014 3:46 am
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 413131
Re: D&D 5e has failed
So unification should just be abandoned as a goal. Obviously WotC needs to have TWO D&D games: 5e, and 3e Special Edition. Well maybe not that name because that would be "Third Edition Special Edition" but whatever. Call it AD&D 3rd Edition like Frank Trollman says. people. Call i...
- Fri Sep 19, 2014 12:36 am
- Forum: MPSIMS
- Topic: Kickstarter Shilling Thread (non video game projects)
- Replies: 106
- Views: 66186
https://www.kickstarter.com/projects/as ... ?ref=users
A cynical grab for that Cards Against Humanity money doesn't exactly instill a lot of faith in their ability to create compelling universes to roleplay in.
A cynical grab for that Cards Against Humanity money doesn't exactly instill a lot of faith in their ability to create compelling universes to roleplay in.
- Thu Sep 18, 2014 2:18 am
- Forum: In My Humble Opinion...
- Topic: Zero Buzz on 5E...Is It Dead Out The Gate?
- Replies: 2279
- Views: 309928
- Wed Sep 17, 2014 11:42 pm
- Forum: In My Humble Opinion...
- Topic: Apocalypse World's problems minus the quantum bears.
- Replies: 133
- Views: 23630
Failing Forward is generally how we'd run the DH/Rogue Trader/Only War too. We never really thought of it as being all that mechanically great. it was just the official Warhams RPG so we made it work, with a hammer if we had to, and failing forward was the kludge that suited our sense of humor. The ...
- Wed Sep 17, 2014 5:02 am
- Forum: In My Humble Opinion...
- Topic: What SHOULD magic be like in D&D?
- Replies: 50
- Views: 9427
- Tue Sep 16, 2014 11:54 pm
- Forum: In My Humble Opinion...
- Topic: Zero Buzz on 5E...Is It Dead Out The Gate?
- Replies: 2279
- Views: 309928
- Tue Sep 16, 2014 7:07 pm
- Forum: In My Humble Opinion...
- Topic: Healing without clerics or potions in D&D
- Replies: 34
- Views: 8456