Search found 939 matches
- Tue Jun 27, 2017 7:20 pm
- Forum: MPSIMS
- Topic: Do Scandanavians make good slaves?
- Replies: 38
- Views: 11100
- Tue Jun 27, 2017 7:04 pm
- Forum: MPSIMS
- Topic: Do Scandanavians make good slaves?
- Replies: 38
- Views: 11100
- Tue Jun 27, 2017 6:59 pm
- Forum: MPSIMS
- Topic: Do Scandanavians make good slaves?
- Replies: 38
- Views: 11100
Now, to be fair, Occluded Sun has contributed something very useful to the discussion - OgreBattle can use his posts as dialogue for the slavers, because they absolutely would discuss whether they could get more cold-tolerant or docile or lower-calorie-requirement slaves at this or another place, a...
- Tue Jun 27, 2017 6:30 pm
- Forum: In My Humble Opinion...
- Topic: oMage v. nMage
- Replies: 255
- Views: 85760
I'd love to hear an analysis of new-Mage from someone with meaningful experience and a track record of quality posts. I look forward to your post with great interest. I do wonder whether Fate would be a good system for the sort of game that I'd like Mage to be - I'm not especially pleased with Evil ...
- Tue Jun 20, 2017 8:25 pm
- Forum: MPSIMS
- Topic: Do Scandanavians make good slaves?
- Replies: 38
- Views: 11100
- Tue Jun 20, 2017 8:07 pm
- Forum: MPSIMS
- Topic: Book Recommendations
- Replies: 74
- Views: 25515
A lot of the Bible stories are simply lies - or made-up stories, if you think 'lies' is too loaded a term. The city of Jericho, for example, was destroyed long before the period in which Exodus is supposed to have occurred in. The ancient Jews didn't sack it at all. So there's no need to speculate a...
- Tue Jun 20, 2017 8:00 pm
- Forum: MPSIMS
- Topic: Do Scandanavians make good slaves?
- Replies: 38
- Views: 11100
I'm just gonna conserve precious pixels and put deaddmwalking on Ignore. If you want any resolution to the issues he fails to understand, it's probably best if you research the topics yourselves - it's quite interesting and complex. To return to the original post: it's worth asking what qualities ma...
- Mon Jun 19, 2017 10:32 pm
- Forum: MPSIMS
- Topic: Do Scandanavians make good slaves?
- Replies: 38
- Views: 11100
Africans were never extirpated as the North American or Australian natives were. The ultimate reason for that is that Europeans could never settle areas densely and push the natives out - and the reason for that is that they couldn't deal with the endemic diseases. The only parts of Africa with nota...
- Mon Jun 19, 2017 9:47 pm
- Forum: In My Humble Opinion...
- Topic: oMage v. nMage
- Replies: 255
- Views: 85760
- Fri Jun 16, 2017 5:26 pm
- Forum: MPSIMS
- Topic: Moments when a piece of entertainment completely lost you.
- Replies: 3789
- Views: 504403
I found the morality in the Wonder Woman movie to be extremely muddled - they couldn't seem to make up their minds as to what they were preaching. Which may have been the point, since there were some similarities to what happened in the movie and some political positions I've come across more and mo...
- Fri Jun 16, 2017 5:16 pm
- Forum: MPSIMS
- Topic: Do Scandanavians make good slaves?
- Replies: 38
- Views: 11100
Best slaves for what region? At least part of why the northern sections of the American colonies rejected slaves was that imported Africans tended to get sick and die rapidly there. They were favored in the more tropical southern areas because of their relative resistance to malaria. Europeans have ...
- Fri Jun 16, 2017 5:11 pm
- Forum: In My Humble Opinion...
- Topic: oMage v. nMage
- Replies: 255
- Views: 85760
That's stupid. There's no reason characters wouldn't consider spells to have 'levels'. There's also no reason Mage characters wouldn't think there were different explicit levels of insight, although it's somewhat silly and ignores the various problems with making that system represent actual knowled...
- Thu Jun 01, 2017 10:06 pm
- Forum: MPSIMS
- Topic: [Non-political] News that makes you Laugh/Cry/Both...
- Replies: 3480
- Views: 459468
Conjure Velemert Conjuration Level: 3 Casting Time: one action Range: 60 feet Components: V, S Duration: Concentration, up to one hour You summon 1d4+1 Velemert worth no more than one GP each. Choose two of the following for their properties: emit almond milk as a cooling spray quiver rapturously f...
- Thu Jun 01, 2017 8:46 pm
- Forum: In My Humble Opinion...
- Topic: oMage v. nMage
- Replies: 255
- Views: 85760
More like finding typos and printing errors in a text. Except instead of text, it's the writers' understanding of what they're writing about. I'm not defending the setting, I'm condemning the writers. There are more than enough problems with the game, they didn't need to go about adding more. But, t...
- Thu Jun 01, 2017 8:24 pm
- Forum: MPSIMS
- Topic: Moments when a piece of entertainment completely lost you.
- Replies: 3789
- Views: 504403
I was rather put off by Dr. Strange when we're explicitly told that the titular character and the major NPC that objects to his style and methods must work together to defeat the great evil... and then Strange goes off and defeats it, completely and for all time, entirely by himself. There were lots...
- Thu Jun 01, 2017 8:18 pm
- Forum: In My Humble Opinion...
- Topic: oMage v. nMage
- Replies: 255
- Views: 85760
No, it's more that the setting contains self-consistent and comprehensible principles that rule that out, and some idiot writers keep ignoring them. Rather the same way Star Trek deals with transporters. The setting exists the way it does because of established limitations to the technology, which i...
- Thu Jun 01, 2017 8:07 pm
- Forum: In My Humble Opinion...
- Topic: [OSSR] Guide to the Technocracy
- Replies: 71
- Views: 24387
While just throwing actual money at a person can work in some circumstances, it'd tend to be grossly vulgar. The Syndicate is much smoother than that, using psychology to appeal to motivations and emotions. The nice bit about playing low-level Tech operatives is that you don't have to worry so much ...
- Tue Apr 18, 2017 9:57 pm
- Forum: In My Humble Opinion...
- Topic: oMage v. nMage
- Replies: 255
- Views: 85760
I'm not sure why you think sphere dots don't exist in setting. Character refer to the spheres and their mastery levels all the damn time. What the fuck do you think they're talking about? Ah, the idiot writers strike again. WW had some real problems with them. No, the characters do not know about t...
- Thu Apr 13, 2017 10:27 pm
- Forum: In My Humble Opinion...
- Topic: oMage v. nMage
- Replies: 255
- Views: 85760
The problem isn't so much that paradigm isn't rigorously defined. You can make a game work with mechanics that the players define. But they have to spend time discussing to actually define them, and that gets very tedious when every aspect of each character's worldview has to be understood. So peopl...
- Thu Apr 13, 2017 10:11 pm
- Forum: MPSIMS
- Topic: Moments when a piece of entertainment completely rocked you.
- Replies: 2920
- Views: 533186
I imagine the deus ex machina at the end of the second is a way to avoid forcing the player to start over from the beginning if he didn't do everything in the right order, but having multiple tries to find the one true way doesn't make it any less jarring that there's only one true path (and nothin...
- Thu Apr 13, 2017 9:29 pm
- Forum: In My Humble Opinion...
- Topic: oMage v. nMage
- Replies: 255
- Views: 85760
Well, no. Paradigms are technobabble bullshit by definition. If you have the right sphere dots, you can do whatever, regardless of paradigm and regardless of how much white wolfers jerk off to the concept. Well, no. Which is why they had to change the name of Spirit to 'Dimensional Science' for Tec...
- Thu Apr 13, 2017 8:36 pm
- Forum: In My Humble Opinion...
- Topic: oMage v. nMage
- Replies: 255
- Views: 85760
Spirit can do just about anything, in the sense that it lets you contact spirits and persuade/compel them, and since spirits inhabit and control everything, striking the right bargain permits practically anything. The drawback is that you have to be able to intimidate a spirit, or be able to pay the...
- Thu Apr 13, 2017 8:28 pm
- Forum: In My Humble Opinion...
- Topic: What is a "fair" DC?
- Replies: 11
- Views: 2985
The question you have yet to bring up, and which is absolutely necessary, is this: How much difference should level make? Should a level 10 character utterly outclass a level 1, or be only slightly superior? Should a level 10 character be able to do things a level 1 character has no chance at, or ar...
- Fri Mar 03, 2017 12:02 am
- Forum: MPSIMS
- Topic: From the Depths of Wikipedia
- Replies: 2956
- Views: 428537
- Thu Mar 02, 2017 11:40 pm
- Forum: In My Humble Opinion...
- Topic: Interesting things to do with the solar system in scifantasy
- Replies: 64
- Views: 16975
Big-ass propellers (or jet engines, if you want to be less silly), and a gateway device that puts your ship 1% into a parallel dimension where those propellers can interact with something. Of course you can crank up the gateway field to increase acceleration, but then things start slipping through....