Search found 124 matches

by Daniel
Sun Jan 10, 2016 6:43 pm
Forum: In My Humble Opinion...
Topic: Are any RPGs actually good?
Replies: 80
Views: 17354

Wasn't Aquelarre the big Spanish rpg success? Or is that more a case of being a rpgnet darling, sort of being the famous Spanish game in the eyes of the English language internet.
by Daniel
Sun Jan 10, 2016 6:06 pm
Forum: In My Humble Opinion...
Topic: Are any RPGs actually good?
Replies: 80
Views: 17354

For the record, using a certain mainstream hobby standard of success and not a niche hobby standard like I was, no RPG was ever a success except for certain editions of D&D and certain editions of Vampire The Masquerade... Well there is DSA, has been around since the mid-eighties, spawned some c...
by Daniel
Sun Jan 10, 2016 12:09 pm
Forum: In My Humble Opinion...
Topic: Are any RPGs actually good?
Replies: 80
Views: 17354

Somebody on the Den disagreed with me on a side issue, I better start calling him a child molester... On a more serious note. Any rpg that manages to survive long enough to get to 5 editions is probably a great success, by the low (?) standards of the industry. And any game that does something inno...
by Daniel
Sat Jan 09, 2016 9:30 pm
Forum: In My Humble Opinion...
Topic: Are any RPGs actually good?
Replies: 80
Views: 17354

Somebody on the Den disagreed with me on a side issue, I better start calling him a child molester... On a more serious note. Any rpg that manages to survive long enough to get to 5 editions is probably a great success, by the low standards of the industry. And any game that does something innovativ...
by Daniel
Sat Jan 09, 2016 6:56 am
Forum: In My Humble Opinion...
Topic: Are any RPGs actually good?
Replies: 80
Views: 17354

It also doesn't help that commercial success has relatively little to do with good rules design and this place has a focus on designing good rules. Ars Magica, Call of Cthulhu, Pendragon and Vampire the Masquerade are all great rpg classics. All of them succeed because of a great 'high concept', som...
by Daniel
Sun Jan 03, 2016 9:01 pm
Forum: In My Humble Opinion...
Topic: Ulisses Spiele tries to launch Das Schwarze Auge in the US
Replies: 64
Views: 13582

They haven't posted a release schedule, they just implicitly admitted having one covering at least the 5 months from may till oktober. Presumably it will mostly be copy of the German one. So they'll start with a core rulebook, a bestiary, a setting guide and a couple of adventures (incl. a solo modu...
by Daniel
Sun Jan 03, 2016 10:03 am
Forum: In My Humble Opinion...
Topic: Ulisses Spiele tries to launch Das Schwarze Auge in the US
Replies: 64
Views: 13582

Found this hidden away in the comments section of the facebook page. The Aventuria Map Set for the English edition is slated for September release , with a detailed map of Aventuria, a smaller map of Aventuria, a black and white map of Aventuria, an in-game map of Aventuria, an in-game map of Dere, ...
by Daniel
Sun Dec 27, 2015 9:26 pm
Forum: In My Humble Opinion...
Topic: Top 3 "must-play" games for designers ?
Replies: 53
Views: 10895

Not just CoC/BRP/Runequest. I've met fans of rules invisibility who played a stripped down versions of many different games including Gurps and Rolemaster.
by Daniel
Sun Dec 27, 2015 7:23 am
Forum: In My Humble Opinion...
Topic: Top 3 "must-play" games for designers ?
Replies: 53
Views: 10895

Actually Praetor there is something to be said for having simple rules that fade into the background.
by Daniel
Wed Dec 23, 2015 11:37 am
Forum: In My Humble Opinion...
Topic: Ulisses Spiele tries to launch Das Schwarze Auge in the US
Replies: 64
Views: 13582

Apparently in may 2016 they are actually going through with this.
https://www.facebook.com/thedarkeyegame/
by Daniel
Wed Dec 23, 2015 6:33 am
Forum: In My Humble Opinion...
Topic: Top 3 "must-play" games for designers ?
Replies: 53
Views: 10895

I'm not disagreeing with Longes, about what makes CoC a success.
I'm just saying that plenty of locals think the CoC rules are garbage, but that a specific rules light playing style that the CoC rules support reasonably well is good enough rules support to help turn the game into a classic.
by Daniel
Tue Dec 22, 2015 9:48 pm
Forum: In My Humble Opinion...
Topic: Top 3 "must-play" games for designers ?
Replies: 53
Views: 10895

How you play as a designer is more inportant, than the game you play... if your actual play mode is 90% Magical Tea Party, 9% basic skill checks, 1% combat using a stripped down version of the combat system, you are not going to learn anything specific from whatever specific game you picked. This i...
by Daniel
Tue Dec 22, 2015 9:17 am
Forum: In My Humble Opinion...
Topic: Top 3 "must-play" games for designers ?
Replies: 53
Views: 10895

How you play as a designer is more inportant, than the game you play. If your actual play mode is 90% Magical Tea Party, 9% basic skill checks, 1% combat using a stripped down version of the combat system, you are not going to learn anything specific from whatever specific game you picked. Assuming ...
by Daniel
Thu Dec 03, 2015 8:07 pm
Forum: In My Humble Opinion...
Topic: [OSSR]DSA 1st Edition Advanced Rules
Replies: 67
Views: 26256

The fact that it at first sight is all very straightforward, generic and corny is a feature not a bug. You can't go all "Empire of the Petal Throne" and expect to be the biggest game on the block. The fact that there is depth hidden away in the setting (Troll culture for example) is the ic...
by Daniel
Sat Nov 28, 2015 11:47 am
Forum: In My Humble Opinion...
Topic: Table Top Industry Defeatism
Replies: 153
Views: 34754

DSA has a wiki.
http://www.wiki-aventurica.de/wiki/Hauptseite
What it needs is a SRD.
by Daniel
Thu Nov 19, 2015 8:23 pm
Forum: In My Humble Opinion...
Topic: [OSSR]DSA 1st Edition Advanced Rules
Replies: 67
Views: 26256

Rasumichin says "partly because all the other DSA gamers coming out of the woodwork deserved a good rant about things that are wrong with this game." Me, Shlominus and Korwin? Our feelings about DSA are as ambiguous as yours are. Personally I'm just bored enough with D&D, but not with ...
by Daniel
Mon Nov 16, 2015 2:09 pm
Forum: In My Humble Opinion...
Topic: [OSSR]DSA 1st Edition Advanced Rules
Replies: 67
Views: 26256

The big draw of DSA has always been the setting, not in spite of, but because of the blatant clichés and plagiarism. It's something people can immediately relate and grow attached to This one of the reasons DSA will always have a special place in my heart. The basics are very simple and unintimidat...
by Daniel
Mon Nov 16, 2015 12:52 pm
Forum: In My Humble Opinion...
Topic: [OSSR]DSA 1st Edition Advanced Rules
Replies: 67
Views: 26256

There has been plenty of metaplot in DSA, but I think the blatant railroading in the official modules is a bigger negative issue if you are an unsuspecting player. It also predates any metaplot issues DSA has. Prior to the boxed set currently under review, there was no real metaplot, but there was m...
by Daniel
Sun Nov 15, 2015 7:58 pm
Forum: In My Humble Opinion...
Topic: [OSSR]DSA 1st Edition Advanced Rules
Replies: 67
Views: 26256

Gandolf, author of Ringknowledge for beginners. :wink:
by Daniel
Sun Nov 15, 2015 4:59 pm
Forum: In My Humble Opinion...
Topic: [OSSR]DSA 1st Edition Advanced Rules
Replies: 67
Views: 26256

My personal favorite name lifted from somewhere else remains the evil king Mordor. And there is that hunchbacked longnosed dwarf that shows up in an early solo adventure lifted straight out of a 19th century German faerie tale. The rest of the adventure is something straight out of the Arabian Night...
by Daniel
Sun Nov 15, 2015 1:37 am
Forum: In My Humble Opinion...
Topic: Table Top Industry Defeatism
Replies: 153
Views: 34754

The Forgotten Realms and Glorantha to name but 2 examples also have lots of dense background. You pick some content to start with and stick the rest in supplements later. DSA is not unusual, or even all that complicated in that regard. What you stick in first is to a certain extent arbitrary. 5th ha...
by Daniel
Sat Nov 14, 2015 7:03 am
Forum: In My Humble Opinion...
Topic: Table Top Industry Defeatism
Replies: 153
Views: 34754

Rasumichin In response to your passionate rant. This is why if I am ever going to do DSA, it will be (relatively) soon, it will be 5th instead of 4th and I will make sure that I am the most autistic grognard at the table. I disagree on 1 minor point. Adding a magic tradition in DSA does not take up ...
by Daniel
Sat Nov 14, 2015 6:33 am
Forum: In My Humble Opinion...
Topic: Table Top Industry Defeatism
Replies: 153
Views: 34754

Prak,
That you are willing to play a female in FATAL says something profound about you. But I don't know what it says. :saucy:
by Daniel
Fri Nov 13, 2015 10:06 am
Forum: In My Humble Opinion...
Topic: Table Top Industry Defeatism
Replies: 153
Views: 34754

DSA 5 does have prostitute as a profession in the corebook.
http://www.f-shop.de/media/image/thumbn ... 20x600.jpg

Ofcourse in DSA you don't get xp for fucking.
While in FATAL prostitutes are decidedly less likely to ever learn combat magic than in DSA.
by Daniel
Fri Nov 13, 2015 9:11 am
Forum: In My Humble Opinion...
Topic: Table Top Industry Defeatism
Replies: 153
Views: 34754

The DSA setting has almost the same tech level, supernatural power level and cultures as the Warhammer World. You could run WFRP's signature campaign (the enemy within) in DSA's Avonturia by just swapping names. There are 2 key differences. In DSA 5th, player characters are a lot like L5R power leve...