Search found 36 matches
- Sat Oct 12, 2019 10:04 pm
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 6012
- Views: 1266794
- Fri Oct 04, 2019 4:08 am
- Forum: In My Humble Opinion...
- Topic: Feast of Legends: Wendy's made an RPG
- Replies: 9
- Views: 3566
- Fri Nov 02, 2018 11:56 pm
- Forum: In My Humble Opinion...
- Topic: Demographics and Urban Fantasy
- Replies: 245
- Views: 38697
- Fri Sep 14, 2018 2:51 pm
- Forum: In My Humble Opinion...
- Topic: When 5E D&D flops, will the designers go to the 3E D&D well?
- Replies: 168
- Views: 60332
- Mon Jul 02, 2018 5:39 pm
- Forum: In My Humble Opinion...
- Topic: D&D 5e has failed
- Replies: 1907
- Views: 463551
- Sun Jan 07, 2018 5:51 pm
- Forum: In My Humble Opinion...
- Topic: Why is math so underrated?
- Replies: 234
- Views: 46472
- Fri Dec 22, 2017 6:03 pm
- Forum: In My Humble Opinion...
- Topic: Magic implements like wands, staffs, books, orbs, etc.
- Replies: 18
- Views: 5136
Dragon Warriors did something similar, if you make a wand (which was described more like a staff) you permanently lose magic points that go into it, and you get that + an extra 50% from the wand you can cast on specific spells relevant to the wand. IIRC, you are permanently worse at casting any oth...
- Tue Dec 12, 2017 6:09 pm
- Forum: In My Humble Opinion...
- Topic: Innovation in tabletop RPGs
- Replies: 35
- Views: 9602
- Sun Nov 19, 2017 5:14 pm
- Forum: In My Humble Opinion...
- Topic: Mass Combat Rules Constraints
- Replies: 227
- Views: 33184
Modeling mass combat in an RPG doesn't turn it into a wargame any more than modeling political maneuvering turns it into Coup. Both things are huge patches in most RPGs, in that they routinely come up in actual games actual people actually play, and don't have satisfactory resolution systems. Most R...
- Fri Nov 17, 2017 9:34 pm
- Forum: In My Humble Opinion...
- Topic: Mass Combat Rules Constraints
- Replies: 227
- Views: 33184
Games need good rules for anything that is likely to happen routinely of any significance. Crafting, sneaking, diplomacy, mass combat, kingdom management, travel, survival in the wild, investigation, those things all happen commonly in games I've played or run, and rarely have they been addressed sa...
- Sat Sep 30, 2017 4:42 pm
- Forum: In My Humble Opinion...
- Topic: A Cleric Domain For Everyone
- Replies: 31
- Views: 6571
- Thu Sep 28, 2017 2:04 am
- Forum: In My Humble Opinion...
- Topic: A Cleric Domain For Everyone
- Replies: 31
- Views: 6571
- Tue Apr 18, 2017 3:05 am
- Forum: In My Humble Opinion...
- Topic: Warhammer 40k RPGs, what's wrong with them?
- Replies: 40
- Views: 7652
- Thu May 12, 2016 2:12 am
- Forum: In My Humble Opinion...
- Topic: Anime Archetypes
- Replies: 16
- Views: 3568
- Mon Apr 25, 2016 4:40 pm
- Forum: In My Humble Opinion...
- Topic: Power Point system
- Replies: 25
- Views: 5902
- Sat Feb 20, 2016 11:53 pm
- Forum: In My Humble Opinion...
- Topic: Making a balanced 40k esque tabletop wargame
- Replies: 145
- Views: 42016
So, how does stealth work in a miniatures wargame? Can it work at all? Sure. There's a few ways that stealth usually works: increasing a units ability to evade attacks is very common, as is simply denying the enemy the ability to target the unit at all until they get close enough. Allowing position...
- Thu Feb 18, 2016 2:07 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 6012
- Views: 1266794
- Tue Feb 09, 2016 1:19 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 6012
- Views: 1266794
Are there any systems with something akin to the wanted stars in GTA? Not a roleplaying game, but I played Mercs: Recon recently, it's a cooperative miniatures board game, and it definitely does. You're mercenaries performing very aggressive corporate espionage, and as you start killing opposing fo...
- Tue Feb 02, 2016 10:42 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: Vampire
- Replies: 601
- Views: 159169
- Tue Feb 02, 2016 8:58 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: Vampire
- Replies: 601
- Views: 159169
- Thu Jan 28, 2016 12:31 am
- Forum: In My Humble Opinion...
- Topic: After the Masquarade
- Replies: 111
- Views: 23865
Which always sticks me about conspiracy games: they're cool, but it's hard to imagine any rubric by which someone simultaneously calls the shots and is also able to be exposed and overthrown. COINTELPRO wasn't some far-reaching power play by the FBI, just an ugly facet of systemic racism in the Amer...
- Wed Jan 27, 2016 9:48 pm
- Forum: In My Humble Opinion...
- Topic: After the Masquarade
- Replies: 111
- Views: 23865
- Wed Jan 27, 2016 9:20 pm
- Forum: In My Humble Opinion...
- Topic: After the Masquarade
- Replies: 111
- Views: 23865
Lots of false positives? Government spyware programs rarely stay hidden for long in the real world. Trying any sort of mundane solution to cover up the existance of vampires, beyond following the first two rules of Fight Club, would cause more problems than it would solve. Honestly, the only reason ...
- Wed Jan 27, 2016 8:49 pm
- Forum: In My Humble Opinion...
- Topic: After the Masquarade
- Replies: 111
- Views: 23865
I would go so far as to guess that the hardware behind such things as cameraphones is hardwired at the factory to malfunction if someone tries to take a photo that includes a vampire. And possibly sends a signal the next time the camera goes online. Because that wouldn't be conspicuous. Like, at al...
- Tue Jan 26, 2016 1:07 am
- Forum: In My Humble Opinion...
- Topic: Vampire the Dungeoning
- Replies: 38
- Views: 6419
If you want to save yourself a few months of work, Monte Cook's World of Darkness is a complete-ish port of WoD into d20. It has a straight-up vampire progression with 20 levels and disciplines converted to d20 and everything. Isn't it also a total trash fire? I only read through it once a while ag...