Search found 1369 matches

by The Adventurer's Almanac
Mon Oct 14, 2019 10:24 pm
Forum: MPSIMS
Topic: Blizzard & China & related stuff
Replies: 64
Views: 17375

Who shit in Kaelik's Cheerios this morning? Must be a slow day in the office or something. What a bizarre tirade to launch into.
by The Adventurer's Almanac
Mon Oct 14, 2019 3:52 pm
Forum: In My Humble Opinion...
Topic: Annoying Game Questions You Want Answered
Replies: 5992
Views: 972106

Echoing others, earlier versions of D&D tended to involve larger numbers of combatants than current versions do, and they also had explicit morale rules. In those paradigms, it's generally easier to ensure that retreat is something that occasionally happens, at least on the side of Team Monster...
by The Adventurer's Almanac
Sun Oct 13, 2019 3:39 pm
Forum: In My Humble Opinion...
Topic: Annoying Game Questions You Want Answered
Replies: 5992
Views: 972106

Remember that 3rd edition does not have parseable rules about how far apart monsters and characters are when the combat music starts , and people seem to make that work alright through mindcaulk and magical teaparty and DM Fiat. Woah, I hadn't thought about that at all, but you're right. I've never...
by The Adventurer's Almanac
Sun Oct 13, 2019 4:15 am
Forum: In My Humble Opinion...
Topic: Annoying Game Questions You Want Answered
Replies: 5992
Views: 972106

I had those in mind, but they still seem incomplete to me.
by The Adventurer's Almanac
Sat Oct 12, 2019 8:33 pm
Forum: In My Humble Opinion...
Topic: Annoying Game Questions You Want Answered
Replies: 5992
Views: 972106

I thought about making a new thread for this question, but I decided against it. How many game have explicit retreat mechanics? PCs have a hard time knowing when to call it quits, especially in non-ancient D&D games and their spinoffs. I figure that if there's an express mechanic for fleeing com...
by The Adventurer's Almanac
Fri Oct 11, 2019 3:19 pm
Forum: In My Humble Opinion...
Topic: A thread about Binders (And maybe a fix to them)
Replies: 27
Views: 5432

Dress Spheres is the best thing to compare the Binder to, yeah. The concept is essentially the same. What you want Vestiges or Augments to do is simply what classes you think should be available as Dress Spheres. -Username17 But if they were really Dress Spheres, you'd be able to switch them in com...
by The Adventurer's Almanac
Thu Oct 10, 2019 9:18 pm
Forum: In My Humble Opinion...
Topic: OSSR: ACKS Heroic Fantasy Handbook
Replies: 156
Views: 27562

A bunch of people bragging about being at war with SJW's, calling people cucks unironically, and questioning what white supremacy could even mean probably shouldn't be given the benefit of the doubt about arguing from a neutral position. I wouldn't give people who use 'cuck' ironically the benefit ...
by The Adventurer's Almanac
Thu Oct 10, 2019 7:56 pm
Forum: In My Humble Opinion...
Topic: Balancing 4+ PC's vs 1 Boss Fight in D&D, tech attacks
Replies: 17
Views: 6072

Doesn't that run into the problem of "why do I have HP but bosses don't"? I get that HP is just an abstraction, but it seems like one of those fundamental abstractions like BaB or something. Your description sounds more like a puzzle boss to me.
by The Adventurer's Almanac
Thu Oct 10, 2019 5:42 pm
Forum: In My Humble Opinion...
Topic: Balancing 4+ PC's vs 1 Boss Fight in D&D, tech attacks
Replies: 17
Views: 6072

This kind of reminds me of a system I had to homebrew for the Pokemon game I run. As you know , Pokemon have Moves. Shit like Flamethrower and Hyper Beam. Eventually someone will ask "Hey, what happens when I aim my Flamethrower into your Hyper Beam?" The system doesn't provide an answer, ...
by The Adventurer's Almanac
Wed Oct 09, 2019 2:48 am
Forum: In My Humble Opinion...
Topic: Pathfinder 2e
Replies: 666
Views: 153020

Lots of games have you end your turn when you make an attack or whatever, it's not a new idea by any means. Are there any RPGs that take a cue from TCGs and have a bunch of different actions you can do, but they're in clear stages that proceed in a standard order? Something like you have to take yo...
by The Adventurer's Almanac
Tue Oct 08, 2019 11:24 pm
Forum: In My Humble Opinion...
Topic: Why is Shadowrun's magic so praised?
Replies: 43
Views: 8883

Fair enough, I say redundant shit sometimes just to make sure I actually know what's going on.
by The Adventurer's Almanac
Tue Oct 08, 2019 10:49 pm
Forum: In My Humble Opinion...
Topic: Why is Shadowrun's magic so praised?
Replies: 43
Views: 8883

It's not really that Shadowrun's magic system fits Shadowrun's genre and setting and D&D's doesn't fit its own genre and setting, it's that D&D doesn't have a single genre and setting to fit. Well, that's basically what I meant, but that's what I get for being vague. D&D magic can do al...
by The Adventurer's Almanac
Tue Oct 08, 2019 9:32 pm
Forum: In My Humble Opinion...
Topic: Pathfinder 2e
Replies: 666
Views: 153020

In first edition, when it was your turn to act in combat, you had a complicated menu of options, between move actions, standard actions, free actions, swift actions, and on and on. Maybe it's because I started with games where that's already a thing, but is it really hard to keep track of "the...
by The Adventurer's Almanac
Tue Oct 08, 2019 8:36 pm
Forum: In My Humble Opinion...
Topic: Why is Shadowrun's magic so praised?
Replies: 43
Views: 8883

Oh shit, okay, now I get it. It seems to me that's more of a function of the system itself rather than the setting. For some reason, I have a hard time articulating that... system/setting integration? I can wrap my head around it, just not enough to formulate good words to vomit at people. On a (mos...
by The Adventurer's Almanac
Tue Oct 08, 2019 6:50 pm
Forum: In My Humble Opinion...
Topic: Why is Shadowrun's magic so praised?
Replies: 43
Views: 8883

There are some interesting points that have been brought up that are going to be really helpful for me in the future. Let me try to summarize everything into a simple list that I can refer to later for design notes (let me know if I missed anything): How to make good magic - Define what magic is ful...
by The Adventurer's Almanac
Mon Oct 07, 2019 8:34 pm
Forum: In My Humble Opinion...
Topic: Why is Shadowrun's magic so praised?
Replies: 43
Views: 8883

So it's not that Shadowrun is perfect or anything, it's that Shadowrun is at least well-defined enough that separate groups can come together on the internet and swap stories without re-enacting the Council of Nicea just to determine the canon. When it comes to RPGs, being "good enough" i...
by The Adventurer's Almanac
Mon Oct 07, 2019 6:40 pm
Forum: In My Humble Opinion...
Topic: Why is Shadowrun's magic so praised?
Replies: 43
Views: 8883

Why is Shadowrun's magic so praised?

I've spent the past few months lurking around here and I eventually accumulated enough questions over viewing hundreds of dead threads that I decided to finally sign up to actually talk to people. While I have enough RPG experience to be able to follow discussions on game mechanics, I have much less...
by The Adventurer's Almanac
Sat Oct 05, 2019 2:24 pm
Forum: In My Humble Opinion...
Topic: Feast of Legends: Wendy's made an RPG
Replies: 9
Views: 2924

Another thing I have learned from looking at a company website I otherwise would have never visited is that spicy chicken nuggets are now available for a limited time. This is counter to the lore regarding the magically sealed last Temple of the Order of the Spicy Chicken Nuggets on p.84. That's co...
by The Adventurer's Almanac
Thu Oct 03, 2019 11:03 pm
Forum: In My Humble Opinion...
Topic: Annoying Game Questions You Want Answered
Replies: 5992
Views: 972106

I was gonna save my first post for something valuable like an introduction or opening up a discussion about game design, but what the fucking fuck did you just post and why does it just look like 5e with more grease. That PDF is a merciful 97 pages, but after a cursory look at it, it IS 5e with more...