Search found 4333 matches

by JourneymanN00b
Tue Oct 06, 2020 2:26 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 57 - Magehunter
Replies: 204
Views: 28316

My vote is to remove the silver bullet first, as I feel that we are going to need all of the silver bullets that we can get in this adventure.
by JourneymanN00b
Sun Oct 04, 2020 3:45 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 57 - Magehunter
Replies: 204
Views: 28316

Yeah, I still feel it is too good to be true if we are given the option of killing Mencius, so I am not going for that option right now. My vote is to examine him while he is unconscious, as we might get an item or two before we wake him up. If for some reason, it comes to a tie with the other two o...
by JourneymanN00b
Sat Oct 03, 2020 8:03 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 57 - Magehunter
Replies: 204
Views: 28316

Yeah, preparing a flintlock pistol to shoot Mencius is going to take too long, since I assume it is not loaded. Even if it was loaded with a silver bullet, there's no way we can kill him this easily at the beginning of this adventure, as plot armor forbids it.

Charge!
by JourneymanN00b
Thu Oct 01, 2020 4:42 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 57 - Magehunter
Replies: 204
Views: 28316

Ooh, ooh, ooh, I want in on this one, as that particular book was the source of a lot of frustration in my Fighting Fantasy excursions. I assign one of the 2 values to SKILL, the other 2 value and a 5 to STAMINA, and a 5 value each to LUCK and Money. This will give our character 8 SKILL, 19 STAMINA,...
by JourneymanN00b
Tue Sep 08, 2020 6:05 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

Good game folks. Looking forward to playing Masks of Mayhem, assuming that a Let's Play will be set up for that in the near future.
by JourneymanN00b
Sun Sep 06, 2020 3:11 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

I believe Galana said that one of the ways to defeat Ishtra requires physical artefacts to do so. I think that particular method of defeating Ishtra seems to be necessary in the real world, since there was a reference of not being able to use real items in the dream world IIRC. Since I don't feel th...
by JourneymanN00b
Sat Sep 05, 2020 2:56 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is to stop fighting Morpheus, as maybe we can interrogate him, Agent Smith style.
by JourneymanN00b
Fri Sep 04, 2020 2:14 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is to turn left, of course, to stand against fascism. Doom is also awesome, so there's that too.
by JourneymanN00b
Thu Sep 03, 2020 9:47 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is not to push DVS luck further, and carry on up the passage. Hopefully that will be the case.
by JourneymanN00b
Wed Sep 02, 2020 5:05 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is to not try another door. DVS’ luck is really not good when it comes to random stuff like this, and getting a double on number 13 is a *really* bad omen.
by JourneymanN00b
Mon Aug 31, 2020 5:38 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is to ignore all the doors and walk on up the corridor, as I really don't think that DVS is lucky when it comes to dice rolls.

Also, I vote to consume another Provision, since 13 STAMINA is still a little too low for my tastes.
by JourneymanN00b
Sun Aug 30, 2020 4:04 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

First of all, I took a look at the previous posts, and DVS' POWER was at 20 before the dream tiger fight. Originally, the tiger bite took DVS' POWER to 19. So the new calculations from the POWER increases should take DVS' current POWER score to 22, not 23. Second of all, I vote to consume 2 Provisio...
by JourneymanN00b
Sat Aug 29, 2020 6:25 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

Jeez, DVS encountered a pretty ridiculous death. That's a pretty stupid way to go, and I honestly don't see why this type of fight should be in the book. This may be a unpopular opinion, but my vote is to end the adventure and start another gamebook. My reasoning is that DVS is brown bread now. That...
by JourneymanN00b
Fri Aug 28, 2020 4:43 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

by JourneymanN00b
Thu Aug 27, 2020 11:02 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is to put it into the pack and walk along the eastward passage. Yes, I know this will endorse fascism, but if my D&D experience holds, looking at crystal balls is an invitation to be immobile for a long period of time, during which some stupid enemy will kill the player in a humiliating ...
by JourneymanN00b
Wed Aug 26, 2020 9:20 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is to see if the Banshee's cavern leads anywhere, as DVS cannot afford to pass up any loot to be found there.
by JourneymanN00b
Wed Aug 26, 2020 7:22 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

Hmmm. Go the fascist route by going right, or go straight ahead and risk the sign's 'DANGER'? Given that the option hints of a non-lethal end with the "if you have not done so" clause, I vote to go straight ahead, and choose the 'DANGER' over turning fascist.
by JourneymanN00b
Tue Aug 25, 2020 8:22 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

Um, of course my vote will be to go left. To choose otherwise would be to endorse fascism.
by JourneymanN00b
Tue Aug 25, 2020 3:07 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is to get the bowl and key, and lock the door behind DVS.
by JourneymanN00b
Mon Aug 24, 2020 5:53 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

Thaluikhain wrote:
JourneymanN00b wrote:Wake up!
I am mildly disappoint you didn't go for the wiggles there, so I'll have to:

Wake up, Jeff
Goldeneye >> The Wiggles. Sorry, but the movie is one of my favorite 90's classic movies and has a special place in my memories.
by JourneymanN00b
Mon Aug 24, 2020 5:11 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

by JourneymanN00b
Mon Aug 24, 2020 4:07 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote will be to explore the garden.
by JourneymanN00b
Sat Aug 22, 2020 7:45 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is to stay in the dream world, and give in to this inclination, as I don't think we should press on in a dangerous situation such as this. The eyes could represent enemies in the real world, and I would rather not have ourselves exposed to these enemies, since I feel that we would be at a di...
by JourneymanN00b
Thu Aug 20, 2020 4:07 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

My vote is to fight the monster, of course. DVS is no coward.
by JourneymanN00b
Wed Aug 19, 2020 5:49 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 28 - Phantoms of Fear
Replies: 279
Views: 46833

I say carry on along the river, as we cannot pick up any physical artefacts in the dream world, and I feel trying to do so by exploring the tower is trouble.