Search found 6098 matches
- Thu Jan 31, 2008 1:04 am
- Forum: In My Humble Opinion...
- Topic: New Setting: Lies, Mutants, and other offbrand setting eleme
- Replies: 17
- Views: 4947
Re: New Setting: Lies, Mutants, and other offbrand setting e
1201736888[/unixtime]] 1201732175[/unixtime]][br]Then you pick a number of abilities. Stats are based entirely on level. [br][br]I don't see it taking more than a few minutes. The total number of abilities should be 4+level off of set lists.[br] [br][br]Well, I see the problem being that your abili...
- Wed Jan 30, 2008 10:29 pm
- Forum: In My Humble Opinion...
- Topic: New Setting: Lies, Mutants, and other offbrand setting eleme
- Replies: 17
- Views: 4947
Re: New Setting: Lies, Mutants, and other offbrand setting e
1201731219[/unixtime]]Having a bunch of lists you've got to choose from sounds like a lot of work, similar to picking PrCs for monsters and such. [br][br]I think all the work is on the design end, but use is easy.[br][br]Lets say you have background lists like Desert, Arctic, Mageslave, Soldier.[br...
- Wed Jan 30, 2008 10:03 pm
- Forum: In My Humble Opinion...
- Topic: New Setting: Lies, Mutants, and other offbrand setting eleme
- Replies: 17
- Views: 4947
Re: New Setting: Lies, Mutants, and other offbrand setting e
1201729355[/unixtime]]That's a great overview, and for the most part I agree with you.[br][br]However, I do want to know .[br]If I run in to a pit fiend, I want to be able to assume that his flaming aura will burn me and the acidic green goo dripping from his fangs is poison. I want to be able to a...
- Wed Jan 30, 2008 7:39 pm
- Forum: In My Humble Opinion...
- Topic: New Setting: Lies, Mutants, and other offbrand setting eleme
- Replies: 17
- Views: 4947
New Setting: Lies, Mutants, and other offbrand setting eleme
Ok, I don't want to know.[br][br]Seriously, I don't want to know that every Pit Fiend has Fireball . I don't want to know that Caucasian elves all know how to use longswords, and I don't want to know that the secret ruler of Insert Kingdom Here is a mind flayer and his druid pawn is obviously X leve...
- Tue Jan 29, 2008 6:53 am
- Forum: In My Humble Opinion...
- Topic: More Threads that make us Laugh, Cry, or Both
- Replies: 766
- Views: 47630
Re: More Threads that make us Laugh, Cry, or Both
1201576947[/unixtime]]K, the kobolds can only hit level 20 (or, hell, more than level 1) if they don't die first .[br]Ravenous curiosity and death toll are offset by a ridiculously efficient birth rate to compensate. Like feeder mice.[br]So while kobolds, as a race, retain the potential to dominate...
- Mon Jan 28, 2008 5:44 pm
- Forum: In My Humble Opinion...
- Topic: More Threads that make us Laugh, Cry, or Both
- Replies: 766
- Views: 47630
Re: More Threads that make us Laugh, Cry, or Both
I've always been of the opinion that Levels are not about learning from a book or mere practice, but about taking chances, finding new things and experiences, and testing your skills in novel situations.[br][br]I mean, I once fenced with an Olympic-level fencer in a three-on-three battle, and he die...
- Sun Jan 27, 2008 9:25 am
- Forum: It's My Own Invention...
- Topic: Looking for RPG Art
- Replies: 11
- Views: 2084
Re: Looking for RPG Art
Mostly I was looking for public domain stuff common to fantasy (castles, guys in armor, mythical monsters, hot chicks, etc), but elfwood has enough good artists that I should be able to get a few on board.
- Sun Jan 27, 2008 9:22 am
- Forum: In My Humble Opinion...
- Topic: New Edition of Rules
- Replies: 281
- Views: 29082
Re: New Edition of Rules
1201419861[/unixtime]]So, K, can the warrior switch out his armor for a shield any old time? Can the gargoyle switch out his skin for fists of steel?[br][br]I mean, some things totally make sense. The gargoyle can trade his camouflage for armor because the armor covers it. Similarly he could trade ...
- Sat Jan 26, 2008 10:00 pm
- Forum: In My Humble Opinion...
- Topic: New Edition of Rules
- Replies: 281
- Views: 29082
Re: New Edition of Rules
1201337751[/unixtime]]So here's a quandary: the Monk Issue.[br][br] If person A is equally effective as person B, and person A requires equipment and person B does not; then person B is better .[br][br] If the game is intended to be played with both person A and person B having eqipment, and person...
- Sat Jan 26, 2008 9:33 pm
- Forum: It's My Own Invention...
- Topic: Looking for RPG Art
- Replies: 11
- Views: 2084
Looking for RPG Art
Open license RPGs face one major problem in the digital age: art. [br][br]Companies can afford to pay real artists to do RPG art with dragons and iconic monsters from your setting, and that fires people's imaginations.[br][br]My question is this: does anyone know of an online repository of free fant...
- Sat Jan 26, 2008 8:46 am
- Forum: In My Humble Opinion...
- Topic: WotC Business Model
- Replies: 24
- Views: 4072
Re: WotC Business Model
The thing I don't get is that Paizo had a successful model with their "lets create more adventures, and it there is a new PrC or feat or item the its part of an adventure." [br][br]This model works. As long as freelancers keep pumping out good adventures, people pay for the adventures, eve...
- Fri Jan 25, 2008 6:24 am
- Forum: In My Humble Opinion...
- Topic: More Threads that make us Laugh, Cry, or Both
- Replies: 766
- Views: 47630
Re: More Threads that make us Laugh, Cry, or Both
I have a real problem detecting online sarcasm. Is there any overpowered ability in the Generic WotC PrC? Seriously.....immunity to death effects? [br][br]I have never seen a death effect work on a PC, in all my days of DnD. PCs either have good saves, cast a simple spell like Death Ward, or have so...
- Thu Jan 24, 2008 9:52 pm
- Forum: It's My Own Invention...
- Topic: Major Weapons
- Replies: 77
- Views: 17694
Re: Major Weapons
There is already a sword like Death's Sword from the Discworld novels.
Its called Angelwing Razor, and its from BOVD. It even cuts through a Wall of Force.
Its called Angelwing Razor, and its from BOVD. It even cuts through a Wall of Force.
- Thu Jan 24, 2008 7:24 am
- Forum: In My Humble Opinion...
- Topic: 4e magic items!
- Replies: 97
- Views: 16840
Re: 4e magic items!
Wow. They've cut out so few magic item slots that I didn't even notice at first pass. They also cut out "stat enhancers" and I still need a maxxed out armor and weapon to play a fighter. Mmmm, how is this different from 3e?[br][br]I also like how I could read the entire list of items on th...
- Wed Jan 23, 2008 4:51 am
- Forum: MPSIMS
- Topic: New DnD Movie has boobies and Kiefer Sutherland
- Replies: 3
- Views: 837
New DnD Movie has boobies and Kiefer Sutherland
Ok, a new animated movie is hitting video stores. Its Dragonlance's Dragons of Autumn Twilight , and its about what you'd expect of a direct-to-video movie.[br][br] The Good: [br]-Kiefer Sutherland and Lucy Lawless do voices. Kiefer is wicked awesome as Raistlin.[br][br]-Boobies: Yes, for some reaso...
- Mon Jan 21, 2008 9:42 pm
- Forum: In My Humble Opinion...
- Topic: Tome of Necromancy (Full)
- Replies: 219
- Views: 140866
Re: Tome of Necromancy (Full)
1200950906[/unixtime]]The fact that each minion can summon more minions and have Leadership/Undead Creation of their own is just... ridiculous? Awesome?[br]"Hall of mirrors" effect. [br][br]Only if you let the PC choose feats for the undead created, which I can see no real reason to do.[b...
- Fri Jan 18, 2008 12:37 am
- Forum: In My Humble Opinion...
- Topic: Hit and run
- Replies: 35
- Views: 2660
Re: Hit and run
This just means that Mind Flayers will cast once per encounter SoDs, and then run.[br][br]You'll die, and they won't because you can't kill them in one turn. Basically, it just bones PC who are expected to live to the next encounter.[br][br]It also means that every encounter is about popping your bi...
- Mon Jan 14, 2008 12:01 am
- Forum: In My Humble Opinion...
- Topic: Monte Cook talks about Crafting Magic Items
- Replies: 23
- Views: 5589
Re: Monte Cook talks about Crafting Magic Items
Monte Cook is a very creative guy, but he needs an editor like no one's business. [br][br]Basically, weird magic items do make the game fun. He gets that point.[br][br]Statted magic items are needed to win the game. Losing the game makes it no fun, which is why DnD doesn't work without Raise Dead .[...
- Sat Jan 12, 2008 8:32 pm
- Forum: In My Humble Opinion...
- Topic: 4E FR. Hope you didn't like the old Realms
- Replies: 36
- Views: 4098
Re: 4E FR. Hope you didn't like the old Realms
I've never had a problem with any of the settings. I mean, any setting will accumulate high-level characters once you start writing books about it. Greyhawk's only saving grace is that aside from a handful of adventures and around ten books about two characters, there was enough for a setting withou...
- Thu Jan 03, 2008 4:45 am
- Forum: In My Humble Opinion...
- Topic: Tiefling vs Gnome
- Replies: 61
- Views: 8318
Re: Tiefling vs Gnome
1199165008[/unixtime]]More people have played D&D than any MMO than Warcraft. More people had played D&D than all MMOs combined in the US even after Warcraft.[br][br]They're losing all credibility.[br][br]-Crissa [br][br]Wait, are you implying that 4e will be copying WoW in the same way tha...
- Fri Dec 21, 2007 8:52 am
- Forum: In My Humble Opinion...
- Topic: WotC's 'holiday present' the 4e Elf.
- Replies: 41
- Views: 4708
Re: WotC's 'holiday present' the 4e Elf.
I have yet to understand why 4e is so damned complicated.
Seriously. Its all the badness of card games with none of the fun.
Seriously. Its all the badness of card games with none of the fun.
- Tue Dec 18, 2007 3:19 am
- Forum: In My Humble Opinion...
- Topic: New Edition: Continuity vs. Ralroading
- Replies: 71
- Views: 13429
Re: New Edition: Continuity vs. Ralroading
1197947096[/unixtime]][br]I'm only saying this here because it plays directly into whether class abilities should be attribute-based at all, or whether being a wizard alone makes you good at 'book learnin" and being a fighter is enough to make you strong. [br][br]Being a fighter doesn't make y...
- Tue Dec 18, 2007 2:06 am
- Forum: In My Humble Opinion...
- Topic: New Edition of Rules
- Replies: 281
- Views: 29082
Re: New Edition of Rules
Crissa at [unixtime wrote:1197941045[/unixtime]]I don't want to play a game that has no variability outside of combat.
-Crissa
Ok. I"ll hand you a coin. Every time its heads whatever you are doing outside of combat fails.
- Tue Dec 18, 2007 12:07 am
- Forum: In My Humble Opinion...
- Topic: New Edition: Continuity vs. Ralroading
- Replies: 71
- Views: 13429
Re: New Edition: Continuity vs. Ralroading
1197934171[/unixtime]] It hurts good character concepts [br][br]Yes it does. GOOD! [br][br]I don't want to hear about your zombie robot dinosaur cowboy, ever. I'm sure it's a good character concept, but it's fucked. It's not part of the setting.[br][br]Things in the setting have to be different one...
- Mon Dec 17, 2007 10:21 pm
- Forum: In My Humble Opinion...
- Topic: New Edition: Continuity vs. Ralroading
- Replies: 71
- Views: 13429
Re: New Edition: Continuity vs. Ralroading
1197929042[/unixtime]]My concept is to have the stats attached to techniques and to have characters able and required to have a couple of decent stats.[br][br]But yes, abilities should "go together" within the game world. Otherwise everyone is a random collection of abilities with no inte...