Search found 4 matches
- Tue Feb 24, 2026 2:21 pm
- Forum: In My Humble Opinion...
- Topic: Magic: the Gathering land/mana tapping mechanics for tabletop RPG's
- Replies: 9
- Views: 8376
Re: Magic: the Gathering land/mana tapping mechanics for tabletop RPG's
You might also look at systems where big actions have delayed or ongoing costs.The Echo-style costs in a tRPG could create interesting tension if players must reserve future actions, just saying.
- Tue Feb 24, 2026 2:19 pm
- Forum: In My Humble Opinion...
- Topic: Magic: the Gathering land/mana tapping mechanics for tabletop RPG's
- Replies: 9
- Views: 8376
Re: Magic: the Gathering land/mana tapping mechanics for tabletop RPG's
For a Legwork/Kingdom phase, I actually love the “control X lands to unlock Y action” idea. It feels very domain-play friendly and maps well to faction influence mechanics if you get what i mean.
- Tue Feb 24, 2026 2:15 pm
- Forum: In My Humble Opinion...
- Topic: Calculating Dice Odds
- Replies: 4
- Views: 2951
Re: Calculating Dice Odds
At some point, it's safe to say that the analytical solution becomes less useful than sampling. Simulation is often cleaner and more transparent than trying to brute-force closed-form math in my opinion.
- Sat Jul 05, 2025 7:41 am
- Forum: It's My Own Invention...
- Topic: Complete Tome items and Wish Economy
- Replies: 105
- Views: 286025
Re: Complete Tome items and Wish Economy
Sounds like a solid effort to patch the gaps left by the missing Book of Gears. Looking forward to seeing how your system improves balance—especially around scrolls and consumables! If you're handling location data or tracking player regions, this postcode database could be a great resource.