Search found 3634 matches

by Orion
Fri Feb 08, 2008 8:36 pm
Forum: In My Humble Opinion...
Topic: New Edition: Wiki
Replies: 102
Views: 17069

Re: New Edition: Wiki

Bugrom have bug wings, garudas have bird wings, so the next step is bat wings, which means demons or dragons.[br][br]A race of redeemed demons would have a fairly obvious curse -- major dharma violation -- but we already have the garuda for our angsty "fallen" types and tiefligns for our b...
by Orion
Fri Feb 08, 2008 11:15 am
Forum: In My Humble Opinion...
Topic: The Feeling of Epic
Replies: 157
Views: 19665

Re: The Feeling of Epic

Did we ever set a specific length a combat round needs to take? If not, can we make it arbitrary?[br][br]I imagine "epic" as a variant ruleset with the following[br][br]-- abstract position, something like phonelobsters' big squares[br][br]-- rounds take a really long time -- from a minute...
by Orion
Fri Feb 08, 2008 9:18 am
Forum: In My Humble Opinion...
Topic: New Edition: Wiki
Replies: 102
Views: 17069

Re: New Edition: Wiki

So, I take it the Garuda and Bugrom write-ups all to me? I'll post them here for vetting.[br][br]My current thoughts:[br][br]Bugrom need to be sexy. That way it's tragic that they're all dead. I mean, if they were scary, ugly mofos to begin with, being undead wouldn't matter. A Bugrom character has ...
by Orion
Fri Feb 08, 2008 5:19 am
Forum: In My Humble Opinion...
Topic: Fixing Summon Monster spells
Replies: 17
Views: 2585

Re: Fixing Summon Monster spells

Actually, wizards have a huge summoning advantage over non-neutral clerics. A Good cleric, for instance, can't summon evil creatures, while a Good wizard can and will. [br][br]And, personally, I've very rarely seen a neutral cleric. [br][br]Summon Monster 1 does suck. SM 2 is occasionally useful, bu...
by Orion
Tue Feb 05, 2008 9:41 pm
Forum: In My Humble Opinion...
Topic: New Edition of Rules
Replies: 281
Views: 28885

Re: New Edition of Rules

There is only one mechanical reason to have armor: so that characters can *change* armor. It should be possible to own full plate, a mithral shirt, spidersilk armor, and bone armor and have each of these be an appropriate thing to wear in some circumtances.[br][br]Therefore, armor probably needs to ...
by Orion
Tue Feb 05, 2008 8:22 am
Forum: In My Humble Opinion...
Topic: WotC Death and Dying article
Replies: 60
Views: 4623

Re: WotC Death and Dying article

I actually liked the old "disabled" mechanic, and think that you should usually go to 0 HP before going down. Give a save or something.
by Orion
Tue Feb 05, 2008 8:01 am
Forum: In My Humble Opinion...
Topic: New Edition of Rules
Replies: 281
Views: 28885

Re: New Edition of Rules

Okay, how about this: You have an "armor" slot, in which you can put equipment that gives bonuses. WHat it looks like is just flavor.[br][br]So you might typically have [br][br]Magic Plate (+2 DR)[br][br]and [br][br]Wizard Robes (+2 to hit with spells)[br][br]but you can also have[br][br]E...
by Orion
Tue Feb 05, 2008 7:53 am
Forum: In My Humble Opinion...
Topic: The Feeling of Epic
Replies: 157
Views: 19665

Re: The Feeling of Epic

Why can't they be a horrible scaly menace of the deep, and the kobold caves are also a demonic temple built around a hellmouth?
by Orion
Tue Feb 05, 2008 2:27 am
Forum: In My Humble Opinion...
Topic: The Feeling of Epic
Replies: 157
Views: 19665

Re: The Feeling of Epic

So, Koumei, your argument is that kobolds aren't cool if you don't let them do anything cool?
by Orion
Mon Feb 04, 2008 11:05 pm
Forum: In My Humble Opinion...
Topic: The Problem with RPGs (Long Rant)
Replies: 100
Views: 9449

Re: The Problem with RPGs (Long Rant)

[br]1. Have you ever had a character be killed (or be level-drained or imprisoned or something equally heninous) that partly destroyed your ideas about where the character was going?[br][br]Not really. I did feel sad when my level one monk died, but I ended up loving the ranger I rolled after it. [b...
by Orion
Thu Jan 31, 2008 2:46 am
Forum: In My Humble Opinion...
Topic: New Setting: Lies, Mutants, and other offbrand setting eleme
Replies: 17
Views: 4938

Re: New Setting: Lies, Mutants, and other offbrand setting e

But even if you rejigger the abilitiesw to generate custom powers for the demons in your campaign, it's extremely important that the players *know what those powers are*
by Orion
Wed Jan 30, 2008 10:58 pm
Forum: In My Humble Opinion...
Topic: New Setting: Lies, Mutants, and other offbrand setting eleme
Replies: 17
Views: 4938

Re: New Setting: Lies, Mutants, and other offbrand setting e

1201721986[/unixtime]]Ok, I don't want to know.[br][br] [br][br]I couldn't agree less.[br][br] [br][br]Seriously, I don't want to know that every Pit Fiend has Fireball . I don't want to know that Caucasian elves all know how to use longswords, and I don't want to know that the secret ruler of Inse...
by Orion
Fri Jan 25, 2008 6:50 pm
Forum: It's My Own Invention...
Topic: The Bright Blade (now version 1.9)
Replies: 47
Views: 13497

Re: The Bright Blade (now version 1.9)

It's not just about flight though --

Align Weapon; See Invisibility; Fly; Freedom of Movement:

This guy is way *less* dependent than other warriors on item/caster support.
by Orion
Thu Jan 24, 2008 10:54 pm
Forum: It's My Own Invention...
Topic: The Bright Blade (now version 1.9)
Replies: 47
Views: 13497

Re: The Bright Blade (now version 1.9)

Well, at level 10+ he can do fly as a swift actions, right?
by Orion
Thu Jan 24, 2008 5:13 pm
Forum: It's My Own Invention...
Topic: The Bright Blade (now version 1.9)
Replies: 47
Views: 13497

Re: The Bright Blade (now version 1.9)

How is flying that big of a deal? You Barbarian, Fighter, Samurai, and Knight are all lacking substantial mobility -- and even monks only have it if they invest in it.

by Orion
Wed Jan 23, 2008 3:29 am
Forum: In My Humble Opinion...
Topic: My review of Saga
Replies: 46
Views: 14828

Re: My review of Saga

Nitpicking...[br][br] 1200842585[/unixtime]][br][br] Chapter 2: Species [br][br]Notable races include Humans (who are always awesome), Cereans (+2 overall to stats, but they're all mental and -2 physical; also they get to REROLL ANY INITIATIVE IF THEY FEEL LIKE IT), Duros (for sucking), Kel Dor (the...
by Orion
Wed Jan 23, 2008 12:25 am
Forum: In My Humble Opinion...
Topic: My review of Saga
Replies: 46
Views: 14828

Re: My review of Saga

No.

You don't get ANY skills for level-up unlessyou burn feats on it.

And for most skills (computer, mechanics, treat injury, Knowledge) once you have about 2 PCs with it, there's no real incentive for anyone else to pick it up.
by Orion
Tue Jan 22, 2008 4:57 am
Forum: In My Humble Opinion...
Topic: New Edition: Monsters
Replies: 196
Views: 29114

Re: New Edition: Monsters

Can we have multiple level entries for one critter?

As in,

Ogre -- Level 2 Boss, Level 4 Closet Troll, Level 7 Mook?
by Orion
Tue Jan 22, 2008 4:49 am
Forum: In My Humble Opinion...
Topic: Social Combat: An idea
Replies: 130
Views: 9585

Re: Social Combat: An idea

Look, PL's system is pretty damn reasonable. Admittedly, having NO social system is also reasonable. If you just want the DM to control the NPC and tell the story how he likes, you can do that. [br][br]The only reason to introduce social combat at all is to give the PCs more input in the story.[br][...
by Orion
Tue Jan 22, 2008 4:40 am
Forum: In My Humble Opinion...
Topic: My review of Saga
Replies: 46
Views: 14828

Re: My review of Saga

Yes and no. [br][br]First of all, if you play from levels 1 to 10, then you have force powers confined to a more resonable slice of the RNG. [br][br]In Oberoni territory, you could also change the default target number. [br][br]Force powers remain useful for pwning mooks even at higher levels -- For...
by Orion
Tue Jan 22, 2008 1:51 am
Forum: In My Humble Opinion...
Topic: My review of Saga
Replies: 46
Views: 14828

Re: My review of Saga

Read the errata -- stormtroper autofire is actually practicaly worthless, at least at level 1 -- they have to hit AC 10 to do any damage at all, meaning it would probably be easier to just shoot the PCs normally.[br][br]Re: Classes[br][br]Soldier has several good talents besides the armor ones. Stun...
by Orion
Tue Jan 15, 2008 4:38 am
Forum: In The Trenches
Topic: Skylord's Tears -- The Game!
Replies: 6
Views: 8787

Skylord's Tears -- The Game!

So I'm running a longer campaign set in the Skylord's Tears setting. Most of the players have played before, but none are optimizers. I'm still banging out some mechanical stuff I'd appreciate help on, plus willing to discuss flavor/tell stories.[br][br]The Party:[br][br]Hobgoblin Samurai 1/Fighter ...
by Orion
Mon Jan 14, 2008 8:21 am
Forum: In My Humble Opinion...
Topic: More Threads that make us Laugh, Cry, or Both
Replies: 766
Views: 47154

Re: More Threads that make us Laugh, Cry, or Both

1200280168[/unixtime]]Maybe I can find a chick that goes moist over smart guys, I'm smarter than most people in the world. [br][br]This is not a terrible plan. It just might work; being smart is a big advantage. I wouldn't rest on your laurels though. You may be smart, but the competition includes ...
by Orion
Mon Jan 07, 2008 7:27 pm
Forum: MPSIMS
Topic: Gaming's Alembic
Replies: 14
Views: 2085

Re: Gaming's Alembic

Well, I think balance in videogames and tabletop games really are very diferent concepts.[br][br]To take an extreme example, in a 1-player videogame RPG, there's no particular reason you would want all classes to be equally good. The player is'nt being compared to anyone else, so some characters may...
by Orion
Mon Jan 07, 2008 5:05 am
Forum: In My Humble Opinion...
Topic: New Edition: Iconic Characters
Replies: 127
Views: 29619

Re: New Edition: Iconic Characters

They have to be pretty, ro at least not scary/gross in appearance.[br][br]Their transformation to rotting undead should be really tragic and disturbing, which doesn't work if they were already ugly. [br][br]Hive structure is alright, if the castes are few in number and loose. Make sure they're not d...