Search found 636 matches
- Wed Apr 28, 2004 11:05 pm
- Forum: It's My Own Invention...
- Topic: Basic Feat Design Rules
- Replies: 80
- Views: 16072
Re: Basic Feat Design Rules
I'd say it differently. Low-intelligence monsters can't adapt easily to their basic whup-ass not working . If their basic basharoni is working, low-intelligence monsters are great. Ever seen a party dissolve in a non-intelligence Gelatinous Cube nobody say? I[br][br]Intelligence is a survival featur...
- Wed Apr 28, 2004 10:51 pm
- Forum: In My Humble Opinion...
- Topic: Dropping x4 skill points.
- Replies: 4
- Views: 2341
Re: Dropping x4 skill points.
Yeah, makes perfect sense. Synergy is a whole nother issue, though, IMO.
- Wed Apr 28, 2004 1:11 am
- Forum: In My Humble Opinion...
- Topic: Simplest abuse of the druid yet.
- Replies: 19
- Views: 2580
Re: Simplest abuse of the druid yet.
It is also "defined" as follows: [br] A swarm of Tiny creatures consists of 300 nonflying creatures or 1,000 flying creatures. A swarm of Diminutive creatures consists of 1,500 nonflying creatures or 5,000 flying creatures. A swarm of Fine creatures consists of 10,000 creatures, whether th...
- Wed Apr 28, 2004 12:51 am
- Forum: In My Humble Opinion...
- Topic: Simplest abuse of the druid yet.
- Replies: 19
- Views: 2580
Re: Simplest abuse of the druid yet.
1083086545[/unixtime]]But the Monster Entries in the Fiend Folio carry over - the list of 3.5 updates for that book has been published, and the Viper Swarm is still a:[br][br] Medium Animal (swarm of dimminutive creatures) [br][br]with 5 hit dice.[br][br]So you can totally transform into one.[br][b...
- Tue Apr 27, 2004 11:15 pm
- Forum: It's My Own Invention...
- Topic: Basic Feat Design Rules
- Replies: 80
- Views: 16072
Re: Basic Feat Design Rules
RC, look at feats another way than as magic v. non-magic. Just pretend things work differently for lots of different reasons. Magic justifies some of them, and the laws of physics/biology/chemistry just being slightly different justify others (like flying dragons, suprafast monks, 6 arrows a round, ...
- Tue Apr 27, 2004 8:14 pm
- Forum: In My Humble Opinion...
- Topic: Non-Combat Spells
- Replies: 12
- Views: 3965
Non-Combat Spells
A thread on Nifty got me thinking about this. Most of the horrible, game-destroying spells, and a lot of the head-scratching, almost-campaign-destroying spells, are problems b/c of things they do outside of combat. Awaken, Fabricate, Calling spells, Rope Trick, and so on are practically useless in c...
- Tue Apr 27, 2004 6:46 pm
- Forum: It's My Own Invention...
- Topic: Basic Feat Design Rules
- Replies: 80
- Views: 16072
Re: Basic Feat Design Rules
Desdan_Mervolam at [unixtime wrote:1083090010[/unixtime]]You know... I was watching Army of Darkness again last night. Not the best gem of the silver screen, but it's a good (cheesy) movie that's inspired many a gamer.
Not the best gem? Them's fightin' words!
- Tue Apr 27, 2004 6:02 pm
- Forum: In My Humble Opinion...
- Topic: Simplest abuse of the druid yet.
- Replies: 19
- Views: 2580
Re: Simplest abuse of the druid yet.
Well, at least you can make the DM pull out his or her hair arguing over whether your wildshaping into several diminuative creatures or one medium creature. That'll give you time to figure out what you want to do.
- Mon Apr 26, 2004 8:37 pm
- Forum: In My Humble Opinion...
- Topic: Miasma isn't really THAT broken.
- Replies: 21
- Views: 5527
Re: Miasma isn't really THAT broken.
You could try an area dispel, and hope that you dispel the miasma instead of something cool.
- Mon Apr 26, 2004 6:28 pm
- Forum: In My Humble Opinion...
- Topic: Polymorph Fixes
- Replies: 119
- Views: 11398
Re: Polymorph Fixes
As what, an Alter Self replacement? Otherwise, this just sucks. It's Enlarge Person, + natural attacks (generally not that great), + you can cast on any creature (again, wOot).
- Sat Apr 24, 2004 6:40 am
- Forum: It's My Own Invention...
- Topic: Fixing some of the sorrier feats in the PHB.
- Replies: 33
- Views: 7474
Re: Fixing some of the sorrier feats in the PHB.
Reason for no new abilities? A lot of people like fighters that fight. If that's the fighter, and that's it. If that's what you want, there's not a lot of ways to add "new" to fightng the way you add "new" to spells. [br][br]Look at the fiasco those tactical feat things are. They...
- Sat Apr 24, 2004 6:31 am
- Forum: In My Humble Opinion...
- Topic: Fixed-Form Polymorph
- Replies: 39
- Views: 9786
Re: Fixed-Form Polymorph
Frank. I hear you. There's at least 1/2 dozen things blatantly stupid w/ 3.5 weapons, and another dozen that are just annoying. But I'm not revamping the weapons system here. Your commenting on an aside that addresses the contention that RM is "weaker" than polymorph b/c huge size comes w/...
- Fri Apr 23, 2004 10:11 pm
- Forum: In My Humble Opinion...
- Topic: The Totally Insane Initiate of Mystra Feat
- Replies: 78
- Views: 20245
Re: The Totally Insane Initiate of Mystra Feat
"Leaving the battlefield" means having a destination that doesn't show up on the arena map. Ethereal travel's fine, as long as it corresponds to the material plan on the arena map. Astral travel's fine, as long as it's a teleport or similar that ends up on the arena map. You can go up or d...
- Fri Apr 23, 2004 10:04 pm
- Forum: In My Humble Opinion...
- Topic: Fixed-Form Polymorph
- Replies: 39
- Views: 9786
Re: Fixed-Form Polymorph
Frank, I hate the 3.5 sizing rules as much as you do, and have been flamed aplenty for that. But, at the moment, they're here, they're weird, and we have to use them. So, jumping up in size really sucks for 3.5, even more than just the tactical problems 3.0 gave you.
- Fri Apr 23, 2004 8:54 pm
- Forum: In My Humble Opinion...
- Topic: Fixed-Form Polymorph
- Replies: 39
- Views: 9786
Re: Fixed-Form Polymorph
I just don't see how a +16 str bonus, w/ a two-jump size increase to huge, is better than RM. It sucks to jump in size two levels. You have a -4 to hit w/ your weapons, assuming you can even use them. So, a fighter buffed to Huge w/ this version of polymorph has a net affect of +2 to hit, +8 to dama...
- Fri Apr 23, 2004 8:45 pm
- Forum: In My Humble Opinion...
- Topic: The Totally Insane Initiate of Mystra Feat
- Replies: 78
- Views: 20245
Re: The Totally Insane Initiate of Mystra Feat
Got nothing against that core tournemant, but I wouldn't use their rules. It's an OK system, but it's basically fire and forget - and so not as tactical a match as I like.[br][br]Normal rules I've played w/ in grudge matches - [br][br]1. Any spell w/ duration of more than 1 hour can be cast freely, ...
- Fri Apr 23, 2004 6:48 pm
- Forum: It's My Own Invention...
- Topic: Fixing some of the sorrier feats in the PHB.
- Replies: 33
- Views: 7474
Re: Fixing some of the sorrier feats in the PHB.
It's also a little deceptive to compare the human to the dwarf, generally considered the most bang for the core buck. +2 to diplomacy and gather information, +1 to spot, listen, and search, and lowlight vision? Maaaaybe worth a feat.
- Fri Apr 23, 2004 6:43 pm
- Forum: In My Humble Opinion...
- Topic: The Totally Insane Initiate of Mystra Feat
- Replies: 78
- Views: 20245
Re: The Totally Insane Initiate of Mystra Feat
I'd judge. Shouldn't take long.
- Fri Apr 23, 2004 4:52 pm
- Forum: In My Humble Opinion...
- Topic: Wisdom and Charisma should be one stat
- Replies: 64
- Views: 13780
Re: Wisdom and Charisma should be one stat
C'mon. Gnomes have a place in the game. They have big noses and like dark practical jokes! How can you do that w/o being a gnome?
- Fri Apr 23, 2004 4:50 pm
- Forum: In My Humble Opinion...
- Topic: Fixed-Form Polymorph
- Replies: 39
- Views: 9786
Re: Fixed-Form Polymorph
Which means you track two sets of hit points . . .
OK, you're starting to convince me it's not worth the trouble to ignore the hit point changes. What if hit points are added for con bonuses, but not subtracted for con negatives?
OK, you're starting to convince me it's not worth the trouble to ignore the hit point changes. What if hit points are added for con bonuses, but not subtracted for con negatives?
- Fri Apr 23, 2004 4:47 pm
- Forum: In My Humble Opinion...
- Topic: The Totally Insane Initiate of Mystra Feat
- Replies: 78
- Views: 20245
Re: The Totally Insane Initiate of Mystra Feat
OK, who the heck is General Zelkor?
Re: Welcome!
Welcome, Sanishiver. Enjoy!
- Fri Apr 23, 2004 12:03 am
- Forum: In My Humble Opinion...
- Topic: Wisdom and Charisma should be one stat
- Replies: 64
- Views: 13780
Re: Wisdom and Charisma should be one stat
Interesting take. I never really thought about the clerical charisma thing. I figured some clerics were charismatic missionaries, some were gruff evil-killers, but all needed the wisdom to know what Big Juju wants.[br][br]I wouldn't mind getting rid of Charisma. I hate the interaction skills, and th...
- Thu Apr 22, 2004 11:31 pm
- Forum: In My Humble Opinion...
- Topic: The Totally Insane Initiate of Mystra Feat
- Replies: 78
- Views: 20245
Re: The Totally Insane Initiate of Mystra Feat
Keith, yes, you are right. You have successuly proven that a fighter that tried to enlarge w/ a reach weapon could, conceivable, keep up w/ a Mystra cleric that was stupid enough to get into melee combat with it. [br][br]Note, however, that all other fighters are absolutely and completely screwed.[b...
- Thu Apr 22, 2004 11:15 pm
- Forum: In My Humble Opinion...
- Topic: Fixed-Form Polymorph
- Replies: 39
- Views: 9786
Re: Fixed-Form Polymorph
Several reasons.[br][br]One, I don't want wizards changed to fine creatures that have 1 hit point. That sucks.[br][br]Two, I don't want to have to two tracks for HP.[br][br]Three, I want this to be different from raging.[br][br]Four, if the effect adds hit points, it's quite a bit more powerful than...