Search found 720 matches
- Mon Jan 11, 2010 1:52 am
- Forum: In My Humble Opinion...
- Topic: Lago's Kickass D&D-Book Marketing Strategy!
- Replies: 604
- Views: 79484
- Sun Jan 10, 2010 11:44 pm
- Forum: In My Humble Opinion...
- Topic: Lago's Kickass D&D-Book Marketing Strategy!
- Replies: 604
- Views: 79484
I'm feeling you, but can't we brainstorm a few more names? Like Shade or Magus? Gish sounds really, really dumb if you're not using it as a nickname. I mean, yes, CHA-paladins are known as Laser Paladins colliqually but I would roll my eyes if there was actually a PP titled that. Gish isn't evocati...
- Sun Jan 10, 2010 11:04 pm
- Forum: In My Humble Opinion...
- Topic: Wealth By Level
- Replies: 156
- Views: 51653
- Sun Jan 10, 2010 2:27 am
- Forum: MPSIMS
- Topic: I know what triggering means now
- Replies: 41
- Views: 5605
I don't really know what to say here. I'm going to second what Jacob said about failing. What matters is that you get up afterwards when you can. Also, isolation is bad for you. I think you get this already, from what you wrote, but I figured I'd echo it to you. If your depression is keeping you fro...
- Fri Jan 08, 2010 11:21 am
- Forum: In My Humble Opinion...
- Topic: Wealth By Level
- Replies: 156
- Views: 51653
A golem manual can be the same tier as the golem it makes. It's not as good as the golem it makes, and there's no reason to ever write one yourself unless you have something that gives you a discount on golem manuals, but it's still a viable treasure drop. If you add in some connection between golem...
- Fri Jan 08, 2010 10:51 am
- Forum: In My Humble Opinion...
- Topic: Wealth By Level
- Replies: 156
- Views: 51653
Why are Golem Manuals banned? Having a golem manual doesn't do anything, and using it just gives you a golem, so golem manuals aren't necessarily any worse than getting a golem unless I'm missing something where a golem manual on a treasure pile is different from a deactivated golem and its command ...
- Sat Jan 02, 2010 10:37 pm
- Forum: About the Gaming Den
- Topic: Topics not getting marked read
- Replies: 1
- Views: 1815
Topics not getting marked read
A few days ago, topics started staying marked as unread (orange icon) even after I clicked them.
The weird thing is that a few topics get marked as read (white icon) afterwards, but only a few.
The "mark all topics read" link still works.
I'm using Chrome, in case it matters. Thanks.
The weird thing is that a few topics get marked as read (white icon) afterwards, but only a few.
The "mark all topics read" link still works.
I'm using Chrome, in case it matters. Thanks.
- Wed Dec 30, 2009 10:14 pm
- Forum: In My Humble Opinion...
- Topic: [3.5] Who invented On-Crit effects and why can't I kill them
- Replies: 34
- Views: 8346
I don't necessarily hate the concept of on crit stuff, but as written it's just horrible unbalanced to favor scimitars over scythes. So none of the stuff that's actually published is any good. Flaming Burst does OK. A scimitar gets a d10 on 15% of hits, the pick gets 3d10 on 5% of hits. That is fai...
- Tue Dec 29, 2009 8:56 pm
- Forum: It's My Own Invention...
- Topic: Pokemon as D&D monsters
- Replies: 425
- Views: 97952
- Tue Dec 29, 2009 5:52 am
- Forum: It's My Own Invention...
- Topic: Cleave feat
- Replies: 7
- Views: 1197
- Sun Dec 27, 2009 7:56 am
- Forum: MPSIMS
- Topic: Twilight hate is getting out of control.
- Replies: 98
- Views: 12005
Well, he did sayubernoob wrote:Really? Really, PR? Are you fucking shitting me?Psychic Robot wrote:I will now post a link to a picture that accurately describes the content of this thread: click.
as self-description.Sufficiently ignorant opinions are indistinguishable from trolling.
So he is, in fact, a troll.
- Sun Dec 27, 2009 2:48 am
- Forum: MPSIMS
- Topic: Twilight hate is getting out of control.
- Replies: 98
- Views: 12005
Sufficiently ignorant opinions are indistinguishable from trolling. The fact that you refuse to acknowledge that the Anti-Homosexuality Bill is not a genocidal campaign because it fails to meet the prerequisites of an actual genocide puts you right in that category. The fact that you maintain that ...
- Sat Dec 26, 2009 2:30 am
- Forum: MPSIMS
- Topic: Nanotechnology: Good Science or Bad Science?
- Replies: 11
- Views: 1677
- Fri Dec 25, 2009 7:25 pm
- Forum: MPSIMS
- Topic: Nanotechnology: Good Science or Bad Science?
- Replies: 11
- Views: 1677
Something I found a while back. It might conceivably be useful to someone: Link.
- Fri Dec 25, 2009 8:35 am
- Forum: In My Humble Opinion...
- Topic: Possible Workdays
- Replies: 28
- Views: 5890
- Thu Dec 24, 2009 8:38 pm
- Forum: It's My Own Invention...
- Topic: [Feat] Awesome to Behold
- Replies: 14
- Views: 4562
Once you're level 16, most of the people you interact with are going to have immunities. Your friends can get used to you and immune to your death aura, but it still works even if they can't. They just need to go around with general immunity to however your death aura works (instakill, petrify, insa...
- Wed Dec 23, 2009 9:25 am
- Forum: It's My Own Invention...
- Topic: [Feat] Awesome to Behold
- Replies: 14
- Views: 4562
Grek's rewrite is much better than the original. Taking out the copying of the Frightful presence rules was a good idea. One question, though; why does the DC for the Frightful Presence scale more slowly than normal (1/3 ranks, so 1 per three instead of the usual 1 per two). Is it to make the high-e...
- Tue Dec 22, 2009 10:19 pm
- Forum: It's My Own Invention...
- Topic: [Feat] Awesome to Behold
- Replies: 14
- Views: 4562
[Feat] Awesome to Behold
Awesome to Behold [Skill] You are truly awesome to behold. This is a skill feat that scales with your ranks in Intimidate. Prerequisites: At least 6 hit dice Benefits: 0 ranks: You gain immunity to fear. 9 ranks: You gain Frightful Presence out to 10' per hit die. Whenever you fly overhead, attack,...
- Tue Dec 22, 2009 9:47 am
- Forum: In My Humble Opinion...
- Topic: In your games, Magic is science that is unexplained, or not?
- Replies: 20
- Views: 3106
- Mon Dec 21, 2009 5:18 am
- Forum: MPSIMS
- Topic: News that makes us laugh, cry, or both
- Replies: 3528
- Views: 235797
- Mon Dec 21, 2009 2:21 am
- Forum: It's My Own Invention...
- Topic: Pokemon as D&D monsters
- Replies: 425
- Views: 97952
If the party only meets one Groundon in an adventure, and one of them catches it, then the intra-party balance breaks if Groundon is as good as everyone else's best pokemon combined. It doesn't matter if you can counter that with someone else who also has Groundon, unless legendaries travel in group...
- Sun Dec 20, 2009 10:39 pm
- Forum: It's My Own Invention...
- Topic: Pokemon as D&D monsters
- Replies: 425
- Views: 97952
I agree that legendaries should be more powerful than others of the same level. But if the math's going to work at all, then Pidgey needs to be able to hit Ho-oh at the same level. Pidgey might be badly outclassed on hit points and damage, but the choice between swatting the pidgey down or attacking...
- Sun Dec 20, 2009 9:29 pm
- Forum: It's My Own Invention...
- Topic: Pokemon as D&D monsters
- Replies: 425
- Views: 97952
- Sun Dec 20, 2009 7:08 pm
- Forum: It's My Own Invention...
- Topic: Pokemon as D&D monsters
- Replies: 425
- Views: 97952
Water could be Swimmer, Aquatic * (or just Aquatic), Diver, or we could label it as a scientist (Marine biologist, Oceanologist, whatever) Ground could be Hiker, although those were more rock type in the game. Mountaineer also works as a name, and wasn't used in English. Also Pioneer, Nomad, or anyt...
- Sat Dec 19, 2009 4:27 pm
- Forum: It's My Own Invention...
- Topic: Pokemon as D&D monsters
- Replies: 425
- Views: 97952
I like the smaller divisions since it allows you to have pokemon of different levels of ability, where one is overall better and another is situationally better. With stats from 1-4 and a +3 per-level bonus, a Base Meanness 1 pokemon is as mean as a Base Meanness 4 pokemon one level lower. With a +1...