Search found 255 matches

by mlangsdorf
Thu Mar 30, 2017 4:02 pm
Forum: In My Humble Opinion...
Topic: Shadowrun Alt.War Clarifications
Replies: 26
Views: 10383

"Better" rules for shotguns could really be as simple as "divide Called Shot, Small Target and Mini Target modifiers by two" and "characters grappling or grappled by the target get hit too." That's simple and sensible and makes shotguns useful for hunting small game. O...
by mlangsdorf
Wed Mar 29, 2017 1:14 pm
Forum: In My Humble Opinion...
Topic: Shadowrun 4e newbie questions
Replies: 1072
Views: 211262

So as my group has been running some playtests for the eventual adaption of Shadowrun 4A + alt.War + EotM + house rules, we've hit a couple of things that are confused. Astral Ambushes : So unbound spirits and bound spirits providing services hang out on the astral plane, within a few hundred meters...
by mlangsdorf
Wed Mar 29, 2017 12:51 pm
Forum: In My Humble Opinion...
Topic: Shadowrun Alt.War Clarifications
Replies: 26
Views: 10383

So my players started in a GURPS group, so they're used to fiddly. Shadowrun is a little too fiddly at points (and much to fiddly at some points, nobody wants to play a rigger because they don't want to outfit 5 drones dear god) so we're trying to eliminate some of this stuff. Right now, we're stick...
by mlangsdorf
Tue Mar 28, 2017 11:51 am
Forum: In My Humble Opinion...
Topic: Shadowrun Alt.War Clarifications
Replies: 26
Views: 10383

So one of the first things I did in my house rules was merge Strength and Body into one stat, called Body. And then I merged all the weapon skills in Ranged Combat, Close Combat, and Dodge and made that the Combat skill group. It seems to make the Street Samurai a lot more effective - it's not hard ...
by mlangsdorf
Fri Mar 24, 2017 3:17 pm
Forum: In My Humble Opinion...
Topic: Shadowrun Alt.War Clarifications
Replies: 26
Views: 10383

I would appreciate the specifics of how you're handling burst fire and recoil compensators. Currently, I'm doing this, which is basically alt.War + standard Shadowrun recoil rules. RECOIL A weapon's Recoil attribute is the character Body required to use it normally. Using a weapon with a higher Reco...
by mlangsdorf
Thu Mar 23, 2017 10:25 pm
Forum: In My Humble Opinion...
Topic: Shadowrun Alt.War Clarifications
Replies: 26
Views: 10383

I think the thing I'm most interested in how you handle Recoil. I have some house rules based on alt.War but they're kind of meh and probably stick too close to the original rules. I'd like to see another version.
by mlangsdorf
Mon Mar 13, 2017 11:12 pm
Forum: In My Humble Opinion...
Topic: The Ends v4.01
Replies: 711
Views: 451108

I want to do an example of play, and would appreciate someone checking my work. "Hotrod" is a newbie Shadowrunner. Relevant stats are Reaction 5, Intuition 4, Logic 5 (7), Willpower/Edge 3. Skills include Cracking 4, EW 6, Electronics 4, Perception 3. He a specialization in Hacking (Exploi...
by mlangsdorf
Fri Mar 10, 2017 7:56 pm
Forum: In My Humble Opinion...
Topic: Shadowrun Alt.War Clarifications
Replies: 26
Views: 10383

JesterZero, did you ever post your collection of house rules as a PDF somewhere? I couldn't find anything on a naive search via google.
by mlangsdorf
Sat Feb 25, 2017 2:19 am
Forum: In My Humble Opinion...
Topic: 5th Edition Is A Mess
Replies: 206
Views: 56676

There is, since the RNG is a single d20 and units cap at 400. What half-assed justification do they provide for capping unit size at an understrength battalion? Even a Roman cohort had more guys than that, and a cohort was a pretty small unit in terms of battlefield deployment. I get that the histo...
by mlangsdorf
Thu Feb 02, 2017 1:36 pm
Forum: In My Humble Opinion...
Topic: Interesting things to do with the solar system in scifantasy
Replies: 64
Views: 16937

Dream Pod 9's Jovian Chronicles are a pastiche of Gundam, and humans have a presence in orbit around every planet from Mercury to Jupiter. There's at least some stuff on Saturn and the outer planets, too. There's at least a couple of pages of detail on every one of them. SJ Games' Transhuman Space i...
by mlangsdorf
Mon Jan 23, 2017 2:16 pm
Forum: In My Humble Opinion...
Topic: Review/Drinking Game: Warhams 40k 7Ed: Send Help
Replies: 713
Views: 199227

It looks fucking awful is what it looks like. As a moderately skilled mini painter, I look at that and think "I fucking don't want to paint that." The little jewels, sandwiched between the multiple layers of unconvincing floaty shit? Those are going to be a bitch and half to reach with br...
by mlangsdorf
Sun Jan 22, 2017 4:10 pm
Forum: In My Humble Opinion...
Topic: Anatomy of Failure: VTES
Replies: 17
Views: 9486

I found it a fun enough game, but unless you're a huge fan of oWoD, it's probably not worth getting a group together. The basic set is incomplete for the reasons that Frank notes, and things get really weird as you add more expansions.
by mlangsdorf
Fri Dec 30, 2016 5:48 pm
Forum: In My Humble Opinion...
Topic: 5th Edition Is A Mess
Replies: 206
Views: 56676

Also I enjoy the little fuckups: By critical hits only doubling the DICE you roll and not your damage, it removed crit building as a viable choice for non-spellcasters, whilst making critical hits matter more ONLY for spellcasters. Our group's assassin seemed to be quite happy with rolling a huge h...
by mlangsdorf
Wed Dec 28, 2016 6:00 pm
Forum: In My Humble Opinion...
Topic: Power Source For Combat Mechs
Replies: 55
Views: 14447

Less simplified, each vehicle has an armor rating. An attack that does less damage than the armor rating has no effect, more than the armor rating is light damage (and -1 to armor rating), 2x the armor rating is heavy damage (and -2 to armor rating), 3x the armor rating is overkill. I've played hund...
by mlangsdorf
Mon Dec 26, 2016 5:14 pm
Forum: In My Humble Opinion...
Topic: Power Source For Combat Mechs
Replies: 55
Views: 14447

How do you envision combat to look in this game, how many people will be involved and what actions will they be taking to resolve it? Small squad based combat mostly. Vying for superior tactical positioning. Ranged, melee and tech attacks. I'd like to accomplish this without the need of a battlemat...
by mlangsdorf
Tue Dec 20, 2016 2:19 pm
Forum: In My Humble Opinion...
Topic: Power Source For Combat Mechs
Replies: 55
Views: 14447

Have you looked at DP9's Heavy Gear? It's not a perfect system, but it plays fairly fast and could be strip mined for ideas. How big are the mecha in your games? Heavy Gears are roughly 5 meters tall and powered by gasoline engines. I've run games with similar sized vehicles and claimed the mecha we...
by mlangsdorf
Wed Nov 30, 2016 1:40 pm
Forum: In My Humble Opinion...
Topic: Giving a party a ship
Replies: 14
Views: 3287

I'd just give them a list of options that look fairly balanced to you and let them choose from a list. ie, their base ship is a YT-1300 with a crew of 2, 10 passengers, 100 tons cargo, speed 12, and armor +14. Extra armor plating is +10 armor, -2 speed, -20 cargo. Faster engines are +4 speed, -10 ca...
by mlangsdorf
Tue Oct 04, 2016 3:27 pm
Forum: In My Humble Opinion...
Topic: The father of player agency?
Replies: 12
Views: 3587

"Jacksonian" might be it. Would anyone remember whether the first GURPS game had a neutral tone or did it lean towards either the GM or the players? (while Champions was a revolution back in the day with both point-buy and inventing Effects-Orientation, the writing's tone was infuriatingl...
by mlangsdorf
Tue Aug 23, 2016 1:07 pm
Forum: In My Humble Opinion...
Topic: Alternate Material Components & You
Replies: 23
Views: 4804

Sure you'd get the odd incident of (intermittent) enforcement of "wait, maybe you need a holy symbol for that one" or that one time someone actually remembers that resurrection is supposed to require a pile of diamonds or something rite? Does anyone remember? Well OK I suppose we didn't c...
by mlangsdorf
Mon Aug 01, 2016 1:06 pm
Forum: In My Humble Opinion...
Topic: World of Darkness: Bureucrat: The Paranoia
Replies: 11
Views: 2586

I think I'd downplay the threat of death if any of your many masters got the impression you were disloyal, because that's going to happen a lot. It seems like two key parts of game play are going to be persuading various masters that you had no choice but to do something they didn't like (because ob...
by mlangsdorf
Tue Jun 07, 2016 8:19 pm
Forum: In My Humble Opinion...
Topic: Massive Chart Chargen
Replies: 14
Views: 3344

You need to provide some evidence for your assertion that a big chart and fixed skills can't work together. ...rolling on a big chart that my character's profession is Investigator and he has the Diplomancy, Search, Interrogation, and Pistol skills. The issue is that you'll eventually roll on a big...
by mlangsdorf
Tue Jun 07, 2016 1:20 pm
Forum: In My Humble Opinion...
Topic: Massive Chart Chargen
Replies: 14
Views: 3344

You need to provide some evidence for your assertion that a big chart and fixed skills can't work together. I don't see what the difference is between deciding to play an Investigator agent with Diplomacy, Search, Interrogation, and Pistol skills (which leaves me out of magical investigation and mec...
by mlangsdorf
Wed Apr 27, 2016 2:41 pm
Forum: In My Humble Opinion...
Topic: What's the best way to write an adventure?
Replies: 9
Views: 2684

What kind of adventure? A murder mystery is different than raiding a tomb is different than hexcrawl exploration. You need to cover all possibilities than you don't think you can cover by improvising, but you only need to cover the possibilities that the PCs are likely to encounter in the next sessi...
by mlangsdorf
Tue Apr 26, 2016 7:44 pm
Forum: In My Humble Opinion...
Topic: D&D 5e has failed
Replies: 1907
Views: 413571

There's always a tension, when releasing new product, between attracting new customers and alienating old ones. If the current customer base is too small, it's more profitable to alienate the current customers and replace them with new ones. If your customer base are people who think, "the prod...
by mlangsdorf
Thu Apr 14, 2016 11:46 pm
Forum: In My Humble Opinion...
Topic: D&D 5e has failed
Replies: 1907
Views: 413571

I'm surprised that the DMG outsells the MM by 3 to 1. If that holds even roughly true outside of Amazon, who are all the people who buy the first but not the second? Magic Items are in the DMG, so it can be useful to players. There's even a small beastiary for your summons. I suspect that players b...