Search found 501 matches
- Sun Dec 06, 2009 7:45 pm
- Forum: In My Humble Opinion...
- Topic: Same Game Test
- Replies: 2
- Views: 1139
Same Game Test
The following are the challenges of the Same Game test CR 5 Huge animated iron statue Basilisk Large Fire Elemental Manticore on the Wing Mummy Phase Spider Troll Chasm Moat filled with acid Locked Door Several Pit Traps Pit Filled with Medium Monstrous Scorpions Grimlock Assault Team CR 10 A hallwa...
- Mon Nov 30, 2009 1:06 pm
- Forum: In My Humble Opinion...
- Topic: Alignment-Free Paladin
- Replies: 11
- Views: 1774
- Mon Nov 30, 2009 12:48 pm
- Forum: It's My Own Invention...
- Topic: Random Discworld D20 stuff.
- Replies: 17
- Views: 7336
- Sat Nov 28, 2009 9:10 pm
- Forum: It's My Own Invention...
- Topic: My stuff
- Replies: 39
- Views: 9258
I'm harrasing you with updates until I get more comments. High Adventure in... Arcadia! Thought history there have been many grand ideas that identified the underlying cause of all suffering, and eliminated it. Oh, except they failed, mostly, because the nature of people (most often, people in charg...
- Fri Nov 27, 2009 6:36 pm
- Forum: In My Humble Opinion...
- Topic: Changing Skills
- Replies: 27
- Views: 4409
Alternately, you know exactly what it does 9or at least is meant to) - it's Cloud Mind that affects everyone, except you are the one affected and made unperceivable, so no [Mind-Affecting] or Will save. So it's a Quantum Game Effect - you either don't know what it's supposed to do, or how in the nam...
- Fri Nov 27, 2009 12:08 pm
- Forum: It's My Own Invention...
- Topic: [Tome of Virtue] Soulborn
- Replies: 51
- Views: 39866
- Thu Nov 26, 2009 8:33 pm
- Forum: In My Humble Opinion...
- Topic: The role of magic items
- Replies: 9
- Views: 1773
The role of magic items
And anyway, what was up with the hate for being dependent on magical items? I like magical items. I like my characters' awesomeness coming from magical items. What I don't like is my characters' awesomeness being dependent on boring magical items like +4 subtle longswords to the point of not lettin...
- Wed Nov 25, 2009 9:02 pm
- Forum: It's My Own Invention...
- Topic: My stuff
- Replies: 39
- Views: 9258
Thanks, I really needed that ego boost. More stuff! Elementforged See, to make a golem, one has to capture an elemental spirit and bind it to a body. Sometimes, such a spirit manages to take control of the body – this usually causes the construct to simply go berserk, the spirit gone mad because of ...
- Tue Nov 24, 2009 7:35 pm
- Forum: It's My Own Invention...
- Topic: My stuff
- Replies: 39
- Views: 9258
Changes to 'forged type made, now they're like in the Eberron version. Shouldn't have tried to fix what isn't broke, I guess. Now working on two new Background ideas and the Adventure in Upper Left Planes (I have only any ideas for Arcadia to Elysium). Anyway, new feat Shield Bastion [Combat] Benefi...
- Mon Nov 23, 2009 8:15 pm
- Forum: It's My Own Invention...
- Topic: My stuff
- Replies: 39
- Views: 9258
Outsider (mortal, living construct) is not only nonsensical, it actually changes depending on whether they're Outsider (mortal, living construct) or Outsider (living construct, mortal). Wait, what? Why? Native Subtype A subtype applied only to outsiders. These creatures have mortal ancestors or a s...
- Mon Nov 23, 2009 6:14 pm
- Forum: It's My Own Invention...
- Topic: My stuff
- Replies: 39
- Views: 9258
- Mon Nov 23, 2009 5:29 pm
- Forum: In My Humble Opinion...
- Topic: Which comes first?
- Replies: 20
- Views: 3565
- Mon Nov 23, 2009 3:26 pm
- Forum: It's My Own Invention...
- Topic: My stuff
- Replies: 39
- Views: 9258
OK, schpeelah, first of all, it's ROGUE. ROGUE, ROGUE, ROGUE. Check again now. Trust me. Oh, and I'll implement your suggestion about Monkey Grip 16 a nondescript race, with mostly uninteresting abilities After all these immunities, I didn't want want to put in too much lest it become overpowered. ...
- Sun Nov 22, 2009 7:39 pm
- Forum: It's My Own Invention...
- Topic: My stuff
- Replies: 39
- Views: 9258
My stuff
Prepare to quickly get sick of the phrase "You also" Warforged (reposted so it can get into the Repository) Introduction Lets' be clear - what is posted here is not just a changed statblock for an Eberron race. This writeup is supposed to represent a wide range of humanoid living construct...
- Fri Nov 20, 2009 7:07 pm
- Forum: In My Humble Opinion...
- Topic: Some Fighter Abilities?
- Replies: 24
- Views: 3621
- Thu Nov 19, 2009 5:15 pm
- Forum: In My Humble Opinion...
- Topic: aWoD: Continued
- Replies: 1558
- Views: 200141
- Wed Nov 11, 2009 8:23 pm
- Forum: MPSIMS
- Topic: Vaccine Hysteria
- Replies: 150
- Views: 16249
Just got linked here from rpg.net. So that we all know. [whisper]Oh, and look at the rightmost circle in the row.[/whisper]
- Sun Nov 01, 2009 6:16 pm
- Forum: In My Humble Opinion...
- Topic: What is wrong with THAC0?
- Replies: 384
- Views: 67473
- Sat Oct 31, 2009 3:53 pm
- Forum: In My Humble Opinion...
- Topic: Hacking a Node: Diary of Failure
- Replies: 38
- Views: 9610
There's nothing in the rules that expressly forbid This phrase is universally considered a bad argument in rules debates. You are supposed to use Analyse to find out an Icons type. This info may be given away for free in publicly available nodes, but not in secure ones. Under your interpretation th...
- Tue Oct 27, 2009 1:34 pm
- Forum: MPSIMS
- Topic: Things that make you lose faith in the human race...
- Replies: 141
- Views: 14231
- Mon Oct 26, 2009 8:55 pm
- Forum: In My Humble Opinion...
- Topic: Hacking a Node: Diary of Failure
- Replies: 38
- Views: 9610
- Mon Oct 26, 2009 8:04 pm
- Forum: In My Humble Opinion...
- Topic: Hacking a Node: Diary of Failure
- Replies: 38
- Views: 9610
- Mon Oct 26, 2009 7:51 pm
- Forum: In My Humble Opinion...
- Topic: It's Time to put up or shut up.
- Replies: 184
- Views: 27942
- Mon Oct 26, 2009 5:10 pm
- Forum: MPSIMS
- Topic: What was around before the Big Bang?
- Replies: 44
- Views: 6695
- Fri Oct 23, 2009 2:53 pm
- Forum: In My Humble Opinion...
- Topic: aWoD: Continued
- Replies: 1558
- Views: 200141
Moving on. Clan Weaknesses can probably be done easier if, instead of being standalone mechanical traits, we make them as part of already existing mechanics. Thus: Every Supernatural that takes Dread Gaze becomes more creepy or frightening even when the power is not actively used. Mechanically, this...