Search found 501 matches
- Tue Jul 21, 2009 9:46 am
- Forum: It's My Own Invention...
- Topic: Some Personal Classes made for 3.75 ed
- Replies: 171
- Views: 22732
This reminds me of another attempt to make some NPC classes with actual class abilities. The Noble IIRC had enough at-will spell-likes for two Spheres and half w/ scaling DCs, including always-on Sanctuary, handed out bonuses to everyone around, had a real army (Leadership score equal to character l...
- Tue Jul 21, 2009 7:11 am
- Forum: It's My Own Invention...
- Topic: [Tome] Homebrew skill/metamagic feats
- Replies: 32
- Views: 14473
- Mon Jul 20, 2009 8:10 am
- Forum: It's My Own Invention...
- Topic: [Tome of Tiamat] The Warmage
- Replies: 54
- Views: 34243
- Sun Jul 12, 2009 6:26 am
- Forum: In My Humble Opinion...
- Topic: the Narrative Positioning System
- Replies: 71
- Views: 7892
I'm siding with Kaelik's If you want fireballing to not work in melee then give it a minimum range, or make it so that it automatically effects anyone adjacent to someone else hit, or something. Previn, you are proposing that we simply take the players' ability to aim their spells and give it to the...
- Thu Jul 09, 2009 5:51 pm
- Forum: In My Humble Opinion...
- Topic: Okay 4E: What doesn't suck?
- Replies: 52
- Views: 8989
- Thu Jul 09, 2009 5:49 pm
- Forum: In My Humble Opinion...
- Topic: Alignment - because we ...ing can't let it pass
- Replies: 166
- Views: 23824
Alignment - because we ...ing can't let it pass
Orifinal post by PoliteNewb Well, that's the whole problem with Chaos meaning individualism - all leaders are Chaotic, their followers are Lawful, talking and acting in a given way is Lawful of Chaotic dependiing on and whether other people are doing it too, the whole system falls apart. Okay, I sai...
- Thu Jul 09, 2009 1:46 pm
- Forum: In My Humble Opinion...
- Topic: How to write no rules
- Replies: 174
- Views: 29456
- Thu Jul 09, 2009 12:24 pm
- Forum: In My Humble Opinion...
- Topic: Okay 4E: What doesn't suck?
- Replies: 52
- Views: 8989
- Thu Jun 11, 2009 7:01 pm
- Forum: In My Humble Opinion...
- Topic: AWoD: Alternate Supernaturals
- Replies: 45
- Views: 4891
- Wed Jun 03, 2009 6:34 pm
- Forum: In My Humble Opinion...
- Topic: aWoD: Continued
- Replies: 1558
- Views: 200141
Or the creation process simply uses up a Luminary. Frankenstein's monster won't rise until the creator finds a Luminary brain. The creation of a golem recuires a sacrifice of a special human. You can't build an android's program from ground up, you need a human ghost in the maschine, although you ar...
- Thu Apr 09, 2009 3:25 pm
- Forum: In My Humble Opinion...
- Topic: Why does the Lady of Pain render gamers short in the pants?
- Replies: 43
- Views: 8460
- Mon Mar 16, 2009 3:10 pm
- Forum: MPSIMS
- Topic: Fail Thread: Resurrection
- Replies: 3
- Views: 741
- Tue Mar 10, 2009 5:19 pm
- Forum: In My Humble Opinion...
- Topic: Design philosophies that make you rage?
- Replies: 195
- Views: 21678
Dude, what we want is making interesting tactics the smart choice. Since focus fire currently the smart chouce because the game mechanic supports it (not like it's such a good thing IRL or something), we change the mechanic. If you like that aspect of the game as it is, it's OK, we wont make you cha...
- Sat Jan 31, 2009 9:48 am
- Forum: In My Humble Opinion...
- Topic: Why is seeking immortality evil?
- Replies: 180
- Views: 10457
How about a simpler answer: immortality is a pretty good goal for an evil character to have because it's simple, it's something everybody wants to some degree (thus making it universal), it's selfish but not really Evil so it doesn't create restrictions as fot what kind of persinality the character ...
- Wed Jan 07, 2009 8:03 pm
- Forum: In My Humble Opinion...
- Topic: Critical Hits and Fumbles - Why?
- Replies: 28
- Views: 4021
- Sun Jan 04, 2009 2:37 pm
- Forum: In My Humble Opinion...
- Topic: Your Quick & Eazy Teleport/Scry Fixes
- Replies: 36
- Views: 5069
- Sun Jan 04, 2009 11:23 am
- Forum: In My Humble Opinion...
- Topic: Your Quick & Eazy Teleport/Scry Fixes
- Replies: 36
- Views: 5069
A pretty simple fix to teleporting: Teleport takes 5+ rounds to take full effect, has obvious visible signs both at the intended destination and teleporter's current position. Anybody being teleported cannot take any action, but can be attacked during that time. That should remove both the need to c...
- Thu Dec 25, 2008 11:09 am
- Forum: It's My Own Invention...
- Topic: My Feats(and other fantastical creations)
- Replies: 33
- Views: 6064
- Mon Dec 22, 2008 11:58 am
- Forum: It's My Own Invention...
- Topic: My Feats(and other fantastical creations)
- Replies: 33
- Views: 6064
- Sun Nov 09, 2008 12:06 pm
- Forum: In My Humble Opinion...
- Topic: PR's D&D Revision (Sorry for the Re-Post)
- Replies: 58
- Views: 5366
- Thu Sep 18, 2008 4:08 pm
- Forum: In My Humble Opinion...
- Topic: Phasm & Alternate Form
- Replies: 6
- Views: 1227
There's also the version of Metamorphosis Lycantromancer made (and the only Polymorph fix I know works): when you manifest you get a list of abilities with variable PP costs. Some do the same as other spells/powers/feats/class features, but this is always an inferior version. I'll give you the link ...
- Mon Sep 01, 2008 8:42 am
- Forum: In My Humble Opinion...
- Topic: Design lessons I've learned from games.
- Replies: 38
- Views: 4467
If you reward people for killing a monster, they will always seek to kill monsters, even if those monsters are waving a flag of peace (Every monster-death=XP system ever). Exept when you can expect an equal or greater reward for not killing someone that is not meant to be killed, or when the reward...
- Fri Aug 01, 2008 6:00 am
- Forum: In My Humble Opinion...
- Topic: The real irony of the 'shopkeep for 20 years' problem.
- Replies: 78
- Views: 7588
- Wed Jul 23, 2008 7:29 am
- Forum: It's My Own Invention...
- Topic: Devil Bringer: Too Much DMC4
- Replies: 1
- Views: 1088
- Tue Jul 22, 2008 8:23 am
- Forum: In My Humble Opinion...
- Topic: Tome of Tiamat
- Replies: 10
- Views: 6981
http://www.kobolds-keep.net/downloads.html
See "generic monster progressions". Already done, and done better.
See "generic monster progressions". Already done, and done better.