Search found 34 matches

by Naszir
Tue Feb 10, 2009 5:34 pm
Forum: In My Humble Opinion...
Topic: A modest in-combat resource management scheme.
Replies: 242
Views: 27804

That's fine. But what are the basics? Is it just the amount of damage taken by the flying creature or do we have to make up rules the take into account all possible reasonable outcomes? Anyway this seems to be getting away from the original thread issue. Put me on the list of liking the idea behind ...
by Naszir
Tue Feb 10, 2009 4:35 pm
Forum: In My Humble Opinion...
Topic: A modest in-combat resource management scheme.
Replies: 242
Views: 27804

Planning for everything that might come up is impossible. Coming up with a list of everything you can reasonably expect to come up, and having a rule for that, is not. If PCs are expected to try to harpoon dragons, then there should be rules for that; making rules up should be saved for when someth...
by Naszir
Tue Feb 10, 2009 3:30 pm
Forum: In My Humble Opinion...
Topic: A modest in-combat resource management scheme.
Replies: 242
Views: 27804

I just don't see how you can plan for every situation and not become bogged down with the players or DM sticking their noses in the books to look up what is suppose to happen. Every time someone has to look something up = not fun. It delays the story, it delays the battle, it delays the enjoyment of...
by Naszir
Tue Feb 10, 2009 2:45 pm
Forum: In My Humble Opinion...
Topic: A modest in-combat resource management scheme.
Replies: 242
Views: 27804

It is a role-playing game. Part role-playing (tea party), part game. The instant you start to micro-manage the game and have everyone scrambling to their books to look up what penalty or niggling bonus they get it detracts from the excitement of the situation. The DM is there to moderate the tea par...
by Naszir
Mon Feb 09, 2009 2:09 am
Forum: In My Humble Opinion...
Topic: Encounter powers are dumb.
Replies: 23
Views: 4642

So make an exception for daily powers. PR is already trying to house rule.
by Naszir
Mon Feb 09, 2009 1:10 am
Forum: In My Humble Opinion...
Topic: Encounter powers are dumb.
Replies: 23
Views: 4642

What if:

Encounter powers cost 1AP to use after you use them once in an encounter.

Daily powers cost 2AP to use.
by Naszir
Thu Jan 29, 2009 2:07 pm
Forum: In My Humble Opinion...
Topic: Benefits of Classed vs. Classless Systems
Replies: 48
Views: 7381

Fallout is actually a terrible system. The massive variation in skill points per level being the most glaring problem. Close behind is the fact that its a level based game where you abilities haven't got much to do with your level. Classless but level based would also be my prefered way to go. I ha...
by Naszir
Mon Jan 26, 2009 11:39 pm
Forum: In My Humble Opinion...
Topic: Benefits of Classed vs. Classless Systems
Replies: 48
Views: 7381

That is my thought too. Compartmentalize the spending of points in a classless system.
by Naszir
Mon Jan 26, 2009 3:37 pm
Forum: In My Humble Opinion...
Topic: Benefits of Classed vs. Classless Systems
Replies: 48
Views: 7381

Wouldn't it be best if it were possible to create a classless system but have examples written out of archetypes? That way you have the easy to put down list of abilities for those who are learning the system but you also gain the flexiblity for those who wish to be more creative with their characte...
by Naszir
Fri Jan 16, 2009 2:40 pm
Forum: In My Humble Opinion...
Topic: Another spellcasting thought
Replies: 13
Views: 1739

What about a reliable power that can still be used and Reserve Feats?

The reliable power could also have feats associated with it that allow it to be added to or have it do different effects. I guess this is not unlike merging the Warlock and Wizard together.

Let's not forget scrolls as well.
by Naszir
Fri Jan 16, 2009 2:16 pm
Forum: In My Humble Opinion...
Topic: Another spellcasting thought
Replies: 13
Views: 1739

It make Reserve Feats more interesting and like I said you'd have to give spellcasters a reliable power like eldritch blast that scales with their spellcasting level.
by Naszir
Fri Jan 16, 2009 1:48 pm
Forum: In My Humble Opinion...
Topic: Another spellcasting thought
Replies: 13
Views: 1739

Another spellcasting thought

Limit spellcasting to number of spells you can cast per level instead of cast per day. You'd have to balance this out by possibly giving a caster a reliable power similar to a warlocks eldritch blast that doesn't count against spells cast per level. Maybe make a mechanic that allows a caster to exce...
by Naszir
Wed Jan 14, 2009 9:10 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

Time to look at E6 and ban meta-magic feats then.
by Naszir
Wed Jan 14, 2009 8:29 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

Man, I'm not referencing 4E because it uses per-encounter mechanics - despite not being particularly interested in them, I use ToB, for example. I'm referencing 4E because it has absolutely no setting-affecting effect, and that's what you're gonna have to do implement "per-encounter casting&qu...
by Naszir
Wed Jan 14, 2009 7:41 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

What about limiting a spellcasters ability to cast spells per encounter instead of per day. Of course you would throw out the daily spell progression table because the per encounter spell table would have to have far fewer spells and steeper progression to it. (I know, I know, shades of 4e.) What wo...
by Naszir
Wed Jan 14, 2009 7:08 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

Well, I would rather make their magic use relevant in every encounter.
by Naszir
Wed Jan 14, 2009 5:26 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

Well I will just say that flat out sucks. I may beat my head against this wall for a little longer but that is just because I am stubborn. I still feel like there has to be a way to make a spell-caster relevant in every encounter without making him overpowered and without having to rewrite the whole...
by Naszir
Wed Jan 14, 2009 4:05 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

So just increasing the casting time of all spells may be the simplest way to go? Though it will suck for players who play spell casters to have to basically sit around for a couple of rounds of combat and do nothing but prepare to cast a spell. And then they may not even be able to get it off becau...
by Naszir
Wed Jan 14, 2009 3:39 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

So just increasing the casting time of all spells may be the simplest way to go? Though it will suck for players who play spell casters to have to basically sit around for a couple of rounds of combat and do nothing but prepare to cast a spell. And then they may not even be able to get it off becaus...
by Naszir
Wed Jan 14, 2009 2:44 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

A charge up system sounds interesting. Though it sounds better to call it a buffer system. In order to get to your big time spells you have to cast some of your smaller spells first. This could be explained that going whole hog and casting a high level spell right at the start would just be too much...
by Naszir
Tue Jan 13, 2009 5:33 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

No. It encourages you to nova strike at the beginning of every battle and then go to bed. Why? There is no guarantee that the spell the caster has ends the encounter at that moment and there is a chance that you take damage from casting the spell and casting spells further on in the battle could be...
by Naszir
Tue Jan 13, 2009 4:45 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

The thing is that D&D isn't really set up to support fatigue casting, because there's nothing to fatigue. The fact is that any "cost" you spend comes in one of three types: Essentially meaningless costs Any limit on the number of spells you can cast in a period that is less restrictiv...
by Naszir
Tue Jan 13, 2009 4:11 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

Bigode wrote:Do you want 4E magic, or something you might actually care about and thus use out of combat?
I was trying to think of a 3.5 non-vancian magic mechanic without having to use spell points and without the artificial limitation of you can only use this "power" once per encounter/day.
by Naszir
Tue Jan 13, 2009 4:04 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

The other thing that just occured to me is what to do with spells cast beyond the confines of an encounter. With the way I have suggested things any spell cast outside of an encounter becomes a "free" spell unless the roll is a 1 and the spellcaster takes damage.
by Naszir
Tue Jan 13, 2009 3:16 pm
Forum: In My Humble Opinion...
Topic: Spellcasting and fatigue
Replies: 47
Views: 6522

As far as healing goes would it be too much to say that any fatigue (and maybe damage) caused by spellcasting can only be restored by normal rest.

That way Lesser Restoration could not be abused.