Search found 1619 matches
- Wed Feb 18, 2009 5:13 pm
- Forum: In My Humble Opinion...
- Topic: A rant against so-called heroes
- Replies: 586
- Views: 37878
In brief, no he couldn't. Something would have to change. Think of this from the standpoint of an omniscient, omnipotent god. There is no other possible outcome for event X, because of laundry-list-of-events-stretching-back-to-the-beginning-of-time Y. Who knows? Maybe we do live in a deterministic u...
- Wed Feb 18, 2009 4:46 pm
- Forum: In My Humble Opinion...
- Topic: A rant against so-called heroes
- Replies: 586
- Views: 37878
- Wed Feb 18, 2009 4:30 pm
- Forum: In My Humble Opinion...
- Topic: A rant against so-called heroes
- Replies: 586
- Views: 37878
If you reload a saved game, are you necessarily going to get the exact same outcome if you do the same thing? Is there no chance that the battle will turn out differently because while you did the same thing, the 25% chance of an extra attack (or whatever) would(n't) appear on the roll of the dice ...
- Wed Feb 18, 2009 3:49 pm
- Forum: In My Humble Opinion...
- Topic: A rant against so-called heroes
- Replies: 586
- Views: 37878
Given the same inputs, Hannibal will never capture Rome. No matter how many times he tries it. The outcome is inevitable, provided all prior influences remain the same. It's Groundhog Day without the continuous knowledge of previous events. Happy now? No, because all such influences are not likely ...
- Wed Feb 18, 2009 3:32 pm
- Forum: It's My Own Invention...
- Topic: Artorius - our take
- Replies: 38
- Views: 7318
Equal damage friendly fire is a bit much, I agree. It would be better if friendly fire only occured on really crappy rolls - death by own side's arrows is stupid, unheroic and not particularly good for anyone. You're tracking hits of 5+ on d6, right? What if, when a unit is engaged in melee with an...
- Wed Feb 18, 2009 12:27 pm
- Forum: In My Humble Opinion...
- Topic: A rant against so-called heroes
- Replies: 586
- Views: 37878
No double standard, just different circumstances. Basic test: Historically, Hannibal failed to capture Rome. Does that mean that it was impossible to for him to capture Rome? A given outcome not happening and that being what we see and a given outcome not being possible to begin with are two differ...
- Tue Feb 17, 2009 7:57 pm
- Forum: It's My Own Invention...
- Topic: Artorius - our take
- Replies: 38
- Views: 7318
Re: Artorius - our take
Wait. Why do you need to keep players from controlling multiple characters? Is it bad for the game if a given player simultaneously runs Lothar Freudianblade and his two equally important brothers? What if Lothar's PC also controls Lothar's merry band of spear-chucking hooligans? I can think of a c...
- Tue Feb 17, 2009 1:58 pm
- Forum: It's My Own Invention...
- Topic: Artorius - our take
- Replies: 38
- Views: 7318
Re: Artorius - our take
As for the 'PC pool', giving everyone 3 PCs at the start, and giving them 1 more per completed quest might work. I like this idea. Would you rather do it in the fashion of the Dark Sun character tree, or in a more X-com mission assignment style? I'd lean towards the X-com style, I think. If you hav...
- Tue Feb 17, 2009 2:41 am
- Forum: It's My Own Invention...
- Topic: Arturius
- Replies: 125
- Views: 12151
- Fri Feb 13, 2009 11:07 pm
- Forum: In My Humble Opinion...
- Topic: A rant against so-called heroes
- Replies: 586
- Views: 37878
- Fri Feb 13, 2009 8:51 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have a super bar without chicken slaughter
- Replies: 27
- Views: 4727
What if the magic of the setting required you to monologue at whoever you were going to unleash a super-move on? You could charge in secret, but, at worst, they would get 1 round of warning while you invoke the ritual language required. Make all super-moves single target so their use must be deliber...
- Fri Feb 13, 2009 6:57 pm
- Forum: In My Humble Opinion...
- Topic: Probability: Elennsar MUST Read
- Replies: 155
- Views: 15588
- Wed Feb 11, 2009 4:07 pm
- Forum: In My Humble Opinion...
- Topic: Probability: Elennsar MUST Read
- Replies: 155
- Views: 15588
Elennsar, the problem is that you are refusing to start working towards a solution and won't even acknowledge that a solution is possible. Not just in the poisoned wine scenario, but in any scenario for the entire game. It does not have to be right on the first guess! A wild guess, even if it winds ...
- Wed Feb 11, 2009 2:42 pm
- Forum: In My Humble Opinion...
- Topic: Probability: Elennsar MUST Read
- Replies: 155
- Views: 15588
No one cares if your assessment of the probability of drinking wine is correct, just that it's the stated assumption you're working on and that you'll revise it in the face of evidence. Then what purpose does the assumption serve? To come up with a number you have no intent of achieving OR avoiding...
- Wed Feb 11, 2009 1:26 pm
- Forum: In My Humble Opinion...
- Topic: Probability: Elennsar MUST Read
- Replies: 155
- Views: 15588
If you are desperate and patient enough, you can empirically determine the probabilities of a player doing something by sitting every person who plays your game down and running them through a scenario, then dividing the number of people who performed each action by the number of people who could p...
- Wed Feb 11, 2009 12:26 pm
- Forum: In My Humble Opinion...
- Topic: Probability: Elennsar MUST Read
- Replies: 155
- Views: 15588
Elennsar, for determining the probability of player actions, you just make an initial assumption and revise it as you get more information. You might say that a player is 50% likely to drink the wine as an initial starting point. Then, through analysis and play testing, you discover that players are...
- Wed Feb 11, 2009 5:31 am
- Forum: In My Humble Opinion...
- Topic: Artorius: Those who desire old age need not apply
- Replies: 254
- Views: 22079
Either the player knows you're going after his arm, or he doesn't. If he doesn't know that, and defending doesn't cost anything, then he just defends normally. If he does know that, and there's a cost/benefit analysis to defending and he elects not to, then switching it up just seems...unfair, as y...
- Wed Feb 11, 2009 4:51 am
- Forum: In My Humble Opinion...
- Topic: Artorius: Those who desire old age need not apply
- Replies: 254
- Views: 22079
- Tue Feb 10, 2009 11:53 pm
- Forum: In My Humble Opinion...
- Topic: Artorius: Those who desire old age need not apply
- Replies: 254
- Views: 22079
- Tue Feb 10, 2009 9:55 pm
- Forum: In My Humble Opinion...
- Topic: Artorius: Those who desire old age need not apply
- Replies: 254
- Views: 22079
Rolls are not a deck of cards, where rolling a 3 on an appraise check means that you're less likely to roll one somewhere else... Rolling a 3 on one roll means you're less likely to roll it on the next roll. Or rather, you're less likely to roll a 3 on both of any two rolls in a row. No, it doesn't...
- Tue Feb 10, 2009 3:45 pm
- Forum: In My Humble Opinion...
- Topic: A modest in-combat resource management scheme.
- Replies: 242
- Views: 20933
This is like the swinging from chandeliers thing. Everyone wants to do it in games, and yet few people make rules for it. You have special rules for taking special combat actions or targeted attacks against monsters like Hydras and Beholders. Why can't you expand those things into general rules and ...
- Tue Feb 10, 2009 2:21 pm
- Forum: In My Humble Opinion...
- Topic: A modest in-combat resource management scheme.
- Replies: 242
- Views: 20933
- Mon Feb 09, 2009 7:49 pm
- Forum: In My Humble Opinion...
- Topic: Artorius: Those who desire old age need not apply
- Replies: 254
- Views: 22079
If you avoid being hit, then whether or not you'd soak is irrelevant. If you soak, whether or not you were hit somewhere vital is irrelevant. If you aren't hit somewhere vital, whether or not it was a grevious injury is irrelevant. Or in reverse: If you don't avoid being hit, then whether or not yo...
- Mon Feb 09, 2009 6:09 pm
- Forum: In My Humble Opinion...
- Topic: A modest in-combat resource management scheme.
- Replies: 242
- Views: 20933
Yeah, I think the system needs some built in effects to try to discourage kiting tactics, because kiting just isn't very heroic and probably has no place in a heroic combat system. Even with random moves, it's still possible to kite enemies because you can just fly around and wait for your favorite...
- Mon Feb 09, 2009 12:41 pm
- Forum: In My Humble Opinion...
- Topic: A modest in-combat resource management scheme.
- Replies: 242
- Views: 20933
What if we got rid of any meaningful combat healing and had most of your abilities use up your hit points? Or even some separate pool of Fatigue points that eventually wraps over into hit points? Sure, this will create a situation where people are evaluating abilities for their effectiveness vs. exp...