Search found 871 matches

by Parthenon
Sun Mar 15, 2009 9:28 pm
Forum: In My Humble Opinion...
Topic: The Sword of My Father and the moustache of Strum
Replies: 414
Views: 24680

We should ignore completely swords kept for keepsake purposes. They are about as important as keeping your mothers necklace or a picture of your family. Its only the mechanical decisions made from a roleplaying perspective that we should think about, e.g. vow of poverty, using a subpar sword because...
by Parthenon
Sun Mar 15, 2009 8:33 pm
Forum: In My Humble Opinion...
Topic: Good design principles
Replies: 165
Views: 21429

What I'd like is to be able to make up creatures during the combat. For example if the PCs are robbing a bank and city guards come up I want to be able to come up with their basic tactics, their AC by the time they get attacked, their attack modifiers by the time they attack and their saves on the s...
by Parthenon
Sun Mar 15, 2009 8:20 pm
Forum: In My Humble Opinion...
Topic: Design philosophies that make you rage?
Replies: 195
Views: 21736

Actually, I apologise Frank. The first half of my post was confrontational and stupid. It was obvious you'd just made a mistake. I should have just commented and suggested you change it. No idea why I got so bitchy. [hr] I agree with others that magic being straight out better is stupid. While overp...
by Parthenon
Sun Mar 15, 2009 2:38 pm
Forum: In My Humble Opinion...
Topic: Design philosophies that make you rage?
Replies: 195
Views: 21736

[EDIT: removed stupid bitching at Frank about a mistake] [hr] To me, Frank's post shows that building up a fire is slow and that the fire needs to be affecting them for more than 5 seconds. It would mean that magical fire needs to be insanely hot, last a couple of seconds, be on a par with Greek Fi...
by Parthenon
Sat Mar 14, 2009 6:10 pm
Forum: In My Humble Opinion...
Topic: The Sword of My Father and the moustache of Strum
Replies: 414
Views: 24680

Are you trying to say that societal constructs and social mores should be more pronounced and important in games? Yes ... I'm not so sure about this. Is this the American societal constructs, the global societal constructs, the country and area the game is happening in, or the fictional society's? ...
by Parthenon
Sat Mar 14, 2009 2:42 am
Forum: In My Humble Opinion...
Topic: Design philosophies that make you rage?
Replies: 195
Views: 21736

I was thinking that it could be interesting to have magic only able to affect things a certain distance away from you. So, you can create really hot fire but it only goes a couple of metres away, far enough away that someone can rush you with a knife and have a decent chance of hitting you. As well ...
by Parthenon
Fri Mar 13, 2009 11:05 pm
Forum: In My Humble Opinion...
Topic: What WotC ruling was the final straw for you?
Replies: 80
Views: 13213

Looking back over this thread I realised something. I caused the Dwarf Beard Ruling. I'm sorry guys. I was DMing a game where one character wanted to be a Dwarven Defender. His character was very proud of his beard. Very proud. However, he fell into a pungee pit and kobolds threw flasks of alchemist...
by Parthenon
Thu Mar 12, 2009 4:17 am
Forum: In My Humble Opinion...
Topic: The Sword of My Father and the moustache of Strum
Replies: 414
Views: 24680

Elennsar still hasn't answered this question: Elennsar, I don't understand what you want or even mean when you say a system should encourage roleplaying. Would you please clarify? In Arturius you sidestep encouraging heroism by filtering the players so they all want to play heroes anyway. Other syst...
by Parthenon
Wed Mar 11, 2009 3:58 pm
Forum: In My Humble Opinion...
Topic: The Sword of My Father and the moustache of Strum
Replies: 414
Views: 24680

Okay, how about this: Some MMORPGs have started having two weapon and armour slots: one for what you look like and one for the mechanical benefits. We could do something similar. You do use the most up to date weapons but it is described as being your chosen weapon. However you get a -1 to hit and d...
by Parthenon
Wed Mar 11, 2009 3:46 pm
Forum: In My Humble Opinion...
Topic: Design philosophies that make you rage?
Replies: 195
Views: 21736

Roy: Your basic question was: I want to know why smart play is actually a problem. This has been answered many a time. Basically because people don't like it and it is tactically uninteresting. [hr] Your next question was: And what is the alternative? These people have tried suggesting alternatives:...
by Parthenon
Wed Mar 11, 2009 3:03 pm
Forum: In My Humble Opinion...
Topic: The Sword of My Father and the moustache of Strum
Replies: 414
Views: 24680

The game should encourage people who actually want to roleplay roleplaying. Heh heh. I like this image of your PCs playing a roleplaying game. Yeah yeah yeah, I get what you meant, it was just amusing. [hr] I'd be very disappointed in it if it made it just another mechanic to be used to gain bonuse...
by Parthenon
Wed Mar 11, 2009 2:23 am
Forum: In My Humble Opinion...
Topic: The Sword of My Father and the moustache of Strum
Replies: 414
Views: 24680

¿ʎsɐǝ ʎʇʇǝɹd uʍop ǝpısdn ƃuıpɐǝɹ puıɟ ǝslǝ ǝuoʎuɐ ˙ʇı ǝ&a...
by Parthenon
Wed Mar 11, 2009 12:10 am
Forum: In My Humble Opinion...
Topic: The Sword of My Father and the moustache of Strum
Replies: 414
Views: 24680

You seem to be saying that you should leave it as it is: the player gets enough self-fulfilment from roleplaying the character continuing to honour his father. I'd consider that a very good thing - and more importantly, I'd consider the game having "When you get to level 8 you find your father...
by Parthenon
Tue Mar 10, 2009 11:13 pm
Forum: In My Humble Opinion...
Topic: The Sword of My Father and the moustache of Strum
Replies: 414
Views: 24680

I think its down to the basic level system: a level X character should have numbers in the range A-B for the things they're good at. However, if a level X character has numbers smaller then A then they are not a level X character. If a character decides to use their father's sword and due to this en...
by Parthenon
Mon Mar 09, 2009 3:41 pm
Forum: In My Humble Opinion...
Topic: [Whiny Bitchfest] Making CON not a douchebag ability.
Replies: 62
Views: 6542

I still think that Concentration should be discussed more. Its one of the two things about CON, but does bugger all. If you were to reduce how important CON is to HP but increase the other effectiveness it could be useful. I think it should be used to ignore pain effects, ignore fatigue and have elv...
by Parthenon
Sat Mar 07, 2009 7:41 pm
Forum: In My Humble Opinion...
Topic: [Whiny Bitchfest] Making CON not a douchebag ability.
Replies: 62
Views: 6542

Now I don't have Aspergers. And I don't have that much experience with it: I've only done a small amount of psychology and talked to my brother who has it. But as far as I know people with Autism, including Aspergers, have a less developed theory of mind. As in they don't instinctively understand th...
by Parthenon
Sat Mar 07, 2009 11:10 am
Forum: In My Humble Opinion...
Topic: [Whiny Bitchfest] Making CON not a douchebag ability.
Replies: 62
Views: 6542

If they're only a little over 1% of the population, they're hardly typical, though. Yeah, but if you include Aspergers and other similar mental traits ( about 1% as well ) then > 2% of the population has to use their intelligence to calculate what others are thinking and work out how to manipulate ...
by Parthenon
Sat Mar 07, 2009 5:46 am
Forum: In My Humble Opinion...
Topic: [Whiny Bitchfest] Making CON not a douchebag ability.
Replies: 62
Views: 6542

I don't think that's Lago's point. I think he means that all the best manipulators are capable of getting masters in psychology. Manipulation is more a skill than an ability. Consider psychopaths. Based on Robert Hare and the PCL-R, they can't empathise at all and don't really have emotions but are ...
by Parthenon
Thu Mar 05, 2009 5:02 am
Forum: In My Humble Opinion...
Topic: [Whiny Bitchfest] Making CON not a douchebag ability.
Replies: 62
Views: 6542

How about 1, at the same time as adding more uses for Con. Maybe add a skill called Endure or something that is based on Con and replaces the checks for running for long periods, ignoring fatigue on a per round basis, ignoring pain effects, staying conscious below 0hp, ummm...., some other stuff? Me...
by Parthenon
Thu Mar 05, 2009 4:43 am
Forum: In My Humble Opinion...
Topic: House rules that make you rage?
Replies: 59
Views: 6044

Yeah, I did say that its still a terrible idea, just that its better than hitting yourself, embarrassing yourself or losing your weapon. J__E: Thats yet another statistic to keep track of. And from what your saying ... then they actually miss an attack on the 17th 1 that is rolled. it seems to mean ...
by Parthenon
Thu Mar 05, 2009 12:24 am
Forum: In My Humble Opinion...
Topic: House rules that make you rage?
Replies: 59
Views: 6044

Not to mention that even if the fumble is basically harmless, but still goes beyond a mere auto miss, it demonstrates incompetence. Therefore, you become more incompetent with level, as it happens more often. Do beatsticks really need to be thought of as useless anymore than they already are? I def...
by Parthenon
Thu Mar 05, 2009 12:03 am
Forum: In My Humble Opinion...
Topic: The rust monster option in 4E
Replies: 34
Views: 8186

In my experience having a grid map and putting trees on it gets really really complex. Firstly the DM often has no real idea of what woodland looks like and so tropical rainforest or other exotic woodland is hard to do and secondly putting trees on a grid is laborious and argumentative. Then there's...
by Parthenon
Tue Mar 03, 2009 11:22 pm
Forum: In My Humble Opinion...
Topic: A rant against so-called heroes
Replies: 586
Views: 37965

Well, every now and then I tried to get it back on the topic of what a hero is, and how to roleplay heroic or risky behaviour. But... yeah, it needs closing. Who cares? You're horribly organized - more so than most people on these forums. I care, because I'm sick of people thinking that they're enti...
by Parthenon
Tue Mar 03, 2009 11:13 pm
Forum: It's My Own Invention...
Topic: Arturius
Replies: 125
Views: 12162

First of all, its good that you're answering the 19 questions. Some of your answers are a bit vague still but they are still interesting. However.... What are the victory conditions to the campaign? If you were playing in this campaign, what would you be doing to try to win. I already answered this,...
by Parthenon
Tue Mar 03, 2009 6:26 pm
Forum: It's My Own Invention...
Topic: Arturius
Replies: 125
Views: 12162

So how do you actually win? Its obviously not a find the McGuffin adventure, nor is it kill the BBEG. You lose if you run out of soldiers or the Dux dies, but winning? Drive off the barbarians. Killing their warlord might help in that - but good luck, to say the least. This really isn't good enough...