Search found 8835 matches
- Sat Jan 28, 2023 5:59 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 56 – Knights of Doom
- Replies: 343
- Views: 70668
Re: [Let's Play] Fighting Fantasy 56 – Knights of Doom
Yeah, I figure the lockup is a trap option. Go straight to the graveyard.
- Sat Jan 28, 2023 5:59 am
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27551
- Fri Jan 27, 2023 3:57 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 56 – Knights of Doom
- Replies: 343
- Views: 70668
Re: [Let's Play] Fighting Fantasy 56 – Knights of Doom
Stop the bell.
- Wed Jan 25, 2023 3:13 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27551
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Try quietly crossing.
- Wed Jan 25, 2023 3:11 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 56 – Knights of Doom
- Replies: 343
- Views: 70668
Re: [Let's Play] Fighting Fantasy 56 – Knights of Doom
Oh, good point. Don’t banish the spirit and hope we can tank (or otherwise counter) its attacks.
- Mon Jan 23, 2023 2:38 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27551
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Agreed with Thal.
- Mon Jan 23, 2023 2:30 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Mostly curious as to what questioning the baron would have gotten us, and if there was any more interesting things in his house.
- Mon Jan 23, 2023 2:27 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 56 – Knights of Doom
- Replies: 343
- Views: 70668
Re: [Let's Play] Fighting Fantasy 56 – Knights of Doom
Left works fine by me.
- Sun Jan 22, 2023 6:45 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
I’d just use the mushroom, honestly.
- Sun Jan 22, 2023 3:42 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
- Sun Jan 22, 2023 3:42 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 56 – Knights of Doom
- Replies: 343
- Views: 70668
Re: [Let's Play] Fighting Fantasy 56 – Knights of Doom
Eat a meal, take the staff and visit Torrin.
- Sat Jan 21, 2023 4:51 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Agreed with JourneymanN00b.
- Sat Jan 21, 2023 4:50 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 56 – Knights of Doom
- Replies: 343
- Views: 70668
Re: [Let's Play] Fighting Fantasy 56 – Knights of Doom
Investigate further.
- Fri Jan 20, 2023 2:48 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Fighting a “horde” in an open space is probably a death sentence while going for the ruined house gives us a chance to get them one on one.
- Fri Jan 20, 2023 1:15 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27551
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Try opening the closed eastern doors.
- Fri Jan 20, 2023 1:15 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Yeah, carry on.
- Fri Jan 20, 2023 1:14 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 56 – Knights of Doom
- Replies: 343
- Views: 70668
Re: [Let's Play] Fighting Fantasy 56 – Knights of Doom
With a SKILL of 12 and a STAMINA of 24 we should be able to win whatever fight they throw at us. So fight.
- Fri Jan 20, 2023 1:32 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 56 – Knights of Doom
- Replies: 343
- Views: 70668
Re: [Let's Play] Fighting Fantasy 56 – Knights of Doom
Yeah, recruit.
- Fri Jan 20, 2023 1:27 am
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
That sounds good to me.
- Fri Jan 20, 2023 1:26 am
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27551
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Drink the foul-smelling liquid.
- Tue Jan 17, 2023 5:07 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Upstream sounds good to me.
- Tue Jan 17, 2023 2:06 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27551
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Southeast is fine by me.
- Tue Jan 17, 2023 2:04 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Persist in a gentler approach.
- Tue Jan 17, 2023 2:04 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 56 – Knights of Doom
- Replies: 343
- Views: 70668
Re: [Let's Play] Fighting Fantasy 56 – Knights of Doom
Follow the humanoid footprints.
- Mon Jan 16, 2023 2:07 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32162
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
If it's burned down recently there might be clues. Cross the threshold.