Search found 165 matches
- Mon Dec 21, 2009 8:42 am
- Forum: In My Humble Opinion...
- Topic: Magic: the Gathering: the RPG
- Replies: 47
- Views: 7789
In addition to gaining mana and actions (spells?) each level I think there should also be a feats list so that Wizards have metamagic that doesn't cost actions and warriors have extra hit points or whatever you want. You could make feats have mana pre-reqs so that red mana-ed dudes have a tendency t...
- Wed Dec 09, 2009 7:55 am
- Forum: In My Humble Opinion...
- Topic: aWoD: Continued
- Replies: 1558
- Views: 206571
- Tue Dec 08, 2009 11:23 am
- Forum: In My Humble Opinion...
- Topic: aWoD: Continued
- Replies: 1558
- Views: 206571
- Mon Oct 19, 2009 3:48 am
- Forum: In My Humble Opinion...
- Topic: PrC shouldn't take more than one 'detour' level to enter.
- Replies: 17
- Views: 3906
Isn't the purpose of pre-reqs to limit when in your level progression you can join a prestige class? Max one level dip means that you can join any prestige class at 2nd level making it impossible for prestige classes to grant high level abilities and remain balanced. This, of course, could easily be...
- Sat Oct 17, 2009 1:37 pm
- Forum: In My Humble Opinion...
- Topic: short version of Mage the Ascension?
- Replies: 64
- Views: 16522
- Wed Oct 07, 2009 11:14 am
- Forum: In My Humble Opinion...
- Topic: aWoD: Continued
- Replies: 1558
- Views: 206571
- Wed Oct 07, 2009 7:03 am
- Forum: In My Humble Opinion...
- Topic: aWoD: Continued
- Replies: 1558
- Views: 206571
1. Their really weird form of ancestor acknowledgment is essentially Conucianist. 2. They are a Tong. 3. Their cover is that they are pursuing investment and the arts, which is what a proper Confucian bureaucrat should be doing with his retirement. I don't want to push the issue so this will be my ...
- Wed Oct 07, 2009 3:44 am
- Forum: In My Humble Opinion...
- Topic: aWoD: Continued
- Replies: 1558
- Views: 206571
- Tue Sep 29, 2009 2:31 am
- Forum: In My Humble Opinion...
- Topic: Realistic Magic in RPG's
- Replies: 111
- Views: 18306
The contrasting situation would be a world in which magic is completely random and uncontrollable. The same exact incantations and gestures would produce different and unpredictable results every time, even if all other conditions were as identical as possible (ambient mana, presence or absence of ...
- Sun Sep 27, 2009 11:05 am
- Forum: MPSIMS
- Topic: Hip Music for you Oh-So-Hip Gaming Den Gamers
- Replies: 283
- Views: 80771
I don't know if this is what you're looking for but here is some of the more obscure music that I enjoy. Dan Deacon* http://www.myspace.com/dandeacon Edward Sharpe and the magnetic zeroes http://www.cbs.com/late_night/late_show/video/?vs=Live%20on%20Letterman Alias featuring Yoni Wolf of WHY? http:/...
- Tue Sep 22, 2009 11:12 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
This thread can't be saved. No one wants to work twords my design goal because they think it makes the game less fun. That's ok, the shit storm was fun to watch. I don´t think your design goals are even possible to implement outside a boardgame environment. In a roleplaying game with open ended act...
- Tue Sep 22, 2009 10:01 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
Well in posting that here I am not introducing my design goals cause this isn't my thread. Just stating that the original purpose of this thread being started was balancing 3.x. Whatever goals Anguirus outlined should be the design goals used for this thread. This thread can't be saved. No one want...
- Wed Sep 16, 2009 1:53 pm
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
- Tue Sep 15, 2009 10:19 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
And that leads to those new and improved abilities being spammed, which you don't want. You say you want your martial characters to have new / better powers in the second encounter of the day. Fine. I think that is bad design but I'm willing to discuss it. But then you say you don't want them to on...
- Tue Sep 15, 2009 9:38 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
Winds of Change is one method, setting up super moves is another. Your charge-meter idea doesn't, unless you manage to find the sweet spot where the tradeoff is balanced - in which case there is no smart play left. In other words: don't do it. There are better ways to get to where you want to go. W...
- Tue Sep 15, 2009 7:07 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
That turns it into a calculated gamble. In a DnD that doesn't work because everything drops fast. In 4th it might work, seeing as you could be reasonably certain to actually get your good ability. Of course you are now stuck with fighters never using their lesser powers. I'm trying to strike a bala...
- Mon Sep 14, 2009 1:35 pm
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
Use it or lose it. Unless you are certain to deal with the current encounter (or even turn) just fine without your points you would be nuts not to use it right away. Why would you need to encourage novaing? If you can nova it is generally a smart plan. Overkill is of course bad, but killing the ene...
- Mon Sep 14, 2009 1:05 pm
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
NJ and RC adjust their games based on who is at the table/in the game. PL and Roy don't like it. No. There was an argument on this thread about whether you should create mechanics to enforce characters sucking for large portions of adventures. Then someone got all preachy and up their own asshole a...
- Sun Sep 13, 2009 10:10 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
- Sun Sep 13, 2009 9:04 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
- Sun Sep 13, 2009 12:48 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
1.) I have no idea why anyone here believes that I intend on DMing this system and not playing it myself. I would much rather play in it than DM it and I never said or implied anything to the contrary. 2.) The reason that fun being subjective is important here is that it means that this project is o...
- Sat Sep 12, 2009 2:41 pm
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
- Sat Sep 12, 2009 2:02 pm
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
So... upon having it pointed out that your plan involves inflicting many hours worth of bellow the par characters on players, in large hour sized lumps... You accept that and move ahead without reconsidering? Well, I guess as long as you the designer don't have that inflicted upon you then you don'...
- Sat Sep 12, 2009 10:04 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964
- Sat Sep 12, 2009 9:34 am
- Forum: In My Humble Opinion...
- Topic: Balancing 3.x
- Replies: 210
- Views: 25964