Search found 1216 matches
- Sun Feb 02, 2020 8:57 pm
- Forum: In My Humble Opinion...
- Topic: Simple Questions that can "defeat" RPG systems
- Replies: 21
- Views: 6090
I'm writing a grant proposal this week, so all of a studden this question is of interest to me :). In mechanics, or in fluff? Lots of games (Warhammer FRP, for example) have scholars writing stuff that is channeled from demons, but few have any rules (WFRP might have a ritual to do this written up s...
- Fri Jan 31, 2020 2:47 am
- Forum: In My Humble Opinion...
- Topic: OSSR - Frost & Fur: The Explorer's Guide to the Frozen Lands
- Replies: 47
- Views: 17609
Glad you're okay, man.
I remember liking https://www.amazon.com/Vikings-Campaign ... 1560761288 when I was a youngin'. If you're bored, you might check if the rune rules are similar (they sound similar in that the runes aren't very good.)
I remember liking https://www.amazon.com/Vikings-Campaign ... 1560761288 when I was a youngin'. If you're bored, you might check if the rune rules are similar (they sound similar in that the runes aren't very good.)
- Thu Jan 30, 2020 2:14 am
- Forum: In My Humble Opinion...
- Topic: Role-differentiation for low-level mundanes
- Replies: 36
- Views: 11921
- Thu Jan 30, 2020 12:18 am
- Forum: In My Humble Opinion...
- Topic: Role-differentiation for low-level mundanes
- Replies: 36
- Views: 11921
Monks are magic knights - they don't need to be smarter, mightier or sneakier than you are, because they are wrapped in a shield of blue ki energy, or whatever. You can give them whatever mundane abilities you want, if their magic is not as good as the other cloth-wearer. Let me develop the thesis a...
- Wed Jan 29, 2020 6:02 am
- Forum: In My Humble Opinion...
- Topic: Role-differentiation for low-level mundanes
- Replies: 36
- Views: 11921
- Wed Jan 29, 2020 5:21 am
- Forum: In My Humble Opinion...
- Topic: Role-differentiation for low-level mundanes
- Replies: 36
- Views: 11921
Role-differentiation for low-level mundanes
import Assume_were_playing_some_flavor_of_D&D import DrPraetorsMindCaulk with that of the way, you have an issue with role differentiation for fighters and thieves. Since magic can do whatever , and is part of what makes the setting fantastic, and because magicians also have thumbs, you're well-...
- Wed Jan 29, 2020 12:48 am
- Forum: In My Humble Opinion...
- Topic: OSSR: Frostburn
- Replies: 125
- Views: 34609
- Tue Jan 28, 2020 5:13 am
- Forum: In My Humble Opinion...
- Topic: OSSR: Frostburn
- Replies: 125
- Views: 34609
I'm old enough to remember when 3rd edition was supposed to fail because of grognard complaints. 3rd edition overcame these problems by actually being good . 5th edition is basically an inferior reboot of 3rd edition - but this was not a commercially successful move (I'm told that Stranger Things ha...
- Tue Jan 28, 2020 2:57 am
- Forum: In My Humble Opinion...
- Topic: OSSR: Frostburn
- Replies: 125
- Views: 34609
Shadowrun added Adepts and Aspected Magicians and Technomancers and some of those caught on and some of those didn't. This is an example that shows my first point - newer editions of Shadowrun need Adepts, Aspect Magicians and Possession Traditions in the basic book . As a game develops through edi...
- Sun Jan 26, 2020 8:05 pm
- Forum: In My Humble Opinion...
- Topic: OSSR: Frostburn
- Replies: 125
- Views: 34609
If you're doing a new edition of basically 3rd edition (ala 5th edition), you no longer have that excuse The process of designing new and interesting games is a type of research project. If you know how all the pieces will interact before you've put them together, the game is either simple and bori...
- Sun Jan 26, 2020 2:27 pm
- Forum: In My Humble Opinion...
- Topic: OSSR: Frostburn
- Replies: 125
- Views: 34609
Further, what you think the game needs when you're designing it and what you find out about what the game needs after a few years of people playing the thing are going to be pretty different. If you're doing a new edition of basically 3rd edition (ala 5th edition), you no longer have that excuse, a...
- Sun Jan 26, 2020 1:39 am
- Forum: In My Humble Opinion...
- Topic: OSSR: Frostburn
- Replies: 125
- Views: 34609
I think adding new base classes is probably a mistake. You're going to be adding new content for various base classes across expansion books, so new base classes are basically wasted space. EDIT: because they will get progressively smaller in the pants vs. the basic classes in the base book as more ...
- Thu Jan 23, 2020 11:32 am
- Forum: In My Humble Opinion...
- Topic: Another freelancer speaking out against Catalyst Game Labs
- Replies: 65
- Views: 19843
- Tue Jan 21, 2020 11:43 pm
- Forum: In My Humble Opinion...
- Topic: OSSR - Frost & Fur: The Explorer's Guide to the Frozen Lands
- Replies: 47
- Views: 17609
- Tue Jan 21, 2020 6:29 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 972229
So you're saying no skills should scale much with level? With quibbling at the margins (leadership, for example, or general fightiness), yes. In a level-based system, you get whole new tiers of power, and at those higher tiers, skills don't scale, they expire . Efforts to maintain the relevance of ...
- Tue Jan 21, 2020 5:03 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 972229
you don't want your knowledge or social skills to \[scale hard with level\], because then you can't have low-level sages and aristocrats. That's true! you want things like Athletics and Acrobatics to scale hard with your level so you can jump hard and climb good, That's wrong! While I don't want to...
- Tue Jan 21, 2020 2:53 am
- Forum: In My Humble Opinion...
- Topic: OSSR: Frostburn
- Replies: 125
- Views: 34609
In the spirit of freedom and MLK day, I'm going to conjure an old canard, and disagree that open multi-classing is impossible . It's impossible to balance perfectly, but no-one needs that, you just need better balance than a 13th level ranger getting camouflage while the 13th level wizard gets force...
- Sun Jan 19, 2020 12:33 am
- Forum: In My Humble Opinion...
- Topic: The viability of a Castlevania TRPG?
- Replies: 110
- Views: 29166
- Sat Jan 18, 2020 2:19 pm
- Forum: In My Humble Opinion...
- Topic: Favorite Official Campaign Setting?
- Replies: 34
- Views: 9322
- Mon Jan 06, 2020 3:05 am
- Forum: In My Humble Opinion...
- Topic: Designing a Pokemon TTRPG
- Replies: 142
- Views: 21010
Frank is rather negative, but a multiplayer version of the pokemon videogam is basically a nonstarter. There's not enough there to sustain a party of characters, unless people play pokemon , and the trainer is an NPC. So if you're serious about doing a pokemon RPG, you need to watch at least detecti...
- Sat Jan 04, 2020 10:33 pm
- Forum: In My Humble Opinion...
- Topic: Domain Rules
- Replies: 429
- Views: 60959
- Sat Jan 04, 2020 10:32 pm
- Forum: In My Humble Opinion...
- Topic: Designing a Pokemon TTRPG
- Replies: 142
- Views: 21010
- Sat Jan 04, 2020 4:07 am
- Forum: In My Humble Opinion...
- Topic: D&D Question about Good Gods
- Replies: 26
- Views: 3666
You could also posit that when good and evil armies fight the gods are duking out on their respective plane somewhere as well. It is easy to explain why Heironious is not personally smiting people with lightning bolts, he is fighting Hextor while the Good Shinytown Kingdom armies are locked in comb...
- Wed Jan 01, 2020 7:32 pm
- Forum: In My Humble Opinion...
- Topic: Dumbest Official Take on Alignment?
- Replies: 43
- Views: 7380
- Tue Dec 31, 2019 9:41 pm
- Forum: In My Humble Opinion...
- Topic: Dumbest Official Take on Alignment?
- Replies: 43
- Views: 7380
The Tao that can be written is certainly not the true Tao in this case. Souran is wrong, however - there are many relevant degrees of distinction, and the more you namecheck-and-screw-up real world ethical or religious positions, the worse you've done. You might argue that all alignment systems are ...