Search found 98 matches
- Mon Aug 30, 2010 10:04 am
- Forum: In My Humble Opinion...
- Topic: Should non-magical encounter powers exist?
- Replies: 14
- Views: 1929
I think non-magical encounter powers make more sense that magical ones. I mean, if you use a feint or backflip or something an enemy is going to be prepared for it next time, but I see you reason why I get one Fireball and not two per set of enemies. But with encounter powers there is never a "...
- Sat Aug 21, 2010 11:04 pm
- Forum: In My Humble Opinion...
- Topic: Two things I hate about wands
- Replies: 30
- Views: 4604
- Sun Aug 01, 2010 12:49 pm
- Forum: In My Humble Opinion...
- Topic: The End of 4e D&D.
- Replies: 1061
- Views: 177862
- Fri Jul 16, 2010 10:49 pm
- Forum: In My Humble Opinion...
- Topic: The End of 4e D&D.
- Replies: 1061
- Views: 177862
- Tue Jul 13, 2010 8:22 pm
- Forum: In My Humble Opinion...
- Topic: So how come no comments on the new Magic Missile?
- Replies: 35
- Views: 5243
Was Magic Missile ever worth the space it took to write it in? I imagine that with the low hit point inflation in 2nd Edition it'd be useful for the first 9 or so levels when you would need something to take out an enemy at long range when weapons wouldn't do. In 2ed MM was very useful for that rul...
- Wed Jun 30, 2010 9:37 pm
- Forum: In My Humble Opinion...
- Topic: The End of 4e D&D.
- Replies: 1061
- Views: 177862
- Sun Jun 20, 2010 1:15 pm
- Forum: In My Humble Opinion...
- Topic: Core Principles: Your extra weakness /= extra power.
- Replies: 53
- Views: 11421
I like systems where the flaws give you something only when they are actually flaw, the best example I can think of is FATE. In FATe you technically don't have flaws, you have Traits and while you can have traits that are fully positive or negative it is more interesting to have some that can be use...
- Mon Feb 22, 2010 12:04 am
- Forum: In My Humble Opinion...
- Topic: LotR gets filtered from D&D more with each edition.
- Replies: 265
- Views: 59953
everything in this argument depend on the setting and this make the whole discussion more pointless than the average internet discussion. in some campaign an ogre, an illithid and a fiendish half-dragon(black) could walk into a tavern without a single brow being raised, in another a standard gnome ...
- Sun Feb 21, 2010 10:37 pm
- Forum: In My Humble Opinion...
- Topic: LotR gets filtered from D&D more with each edition.
- Replies: 265
- Views: 59953
Well, it still depends on the setting. everything in this argument depend on the setting and this make the whole discussion more pointless than the average internet discussion. in some campaign an ogre, an illithid and a fiendish half-dragon(black) could walk into a tavern without a single brow bei...
- Tue Feb 16, 2010 9:20 pm
- Forum: In My Humble Opinion...
- Topic: [4e] Those lying liars.
- Replies: 236
- Views: 52009
- Mon Jan 11, 2010 10:57 pm
- Forum: In My Humble Opinion...
- Topic: Bullshit monsters, and using them in games
- Replies: 47
- Views: 8334
- Sun Jan 10, 2010 10:15 pm
- Forum: In My Humble Opinion...
- Topic: Bullshit monsters, and using them in games
- Replies: 47
- Views: 8334
I've always found the idea of tying knowledge skill DCs to CR to be insane. People know more about the big nasty animals and plants. Very few people can tell the difference between a sycamore and an elm, but lots of people can identify poison oak. And frickin everyone knows what a tiger is. The big...
- Sun Jan 10, 2010 3:58 pm
- Forum: In My Humble Opinion...
- Topic: Bullshit monsters, and using them in games
- Replies: 47
- Views: 8334
But JE, that means people don't know they're being attacked by an dragon when an ancient red blows fire over their village. You don't need knowledge skills to know that a big flying lizard just set a bunch of stuff on fire. They just don't know if it was an ancient red, or a hellfire wyrm, or a hal...
- Sun Jan 10, 2010 3:14 pm
- Forum: In My Humble Opinion...
- Topic: 4e failed design goals
- Replies: 234
- Views: 35549
This is basically the consequence of any gold valued magic item system, where you can simply trade one item for another. Regardless of how you assign value to items, at some point, there's going to be a winner's tier of items that come to the top. Gold isn't the important fact here. It's resource m...
- Fri Nov 27, 2009 10:49 pm
- Forum: In My Humble Opinion...
- Topic: 5th edition D&D
- Replies: 45
- Views: 13815
- Mon Oct 12, 2009 2:41 pm
- Forum: In My Humble Opinion...
- Topic: 4E: Why are people so hung up over the Dumbass Melee Fighter
- Replies: 189
- Views: 31155
- Mon Oct 12, 2009 9:32 am
- Forum: In My Humble Opinion...
- Topic: 4E: Why are people so hung up over the Dumbass Melee Fighter
- Replies: 189
- Views: 31155
- Mon Oct 12, 2009 8:19 am
- Forum: In My Humble Opinion...
- Topic: 4E: Why are people so hung up over the Dumbass Melee Fighter
- Replies: 189
- Views: 31155
In 4e you can't gt by without enhancement bonuses. Enemy NPCs can, because their weapons become magical whenever they pick them up. But no such luck for PCs. If they don't constantly trade up weaponry they die. 4E would have been a whole lot better if it just handed out that automatic bonus to PCs ...
- Fri Oct 09, 2009 6:46 am
- Forum: In My Humble Opinion...
- Topic: How would you redo spells in D&D?
- Replies: 27
- Views: 5659
Ars magica system is made of five techniques (verbs, like create, change, destroy, etc, only in latin) and 10 forms (nouns, like earth, air, human, animal, etc, still in latin) each of them have a numeric value ranging from 0 to whatever you can pay for, a spell combine two of these to create an eff...
- Tue Oct 06, 2009 7:40 am
- Forum: In My Humble Opinion...
- Topic: Realistic Magic in RPG's
- Replies: 111
- Views: 17828
But if you're writing a system, you want to actually try to balance stuff, otherwise there's no point to writing the RPG in the first place if it doens't even work. A RPG system don't have to be balanced to works (e.g. Ars Magica). The problem is when a system is meant to be balanced but in reality...
- Thu Oct 01, 2009 1:19 pm
- Forum: In My Humble Opinion...
- Topic: Realistic Magic in RPG's
- Replies: 111
- Views: 17828
first; are you saying that the only interesting use for magic would be to kill things? No he is saying its easier in an quasi-realistic system mmmh, no If you can't use magic on living creatures at all Ice9, then you really can't do much of anything interesting with magic. ... Similarly if you decl...
- Thu Oct 01, 2009 11:43 am
- Forum: In My Humble Opinion...
- Topic: Realistic Magic in RPG's
- Replies: 111
- Views: 17828
If you can't use magic on living creatures at all Ice9, then you really can't do much of anything interesting with magic. I grant that in the long run that may be balanced, but it also kind of defeats the point of having magic in the game. Similarly if you declare that hitting a moving target with ...
- Thu Oct 01, 2009 7:52 am
- Forum: In My Humble Opinion...
- Topic: Realistic Magic in RPG's
- Replies: 111
- Views: 17828
What is more important in the difficulty, power or precision? It sounds precision may be the more difficult. I think they should be two separate stats. I like the idea that you can have a mountain shattering wizard with no precision at all or a very fine manipulator but that can't handle anything m...
- Thu Oct 01, 2009 6:51 am
- Forum: In My Humble Opinion...
- Topic: Realistic Magic in RPG's
- Replies: 111
- Views: 17828
1) Mechanical Changes: Causing a door to open, or a crossbow to fire. Telekinesis is in this category, but generally uses a lot of power. This is enough. I suggest remote neck snapping. It's both low power and low precision. Much lower precision than firing a crossbow. And roughly the same amount o...
- Wed Sep 30, 2009 6:44 am
- Forum: In My Humble Opinion...
- Topic: Realistic Magic in RPG's
- Replies: 111
- Views: 17828
Look at it this way: How do you explain charm person realistically? Realistically charm person involves being able to induce current in someone's brain from a distance (repeatedly over the duration of the spell, even while they move) in order to change their opinions. And if you can do that you can...