Search found 2566 matches
- Fri Jan 08, 2010 7:22 pm
- Forum: In My Humble Opinion...
- Topic: Wealth By Level
- Replies: 156
- Views: 51621
Did you guys ever look at having Attuned magic items mostly -break- when their bearer dies? Some kind of difficult save for each item such that you don't get the huge pile of miscellaneous / redundant items as you roll through levels? This method would introduce a massive amount of uncertainty into...
- Thu Jan 07, 2010 11:45 pm
- Forum: In My Humble Opinion...
- Topic: Wealth By Level
- Replies: 156
- Views: 51621
Unfortunately... that seriously is the only way . The primary failings of 3e WBL are: [*] Items have costs that are totally fucked up. (unfixed). [*] The projections of how many items people are supposed to have are bad. (unfixed).[/list] Those last two are still serious problems, and the only way ...
- Wed Jan 06, 2010 12:38 am
- Forum: In My Humble Opinion...
- Topic: Level Appropriate
- Replies: 82
- Views: 17514
- Tue Jan 05, 2010 1:07 am
- Forum: In My Humble Opinion...
- Topic: [3.5] What are the reasons to disallow tiny/dim wildshape?
- Replies: 32
- Views: 5438
Wow, and they seriously printed that ability and those templates and never put the two together? Its lucky for them people like you are here to work out the kinks in their system for them. Otherwise they might have to do something difficult like balance it themselves. Regarding the earlier question ...
- Tue Jan 05, 2010 12:49 am
- Forum: In My Humble Opinion...
- Topic: Level Appropriate
- Replies: 82
- Views: 17514
In my own experience watching Tome Samurai, Tome Barbarians, PHB wizards with Tome PrCs; Tome Monks, PHB Druids and Tome Assassins; the Tome Fighter is on par. Well you just listed only the most powerful classes in the game there, the classes which most people agree need some toning down. So maybe ...
- Mon Jan 04, 2010 11:32 pm
- Forum: In My Humble Opinion...
- Topic: [3.5] What are the reasons to disallow tiny/dim wildshape?
- Replies: 32
- Views: 5438
- Mon Jan 04, 2010 7:02 pm
- Forum: In My Humble Opinion...
- Topic: Logical Fallacies for RPGs
- Replies: 70
- Views: 21571
Nothing would change if there was some statement of 'gnomes make most of the steampunky things you see' repeated two or three times in the PHB or setting books. It'd be no different than the whinging of dwarves making exquisite sets of armor or elves making pretty pretty bows and arrows. Gnomes wou...
- Mon Jan 04, 2010 6:35 pm
- Forum: In My Humble Opinion...
- Topic: [3.5] What are the reasons to disallow tiny/dim wildshape?
- Replies: 32
- Views: 5438
- Sun Jan 03, 2010 10:25 pm
- Forum: In My Humble Opinion...
- Topic: [3.5] What are the reasons to disallow tiny/dim wildshape?
- Replies: 32
- Views: 5438
- Sun Jan 03, 2010 8:58 pm
- Forum: In My Humble Opinion...
- Topic: Level Appropriate
- Replies: 82
- Views: 17514
So far, the facts that no-one seems to be disputing are: Save DC's for most effects should start around 14-15 and increase by 1 per level to be in line with existing powers. A/C should start between 15-20 and increases by around 2 per level. To hit bonus increases faster than Armour Class. Spell eff...
- Sun Jan 03, 2010 7:24 pm
- Forum: In My Humble Opinion...
- Topic: Logical Fallacies for RPGs
- Replies: 70
- Views: 21571
Okay. I will admit I hadn't read the PrC examples you gave. They are pretty much the exact Steampunk thing I was referring to. They have given Gnomes steampunk magi-tech options that are cool and flavourful. However, the point raised by Frank was that Gnomes are more popular as characters than Dwarv...
- Sun Jan 03, 2010 4:17 am
- Forum: In My Humble Opinion...
- Topic: [3.5] What are the reasons to disallow tiny/dim wildshape?
- Replies: 32
- Views: 5438
- Sun Jan 03, 2010 4:01 am
- Forum: In My Humble Opinion...
- Topic: Logical Fallacies for RPGs
- Replies: 70
- Views: 21571
When your own sourcebook has start out by pointing out your nothing like these other guys you know you have a problem. Okay, but that has nothing to do with the fact that Forgotten Realms actually does have steampunk gnomes running around in ridiculous machines. Looking on here: http://forgottenrea...
- Sat Jan 02, 2010 6:16 pm
- Forum: In My Humble Opinion...
- Topic: Logical Fallacies for RPGs
- Replies: 70
- Views: 21571
They work in Forgotten Realms (even getting their own PrC)] That doesn't mean anything. They got their own sourcebook in 2nd edition and they still ended up being poorly defined. I mean the first page of their own sourcebook was all about how they weren't dwarves, alright? . When your own sourceboo...
- Sat Jan 02, 2010 5:28 pm
- Forum: In My Humble Opinion...
- Topic: Logical Fallacies for RPGs
- Replies: 70
- Views: 21571
Simply rolling back Gnomes to one of the popular versions (Cogspyn or David), from the scattershot incoherence of the 3e and wholly incompatible 3.5 versions, would have restored Gnomes to their place in the world - one where they are more popular than Dwarves. I would argue that the popularity of ...
- Sat Jan 02, 2010 2:39 pm
- Forum: In My Humble Opinion...
- Topic: Level Appropriate
- Replies: 82
- Views: 17514
Re: Level Appropriate
For damage you have to look at the enemies of that level and determine how much is required to one round an enemy of the same level... because they can probably do the same to you, and will eventually if given a turn. Two rounds might be acceptable but is very risky, you will probably die in any an...
- Sat Jan 02, 2010 1:06 pm
- Forum: In My Humble Opinion...
- Topic: Logical Fallacies for RPGs
- Replies: 70
- Views: 21571
- Fri Jan 01, 2010 9:47 am
- Forum: In My Humble Opinion...
- Topic: Logical Fallacies for RPGs
- Replies: 70
- Views: 21571
Virgileso, big breasts alone do not a hottie make. Also, Tzor, it doesn't really matter what the description says, people take away the image presented in the pictures. And the pics provided sure do make it seem like 4e Tiefling = Draenei. If you have some 4e pics of Tieflings that don't look like D...
- Fri Jan 01, 2010 9:34 am
- Forum: In My Humble Opinion...
- Topic: Level Appropriate
- Replies: 82
- Views: 17514
Again, you pick some arbitrary benchmark and derive everything from there. An obvious choice is the CR system, but the CR system is pretty bad, so Roy's suggestion of looking at the spell list and balancing everything around that is solid. All that matters is consistency within your frame of refere...
- Thu Dec 31, 2009 10:14 pm
- Forum: In My Humble Opinion...
- Topic: Level Appropriate
- Replies: 82
- Views: 17514
Level Appropriate
Okay, so theres a lot of talk on these forums about level-appropriate abilities, enemies, items, effects and pretty much anything else relating to D&D. However, for a DM fairly new to 3.5 is there any kind of reference showing what is considered level appropriate at the various levels? Say, at l...
- Thu Dec 31, 2009 6:06 pm
- Forum: In My Humble Opinion...
- Topic: Elite Array Sucks
- Replies: 67
- Views: 23929
- Thu Dec 31, 2009 6:01 pm
- Forum: In My Humble Opinion...
- Topic: Is a buff and subsequent buffed actions level appropriate?
- Replies: 22
- Views: 3950
Yeah, for that to work, you absolutely need to be on a per level workday where PCs can't just recharge whenever they want to. PC's can pretty much always recharge whenever they want to, its just a matter of what they sacrifice to do it. I mean, run away / teleport away / jump up a rope trick is alm...
- Thu Dec 31, 2009 8:09 am
- Forum: In My Humble Opinion...
- Topic: Is a buff and subsequent buffed actions level appropriate?
- Replies: 22
- Views: 3950
Judging Eagle has hit this on the head. If the buffs are balanced using the action economy to be as effective as using your action to attack, then if you can somehow buff before the battle its like taking extra free actions at the start of the fight . So the party can defeat level innapropriate chal...
- Thu Dec 31, 2009 12:46 am
- Forum: In My Humble Opinion...
- Topic: It's hard to make a good Black and White morality setting.
- Replies: 94
- Views: 14907
- Wed Dec 30, 2009 7:30 pm
- Forum: In My Humble Opinion...
- Topic: Elite Array Sucks
- Replies: 67
- Views: 23929
Interesting fact: go ahead and look at the four stat lines I rolled up and recorded. If each player was required to simply submit their first roll, the average stat would have been 12.04 - almost precisely average for rolling 4d6 and keeping the best 3. However, since the worst set is also allowed ...