Search found 2566 matches
- Wed Dec 30, 2009 7:25 pm
- Forum: In My Humble Opinion...
- Topic: It's hard to make a good Black and White morality setting.
- Replies: 94
- Views: 14911
It's just that we don't ever see stormtroopers portrayed doing nonevil things and we don't dwell on how many lives Luke destroyed when he blew up the Death Star, even though that totally could have been a difficult choice. So if you're using that definition of black and white, which specifically ci...
- Tue Dec 29, 2009 12:14 am
- Forum: In My Humble Opinion...
- Topic: It's hard to make a good Black and White morality setting.
- Replies: 94
- Views: 14911
- Sun Dec 27, 2009 9:48 pm
- Forum: In My Humble Opinion...
- Topic: It's hard to make a good Black and White morality setting.
- Replies: 94
- Views: 14911
- Thu Dec 24, 2009 6:18 pm
- Forum: In My Humble Opinion...
- Topic: Gaming Den Inspired Fighter Rant
- Replies: 9
- Views: 1679
Forge Lore is basically Craft Magic Arms and Armor with a level + 3 caster level. It's great for enhancement bonuses on your stuff if you're using wealth and item creation, but you can't actually pick up magic item abilities with it. For that, you need someone to supply the spells. Hmmm, never real...
- Thu Dec 24, 2009 5:41 pm
- Forum: In My Humble Opinion...
- Topic: Gaming Den Inspired Fighter Rant
- Replies: 9
- Views: 1679
Whilst i agree with the content of the rant, it seems to consist of arguments that have mainly been hashed out already in the Den. What needs to happen is the people who are making these arguments need to propose some actual mechanics for fixing things. Preferably after taking a long, hard look at w...
- Tue Dec 22, 2009 7:22 pm
- Forum: In My Humble Opinion...
- Topic: Pick a damn outcome for your battles.
- Replies: 54
- Views: 11036
- Tue Dec 22, 2009 7:06 pm
- Forum: In My Humble Opinion...
- Topic: Anyone with both some AD&D 2E and wiki experience?
- Replies: 11
- Views: 1808
- Tue Dec 22, 2009 7:02 pm
- Forum: In My Humble Opinion...
- Topic: Magic: the Gathering: the RPG
- Replies: 47
- Views: 7571
Currently this sounds a bit like a re-skin of DnD with Mana = Level. Is this the way you want it to go, with the players doing basically DnD-ish things (wandering around a fantasy world solving problems mainly through fighting and gaining power) and gaining basically DnD-ish abilities (Mainly combat...
- Tue Dec 22, 2009 6:52 pm
- Forum: In My Humble Opinion...
- Topic: BEMCI D&D: Little point in being a Fighter
- Replies: 57
- Views: 10069
It doesn't matter who finally opens it. What matters is who tries to. What if your rogue isn't there? You don't make the roge able to pick locks, so that nobody else can try. You make the rogue able to pick locks, so that if everyone else would fail, there is a plan B. Otherwise you would be saying...
- Mon Dec 21, 2009 10:01 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: D&D 2nd edition.
- Replies: 106
- Views: 41530
- Mon Dec 21, 2009 9:30 pm
- Forum: In My Humble Opinion...
- Topic: Magic: the Gathering: the RPG
- Replies: 47
- Views: 7571
- Mon Dec 21, 2009 9:14 pm
- Forum: In My Humble Opinion...
- Topic: Pokemon RPGs and the problem of types
- Replies: 13
- Views: 2246
Now, writing an RPG gives us the opportunity to make that STAB bonus worth it. Or give each type their own goodies. That would make it worthwhile to have Lapras instead of Starmie. Are you still planning to base this off HERO or have you moved onto making your own system? Personally I'm unsure if H...
- Sun Dec 20, 2009 10:13 pm
- Forum: In My Humble Opinion...
- Topic: I think 4e almost got multiclassing right.
- Replies: 11
- Views: 2230
- Sun Dec 20, 2009 10:10 pm
- Forum: In My Humble Opinion...
- Topic: Pokemon RPGs and the problem of types
- Replies: 13
- Views: 2246
If you can use out-of-type attacks, why would electric master sit out instead of switching to his less powerful psychic move set? Also, in any RPS system having only 1 option available to you is suicide sooner or later. I don't know anyone who played a pokemon game and only collected one type of pok...
- Sun Dec 20, 2009 9:44 pm
- Forum: In My Humble Opinion...
- Topic: 2E THAC0 amusements
- Replies: 7
- Views: 1703
- Sun Dec 20, 2009 6:24 pm
- Forum: In My Humble Opinion...
- Topic: Magic: the Gathering: the RPG
- Replies: 47
- Views: 7571
- Sun Dec 20, 2009 4:30 pm
- Forum: In My Humble Opinion...
- Topic: Magic: the Gathering: the RPG
- Replies: 47
- Views: 7571
I always thought MTG's colour breakdown for spells was a lot more flavourful than DnD's Schools. They have a nice mix of effects, a lot of mythic resonance and a nice rivalry/ally system. If i was going to re-write DnD's spell system so that wizards couldn't do any effect the designers could think o...
- Sun Dec 20, 2009 2:32 pm
- Forum: In My Humble Opinion...
- Topic: I think 4e almost got multiclassing right.
- Replies: 11
- Views: 2230
Suppose that every class gets five class features on top of their prayers/spells/exploits/whatevers. In converting this to 3e logistics, classes might look like the following. Presumably, all these abilities are useful from level 1 to level 20, and they are (again, presumably) roughly equal in powe...
- Sat Dec 19, 2009 10:52 pm
- Forum: In My Humble Opinion...
- Topic: I think 4e almost got multiclassing right.
- Replies: 11
- Views: 2230
Re: I think 4e almost got multiclassing right.
But then they managed to screw it up at the last minute. In theory, the 4e multiclassing system should work, and I think it had the potential to work well. Suppose that every class gets five class features on top of their prayers/spells/exploits/whatevers. In converting this to 3e logistics, classe...
- Sat Dec 19, 2009 10:39 pm
- Forum: In My Humble Opinion...
- Topic: BEMCI D&D: Little point in being a Fighter
- Replies: 57
- Views: 10069
While in terms of game design having a functionally worse character is bad, it often times might not matter depending on the person or the group. ... people have been playing them for years despite the evidence of this and it at times work . This happens to the point where fans will angrily reject ...
- Sat Dec 19, 2009 10:10 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: D&D 2nd edition.
- Replies: 106
- Views: 41530
- Sat Dec 19, 2009 9:37 pm
- Forum: In My Humble Opinion...
- Topic: Pick a damn outcome for your battles.
- Replies: 54
- Views: 11036
- Fri Dec 18, 2009 9:29 pm
- Forum: In My Humble Opinion...
- Topic: Thoughts on "Test of Spite [3.5.3]"
- Replies: 14
- Views: 4197
You don't automatically get the actions, it's a cap on how many you can get. There are many ways to access more actions than that via magic, psionics, or minions, all of which wreck arena fights. So, the max number of actions is capped at a more manageable number. So no Octopus Druid 8 full action ...
- Fri Dec 18, 2009 9:23 pm
- Forum: In My Humble Opinion...
- Topic: Pick a damn outcome for your battles.
- Replies: 54
- Views: 11036
I don't like the idea of unlimited resurrection. That is where you get into rezz survival and loss of CON. I actually quite liked the 2nd Ed. Resurrection Survival chance, particularly the way it went down as you got resurrected. It added a real tension to dying, it was high enough that you usually...
- Tue Dec 15, 2009 11:37 pm
- Forum: In My Humble Opinion...
- Topic: Make Fighter PrCs Essential
- Replies: 94
- Views: 13413