Search found 2566 matches
- Mon Sep 21, 2009 7:41 am
- Forum: In My Humble Opinion...
- Topic: Eclipse Phase Review.
- Replies: 218
- Views: 87495
I would entirly disagree with you, and would easily be able to within the rules in the book come up with the a character that is not crippled for taking melee weapons Well Taleran, if you actually explained this character and the choices you can make to have a melee character be competent against g...
- Tue Sep 01, 2009 7:02 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: 3E NPC/Monster creation
- Replies: 70
- Views: 12207
- Tue Sep 01, 2009 6:02 pm
- Forum: In My Humble Opinion...
- Topic: New approach to summonering limits
- Replies: 5
- Views: 1327
Well allowing any creature from any book caused some of the problems with Polymorph, and makes balancing into a herculean task, so I'd say keeping some kind of table would be the only sane suggestion. ChaosLacky, I'd say check the existing list for potential problems as all the creatures on it were ...
- Mon Aug 31, 2009 2:05 pm
- Forum: In My Humble Opinion...
- Topic: New approach to summonering limits
- Replies: 5
- Views: 1327
- Sun Aug 30, 2009 8:50 am
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 109805
- Sat Aug 29, 2009 8:20 am
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: 3E NPC/Monster creation
- Replies: 70
- Views: 12207
Honestly, forget about making NPCs real wizards, we want to make them close to what a wizard does, so they feel wizardly, but we don't want to actually ever use the wizard class. That's just a big massive can of worms which we should avoid at all costs. That seems like a bad idea to me. If your par...
- Thu Aug 27, 2009 5:36 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: 3E NPC/Monster creation
- Replies: 70
- Views: 12207
Something that just occurred to me is that by basing monster HD = CR we are effectively saying that average character damage increases by about 4 points per level, as a CR1 monster has around 4hp and a CR10 monster has around 40hp and they should each take an appropriate level character the same amo...
- Thu Aug 27, 2009 10:24 am
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 109805
4) On a per-book basis they cannot claim millions of sales. If they conflate all their sales, they can, but most of the individual lines only claim sales in the hundreds of thousands, not millions. Therefore, if you claim you've sold millions of rulebooks, but have to amend that to hundreds of thou...
- Wed Aug 26, 2009 8:09 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: 3E NPC/Monster creation
- Replies: 70
- Views: 12207
- Tue Aug 25, 2009 8:21 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: Skill Challenges
- Replies: 267
- Views: 63990
Greg Arneston... classic. Claiming to be an authority on the minutiae of early DnD rules whilst being incapable of remembering the authors name. However, is the idea that skill challenges could be more complex necessarily unworkable? Apart from the foot-in-mouth moment, he does have a point that com...
- Sun Aug 23, 2009 7:29 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: Skill Challenges
- Replies: 267
- Views: 63990
There's just no real point to skill challenges beyond mindlessly tossing dice. You pick the applicable skill with the best bonus and you roll it. Seriously that's the only strategy to it. It's not about roleplaying or tactics. A skill challenge is just a very simple algorithm where you run from bes...
- Fri Aug 21, 2009 12:31 pm
- Forum: In My Humble Opinion...
- Topic: Anatomy of Failed Design: Skill Challenges
- Replies: 267
- Views: 63990
There's just no real point to skill challenges beyond mindlessly tossing dice. You pick the applicable skill with the best bonus and you roll it. Seriously that's the only strategy to it. It's not about roleplaying or tactics. A skill challenge is just a very simple algorithm where you run from bes...
- Fri Aug 21, 2009 11:48 am
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 109805
Mandrake, you make the following post: The most fun strategy is by definition the optimal one, because it is a game. In my group, we enjoy DnD from the Roleplay side, we create interesting and varied characters and we play them to the hilt. Roleplaying is by no means a secondary consideration. BUT, ...
- Fri Aug 21, 2009 8:53 am
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 109805
I made a series of posts saying that the most mechanically advantageous way of doing things and the most fun way is not always (or often) the same thing. The point often made is that they should be whenever possible. Its like in Monopoly, people want to buy hotels and collect money. So thats what m...
- Thu Aug 20, 2009 11:00 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 109805
Mandrake, I think the hostility you are experiencing here is a result of you failing to understand the way in which the board in general views certain things. Let me take a few of the things you have said earlier in the thread: I don't think the rules are perfect but even if you need to change them ...
- Fri Jul 17, 2009 10:24 pm
- Forum: In My Humble Opinion...
- Topic: Your combat schtick should be separate from your non-combat
- Replies: 47
- Views: 8721
Great minds...
Wow, sorry for the gratuitous thread necro, but i was discussing an idea like this just the other week as a way to ensure that characters have something to contribute in all parts of an adventure. The way i see it, when you get three or four people together to play a roleplaying game, they are all t...