Search found 16 matches
- Tue Sep 08, 2009 11:15 pm
- Forum: In My Humble Opinion...
- Topic: Target: Creature and Objects In 4E
- Replies: 51
- Views: 11411
- Tue Sep 08, 2009 10:34 pm
- Forum: In My Humble Opinion...
- Topic: Target: Creature and Objects In 4E
- Replies: 51
- Views: 11411
- Fri Sep 04, 2009 9:58 pm
- Forum: In My Humble Opinion...
- Topic: Shau's ridiculously long Divine Power Review
- Replies: 91
- Views: 28195
Because there are people out there who will read the rules as written, take every single word of them literally, and then have their characters march around smacking a bag of rats as if that makes sense from any perspective. Here have been some of the solutions proposed for the great cleave feat. S...
- Fri Sep 04, 2009 9:42 pm
- Forum: In My Humble Opinion...
- Topic: Shau's ridiculously long Divine Power Review
- Replies: 91
- Views: 28195
If a cleric uses Sacred Flame against a goblin, an ally gets temp hp. If he uses Sacred Flame on a rock, an ally does not get temp hp. If he uses Sacred Flame on a rat, an ally does not get temp hp. If he uses Sacred Flame on an ally, an ally does not get temp hp. If he uses Sacred Flame on that sa...
- Fri Sep 04, 2009 9:32 pm
- Forum: In My Humble Opinion...
- Topic: Shau's ridiculously long Divine Power Review
- Replies: 91
- Views: 28195
- Fri Sep 04, 2009 9:19 pm
- Forum: In My Humble Opinion...
- Topic: Shau's ridiculously long Divine Power Review
- Replies: 91
- Views: 28195
- Fri Sep 04, 2009 8:04 pm
- Forum: In My Humble Opinion...
- Topic: Shau's ridiculously long Divine Power Review
- Replies: 91
- Views: 28195
- Fri Sep 04, 2009 7:12 pm
- Forum: In My Humble Opinion...
- Topic: Shau's ridiculously long Divine Power Review
- Replies: 91
- Views: 28195
You don't count as your own enemy. Yes you do. When a power’s target entry specifies that it affects you and one or more of your allies, then you can take advantage of the power’s effect along with your team-mates. Otherwise, “ally” or “allies” does not include you, and both terms assume willing ta...
- Fri Sep 04, 2009 4:06 pm
- Forum: In My Humble Opinion...
- Topic: Shau's ridiculously long Divine Power Review
- Replies: 91
- Views: 28195
Wait. If you count as your own enemy, what prevents you from putting an Astral Sigil on yourself out of combat and telling your friends to punch you very softly? That might work even in games where you aren't allowed to target objects. You don't count as your own enemy. Powers only trigger from cre...
- Tue Aug 25, 2009 6:33 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 143710
But you do make a good point. It's hard to imagine a good game experience coming out of asking the wizard's player to sit out for two days while the fighter drags his corpse through the desert. I don’t know about that, while I was playing a dwarf fighter at the time, I have a lot of fond memories o...
- Tue Aug 25, 2009 5:05 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 143710
I think you are confused. Let me try to explain this in terms of teh Maths: ... This is the absolute maximum differential, and yet there is literally only a single day out of six in which the Fighter and Wizard have different levels of combat readiness. You just demonstrated there are three out of ...
- Mon Aug 24, 2009 11:11 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 143710
No, it's not an exaggeration. Both people live exactly the same amount of time, they guy who loses 3 surges is not appreciably better off than the guy who loses all six and takes 7 damage. And they both die the next day. That is the maximum possible variation. Neither one can survive combat, and ne...
- Mon Aug 24, 2009 9:08 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 143710
Pinniped, the choice is between getting a new DC on subsequent days that is 5 points higher (if you succeed) or continuing to make the same test on subsequent days (if you fail). You do not have to roll all 37 checks looking for a nat 20 all at once the moment you run out of water. -Username17 Ah, ...
- Mon Aug 24, 2009 7:52 am
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 143710
Re: Dark Sun returns
The point is that having an elaborate rolling system based off of the assumption that 90% of characters will fail to make the roll at all on day 5 is dumb. If that's how it actually works, then you are fine on day 3, on day 4 you have a 50% chance of losing a healing surge, on day 5 you lose two mo...
- Sun Aug 23, 2009 7:49 am
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 143710
Re: Dark Sun returns
The line must mean that the character continues to make checks right away, potentially losing multiple surges until he succeeds. Thanks for this. That seems to work much better. I don't know, I don't want to sound too difficult but isn't it a little too deadly? Sounds about right to me -- the avera...
- Sat Aug 22, 2009 12:14 am
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 143710
Re: Dark Sun returns
http://www.wizards.com/default.asp?x=dnd/drfe/20090814 Dark Sun in 4E. I had to look up what the 4E rules were for starvation and thirst. For reference, here they are from page 159. Note that a character with 10 healing surges can thus go two weeks without water, even if they fail every endurance c...