Search found 1106 matches
- Tue Oct 20, 2009 4:00 am
- Forum: In My Humble Opinion...
- Topic: Why do we like D&D (3e)?
- Replies: 102
- Views: 17508
I bought 3e the first day it came out. I liked it then, I am not so big on it now. I tried Owod, Nwod, exalted, silohouette, gurps, and numerous others. What I liked about 3e was that it was easy to play out of the box. The combat was closer to working than any other game. The other minigames sort o...
- Tue Oct 20, 2009 3:48 am
- Forum: In My Humble Opinion...
- Topic: Most disappointing intra-edition D&D book(s).
- Replies: 74
- Views: 10271
- Mon Oct 19, 2009 10:11 pm
- Forum: In My Humble Opinion...
- Topic: Power Source Transparency and Leveling up
- Replies: 12
- Views: 2658
1. Ensure that no role is necessary. If you want to play a party of strikers, you should be able to do so competently. That means that you're going to dish out enough damage to take down monsters quickly, but you're going to get hit more often and there's a good chance that you're going to get knoc...
- Mon Oct 19, 2009 9:34 pm
- Forum: In My Humble Opinion...
- Topic: Most disappointing intra-edition D&D book(s).
- Replies: 74
- Views: 10271
So, there are rules in there that are neither 3.0 or 3.5? I don't actually own any of those books. The thing with the books produced in the itarim was not that they have rules that are in neither 3.0 or 3.5 but they reference the rules in ways that don't make sense in EITHER 3.0 or 3.5. Basically, ...
- Mon Oct 19, 2009 2:19 pm
- Forum: In My Humble Opinion...
- Topic: Major Design Choices of 4e D&D
- Replies: 198
- Views: 27409
Yurtle the Turtle is a clear call to action against the forces of Fascism. But Lord of the Rings really isn't. If you announced that Sauron was Stalin and Gondor was Germany, the metaphor would work just as well, maybe better than its intended reading that Gondor was England and Sauron was Hitler. ...
- Mon Oct 19, 2009 1:37 pm
- Forum: In My Humble Opinion...
- Topic: short version of Mage the Ascension?
- Replies: 64
- Views: 16238
All of the WoD systems break when a reasonably creative person hits them. I mean, in Vampire the most newbie of vampires can assemble a literal army of blood-bonded special forces guys to demo elder vampires and their havens, and the most hardcore vampire can't survive a sniper bullet to the head o...
- Mon Oct 19, 2009 1:17 pm
- Forum: In My Humble Opinion...
- Topic: Most disappointing intra-edition D&D book(s).
- Replies: 74
- Views: 10271
Did they revise the forgotten realms campaign setting for 3.5? I thought they did because I know I had to buy it twice for some reason and thats the only thing that makes sense now. Eitherway, all of the books that were published in the 4-6 months before 3.5 came out are the ones I hate. The fiend f...
- Fri Oct 16, 2009 8:26 pm
- Forum: In My Humble Opinion...
- Topic: Major Design Choices of 4e D&D
- Replies: 198
- Views: 27409
- Fri Oct 16, 2009 7:29 pm
- Forum: In My Humble Opinion...
- Topic: Major Design Choices of 4e D&D
- Replies: 198
- Views: 27409
- Fri Oct 16, 2009 6:37 pm
- Forum: In My Humble Opinion...
- Topic: Major Design Choices of 4e D&D
- Replies: 198
- Views: 27409
Yeah, I think 4E just tries to create new stuff for the sake of creating new stuff. The dragonborn and tieflings especially annoyed me, since they expected every campaign world to adopt them just for 4E, for god knows what reason. And naturally everyone in the world just knows they're a PC race and...
- Fri Oct 16, 2009 6:23 pm
- Forum: In My Humble Opinion...
- Topic: Does the average gamer really care about game balance?
- Replies: 68
- Views: 9741
Umm, All the people talking about risk realize that the key strategy to winning risk is to have as close to the last turn as possible and to get involved in as few conflicts with other players as possible? I mean honestly, whatever shaky ass meant to be broken table alliances form will determine the...
- Fri Oct 16, 2009 5:08 pm
- Forum: In My Humble Opinion...
- Topic: short version of Mage the Ascension?
- Replies: 64
- Views: 16238
- Thu Oct 15, 2009 9:36 pm
- Forum: In My Humble Opinion...
- Topic: Does the average gamer really care about game balance?
- Replies: 68
- Views: 9741
Civ is an incredibly shitty example for this, because literally the entire point of the game is to make your empire look the way you want it to. This is like complaining about imbalances in Sim City or some shit. Things that make your population spike or whatever are not necessarily even desirable ...
- Thu Oct 15, 2009 4:03 pm
- Forum: In My Humble Opinion...
- Topic: short version of Mage the Ascension?
- Replies: 64
- Views: 16238
So Frank, if I want to play MtA but in a not-totally-broken way, can this be done? I'm not Frank, but, well, obviously you can, because quite a lot of people did (and probably still do) that. I dispute that. I have never heard of someone playing a non-broken game of Mage. Enjoyable yes. Non-broken,...
- Thu Oct 15, 2009 3:12 am
- Forum: In My Humble Opinion...
- Topic: short version of Mage the Ascension?
- Replies: 64
- Views: 16238
Boolean: The problem with old mage is that paradox is based on reality as we know it because its what most sleepers believe. The more sleepers who view something the more paradox it creates. Even in a place where nobody can actually see its better to try and stick to reality as believed than to actu...
- Wed Oct 14, 2009 9:14 pm
- Forum: In My Humble Opinion...
- Topic: short version of Mage the Ascension?
- Replies: 64
- Views: 16238
You should very quickly acertain how these people play. OWOD is totally gm fiat driven anyway. Its rules don't work or generate anything like consistant results just run raw. However, this appears to be author's intent as this somehow makes the game awesome for storytelling mode. Really, all that ph...
- Wed Oct 14, 2009 9:02 pm
- Forum: In My Humble Opinion...
- Topic: 3.8th Edition: Iterative Attacks
- Replies: 28
- Views: 5491
I think it'd be sweet if TWF just gave you an extra chance. You roll two dice to hit and if either hits, you hit with one of your weapons. Generally speaking, it's easier to hit somebody at all if you have two weapons, but it's a lot harder to hit somebody with both weapons in the timespan it takes...
- Wed Oct 14, 2009 8:50 pm
- Forum: In My Humble Opinion...
- Topic: Does the average gamer really care about game balance?
- Replies: 68
- Views: 9741
It depends on what you mean by balance and what sort of game you are playing. Any game where all sides are supposedly equal people care. I mean if you were playing chess and white got to start with all the pawns as queens there would be pretty heavy QQ. In wargames and strategy games its a little di...
- Wed Oct 14, 2009 5:49 pm
- Forum: In My Humble Opinion...
- Topic: Action Point System in RPGs - The Good & the Bad
- Replies: 19
- Views: 5760
- Wed Oct 14, 2009 5:33 pm
- Forum: In My Humble Opinion...
- Topic: Action Point System in RPGs - The Good & the Bad
- Replies: 19
- Views: 5760
- Wed Oct 14, 2009 3:50 pm
- Forum: In My Humble Opinion...
- Topic: Action Point System in RPGs - The Good & the Bad
- Replies: 19
- Views: 5760
Why not? Ok, did you not read the initial post? In games like spacehulk you get all your action points at once. You spend your action points till you have 0 then the next person gets his turn. The system in Fung Shuei and Exalted and I think DP9 also uses the ticking initiative stuff. That is a coo...
- Wed Oct 14, 2009 3:14 pm
- Forum: In My Humble Opinion...
- Topic: Action Point System in RPGs - The Good & the Bad
- Replies: 19
- Views: 5760
Keep in mind that while the X-Com games used APs, the attacks were actually a percentage of your total APs, so AP were really mostly used for things like movement and drawing weapons. Having more AP in one of those games didn't mean you got a ton of shots, it just meant you could move faster. Again...
- Wed Oct 14, 2009 3:04 pm
- Forum: In My Humble Opinion...
- Topic: Action Point System in RPGs - The Good & the Bad
- Replies: 19
- Views: 5760
3) Characters should have AP, but it might be better if monsters don't so the DM doesn't go insane. I agree, albeit I was thinking of monsters that still have AP so that we don't have a 4E-like disconnect between monsters and the rest of the universe. Maybe monsters could simply have a specific &qu...
- Wed Oct 14, 2009 2:56 pm
- Forum: In My Humble Opinion...
- Topic: Action Point System in RPGs - The Good & the Bad
- Replies: 19
- Views: 5760
Murtak, I actually like that system however that is not really an action point system. Thats basically the core idea of exalted 2e action resolution system. Floating initiative and action cost systems do work on pen and paper. However, I will say again that it works best when all players (including ...
- Wed Oct 14, 2009 1:06 pm
- Forum: In My Humble Opinion...
- Topic: Action Point System in RPGs - The Good & the Bad
- Replies: 19
- Views: 5760
The main issue with actions points is bookkeeping. Fallout really set a gold standard for a game where tatical actionpoints are used. However, that system as pen and paper blows hardcore. When the computer manages the bookkeeping action points are a fine idea. However, all the headaces that go along...