Search found 1106 matches
- Wed Sep 09, 2009 4:10 pm
- Forum: In My Humble Opinion...
- Topic: The [quantity] encounter workday
- Replies: 16
- Views: 1971
Yes, the encounters per day can seem a tad strange when you try and put it into an everyday context. However, your everyday does not represent what advenutrers are doing. Compare the pacing to a movie though. A lot of horror movies take place over a single night. Look at district 9, it has exactly 1...
- Wed Sep 09, 2009 1:31 pm
- Forum: In My Humble Opinion...
- Topic: Target: Creature and Objects In 4E
- Replies: 51
- Views: 8182
So I can see K's point when he says it is basically a new game. 2nd to 3rd changes rules and statblocks and converting was a pain in the ass. But 3rd to 4th changes the entire game. Statblocks, rules, spells, world, everything. I signiifcantly disagree with this. 2e's problem was that it didn't hav...
- Wed Sep 09, 2009 3:26 am
- Forum: In My Humble Opinion...
- Topic: Is this shit new? (ultimate dungeon delve)
- Replies: 26
- Views: 4691
- Wed Sep 09, 2009 3:18 am
- Forum: In My Humble Opinion...
- Topic: Target: Creature and Objects In 4E
- Replies: 51
- Views: 8182
Yeah it really is. The main problem is that there's no happy medium at all between walls crumbling to dust with a few swings and walls being totally resistant to your attacks. Nor are there even any guidelines as to what objects should be attackable and what shouldn't be. At what level can characte...
- Tue Sep 08, 2009 9:31 pm
- Forum: In My Humble Opinion...
- Topic: Target: Creature and Objects In 4E
- Replies: 51
- Views: 8182
- Mon Aug 31, 2009 7:02 pm
- Forum: In My Humble Opinion...
- Topic: The Official "4e Critique and Rebuttal" Thread
- Replies: 1175
- Views: 154474
So, basically, your eyes simply cannot see the word 'mathematically'? Or is it your brain cannot process the concept? There is no context to otherwise tell me you mean statistically as compared to arithmatically. However, your complaint that healing is too good is also affected by your large party....
- Mon Aug 31, 2009 6:59 pm
- Forum: In My Humble Opinion...
- Topic: Points of Light
- Replies: 100
- Views: 17610
Frank, If there is any single meaningful event or encounter of any sort before your POD party gets to the dungeon then on the players side of the screen they might as well live in a POL world. If your POL party does NOT have any single meaningful evet or encounter of any some sort before they arrive...
- Mon Aug 31, 2009 6:53 pm
- Forum: In My Humble Opinion...
- Topic: The Official "4e Critique and Rebuttal" Thread
- Replies: 1175
- Views: 154474
So you're allowed to use encounter powers outside of encounters except in any situation where doing so is actually useful? What the hell? As I understood it and as Lago points out later the text condems the use of encounter powers outside of combat for achieving maximum mechanical benefit. To do so...
- Mon Aug 31, 2009 3:27 pm
- Forum: In My Humble Opinion...
- Topic: The Official "4e Critique and Rebuttal" Thread
- Replies: 1175
- Views: 154474
Doom3114 I have seen none of the effects you are talking about. I do agree that if the players bring more healing then encounters can be easier but the hard limit on number of surges per day means that the total healing they get is pretty limited. I don't see how your characters in the 8-9-10 range ...
- Mon Aug 31, 2009 1:24 pm
- Forum: In My Humble Opinion...
- Topic: Points of Light
- Replies: 100
- Views: 17610
- Thu Aug 27, 2009 11:24 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 110013
- Thu Aug 27, 2009 10:05 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 110013
So right off the bat, this idea is incompatible with the “points of light” model of 4E. Um, why? Everything I remember about dark sun is the iconic points of light campaign. Everywhere sucks except a few tiny areas where people can strach out a life. It may be points of dimness but it still fits th...
- Thu Aug 27, 2009 9:55 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 110013
Yes, high level DnD4.0 rules don't make any sense in a Dark Sun-type world. So, no end game. How so. The high end dark sun campaign would be about stopping or doing the very things that the various sorceror kings actually did. Wipe out entire races, become try and become a diety, these sound like e...
- Mon Aug 24, 2009 10:20 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 110013
That's like making a rule that you roll damage 100 times and take the average. You might as well just take average. Rolls that exist for basically no reason are fucking retarded. Your whole arguement falls in on itself. The point of the starvation rules is not to make players roll dice until they d...
- Mon Aug 24, 2009 10:10 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 110013
- Fri Aug 21, 2009 6:35 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 110013
No. In 3e the DCs are fixed, and as you go up in level your bonuses increase. This allows you to get stuff done at higher levels that you were not able to do at lower levels. In an explicit and world effecting manner. DCs are not fixed except for the small number of tasks identified in the skill it...
- Fri Aug 21, 2009 6:28 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 110013
Well, we were talking about the ability in terms of Necromunda, where in the downtime phase you are allowed to roll for the availability of rare items for purchase. The black market connections allow you to roll an extra die and then drop the lowest to see if a particular item is available. It's si...
- Fri Aug 21, 2009 4:10 pm
- Forum: In My Humble Opinion...
- Topic: Points of Light
- Replies: 100
- Views: 17610
Points of Light is designed for campaign worlds like red hand of doom or return to the temple of elemental evil. A few small towns on the wilderness. Bounded by harsh terrain. No easy access to what remants of easy comfort civilizations might still exist. The players might travel to the astral see b...
- Fri Aug 21, 2009 4:00 pm
- Forum: In My Humble Opinion...
- Topic: so what do you want out of a skill system?
- Replies: 21
- Views: 4860
Actually I think that if two characters put the same resources into a skill they should be equally good at it. I don't mind wizards being able to climb a rope, why should I mind the rogue being able to recognize a spell? Why do you want rogues to be able to learn the laws of magic (all skills avail...
- Fri Aug 21, 2009 3:48 pm
- Forum: In My Humble Opinion...
- Topic: Dark Sun returns
- Replies: 739
- Views: 110013
Parthenon - Do you read Jim Butcher? The Fury's series maybe? The idea for rituals is a solid concept. The problem is that they use money. Most of the things you can do with rituals shouldn't cost money because the effect isn't as useful or permanent enough to be worth the value. Paying to learn a r...
- Fri Aug 21, 2009 3:19 pm
- Forum: In My Humble Opinion...
- Topic: so what do you want out of a skill system?
- Replies: 21
- Views: 4860
Arcana is training in magic. If we traded Arcana with physics and thief became con-man and wizard became scientist then I don't think you would argue that the scientist should be better at science than his con-man collegue. Even if in all other aspects they are the same. The wizard player shouldn't ...
- Fri Aug 21, 2009 3:12 pm
- Forum: In My Humble Opinion...
- Topic: Points of Light
- Replies: 100
- Views: 17610
And PoL means no Empire. Since when? An empire would be a point of light. The size of the invidual point of light is irrelevant. Also, why couldn't the story about two trading houses happen in any point of light? POL still has large cities. Kingdoms, and yes even Empires. In POL one of the things t...
- Fri Aug 21, 2009 2:52 pm
- Forum: In My Humble Opinion...
- Topic: Points of Light
- Replies: 100
- Views: 17610
What about the you know germans living in the black forest. It was still immenslly dangerous for them. Also, for how large the roman empire was it basically was a single point of light surrounded by a lot of darkness from the Roman perspective. Additionally, even the roman interior was not free of b...
- Fri Aug 21, 2009 2:48 pm
- Forum: In My Humble Opinion...
- Topic: so what do you want out of a skill system?
- Replies: 21
- Views: 4860
Look, I can do the math. It would be game breaking as the skill rules work right now. No I have not used it. I don't have house rules written up for this, I don't have playtest solutions for the combinations that break from this work. The point of the thread is how should skills work. I am just offe...
- Fri Aug 21, 2009 2:40 pm
- Forum: In My Humble Opinion...
- Topic: Points of Light
- Replies: 100
- Views: 17610
Please explain how POL limits advenuters? Please explain how POD makes all adventures cool and epic? Provide 2 concrete examples. Explain why the adventures can't flip settings? What makes good campaign worlds is good storywritting and dming. What makes bad campaigns is lazy dming and hack storywrit...