Search found 747 matches
- Sat Feb 23, 2013 4:35 am
- Forum: In My Humble Opinion...
- Topic: How to fix riddle of steel
- Replies: 20
- Views: 6272
If you aren't trying to expand the game's system to handling multiple participants and are in fact focused on one-on-one duels, there are worse places to look for inspiration than David Sirlin's Yomi . The thing about RPS, even with five options, is that single-iteration RPS boils down to total luck...
- Thu Feb 21, 2013 3:10 am
- Forum: In My Humble Opinion...
- Topic: OSSR: EverQuest Player's Handbook
- Replies: 23
- Views: 16972
- Wed Feb 20, 2013 6:48 pm
- Forum: In My Humble Opinion...
- Topic: OSSR: EverQuest Player's Handbook
- Replies: 23
- Views: 16972
- Wed Feb 20, 2013 6:20 am
- Forum: In My Humble Opinion...
- Topic: OSSR: EverQuest Player's Handbook
- Replies: 23
- Views: 16972
- Tue Feb 19, 2013 3:42 am
- Forum: In My Humble Opinion...
- Topic: OSSR: EverQuest Player's Handbook
- Replies: 23
- Views: 16972
- Mon Feb 18, 2013 10:52 pm
- Forum: In My Humble Opinion...
- Topic: OSSR: EverQuest Player's Handbook
- Replies: 23
- Views: 16972
OSSR: EverQuest Player's Handbook
Yes, really. EverQuest: The Questing: Player's Handbook Introduction You may or may not recall this thing that happened in 1999 called EverQuest. The graphical evolution of text-based DikuMUD and quasi-successor to Ultima Online, EverQuest has seriously won an Emmy and has enjoyed attention due to n...
- Mon Feb 04, 2013 1:23 am
- Forum: In My Humble Opinion...
- Topic: Drunken Review: Farcast
- Replies: 28
- Views: 13611
An unexpected amount of vitriol directed at gender-neutral pronouns, Frank, considering that you seem to be fairly left-leaning (at least from my own observations). I'm not sure whether you take issue with the specific pronouns chosen or whether it's the whole idea, but surely the transhumanist soci...
- Wed Jan 30, 2013 9:11 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Min Max
- Replies: 379
- Views: 120326
- Sat Jan 26, 2013 11:25 pm
- Forum: In My Humble Opinion...
- Topic: Shitty character concepts need to die
- Replies: 559
- Views: 64311
- Wed Jan 23, 2013 4:30 pm
- Forum: In My Humble Opinion...
- Topic: Making less-terrible Cthulhutech-esque RPG
- Replies: 659
- Views: 171501
So we're left wanting two different sanity tracks: a Terror track...and a Despair track... You'll get no argument from me, this is a much better idea and I wish I'd thought of it. Everything I posted I had actually already written several months ago in the span of an hour and was intended to be as ...
- Tue Jan 22, 2013 3:25 am
- Forum: In My Humble Opinion...
- Topic: Making less-terrible Cthulhutech-esque RPG
- Replies: 659
- Views: 171501
HOW TO CTHULHUTECH Presented in the style of: The Gaming Den Fix the fluff yourself. I don't care enough to write setting junk. CORE MECHANICS The core mechanics of Cthulhutech are shitty, obtuse, and needly complicated for no good reason. Strip out the awful KRAFTWERK mechanics and replace them wi...
- Sun Jan 20, 2013 12:30 am
- Forum: In My Humble Opinion...
- Topic: Wage mage lifestyles
- Replies: 31
- Views: 5467
Here's a changelog from the devs.Aryxbez wrote:If it's already been immaculately detailed, just link me to the post(s) on here, but a listing of them would be appreciated.
- Fri Jan 18, 2013 7:29 am
- Forum: In My Humble Opinion...
- Topic: Some quick SR4 questions
- Replies: 14
- Views: 2498
By RAW, if you have purchased a Skill Group, you can't buy specializations for any of the skills in that group. You have to purchase the skill separately to be able to specialize. In theory you can buy a group and then raise some individual skill within the group with karma after chargen, then buy a...
- Sun Dec 23, 2012 12:45 am
- Forum: In My Humble Opinion...
- Topic: GTFO abilities
- Replies: 33
- Views: 7684
I think that GTFO abilities that don't change the way you actually play the game are dubious design. Flight arguably adds to the tactical landscape. Abilities like Blasphemy are terrible--all Blasphemy does is kill everyone if your level isn't high enough, but if your level IS high enough it serious...
- Thu Dec 20, 2012 8:01 am
- Forum: In My Humble Opinion...
- Topic: So you can pokemon battle online now. Pokemon
- Replies: 71
- Views: 10967
Played s'more You know what, the pokemon videogame feels more like a card game than the Pokemon card game. In the videogame, Nidoking shoots elemental lasers from his mouth and never uses his horn or tail. Substitute is an abstract move carried by mahy pokemon. In the card game, Nidoking has attack...
- Sun Nov 11, 2012 4:04 am
- Forum: In My Humble Opinion...
- Topic: Skill Taxes Begone, or: Enforcing Minimum Competence
- Replies: 4
- Views: 1379
Skill Taxes Begone, or: Enforcing Minimum Competence
For a pulp fantasy game in the style of D&D, there are certain things that every adventurer-type character needs to be able to do. There are probably differing opinions on what those are, but I think the list is probably something like: Stab fools. (Broadly, "contribute in combat encounters...
- Sun Nov 11, 2012 3:51 am
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1699298
- Sat Nov 10, 2012 9:39 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder Is Still Bad
- Replies: 8556
- Views: 1699298
- Sun Oct 21, 2012 2:56 am
- Forum: In My Humble Opinion...
- Topic: Pegging Sci-fi Currencies to Services
- Replies: 52
- Views: 10687
- Thu Oct 11, 2012 2:30 am
- Forum: In My Humble Opinion...
- Topic: Tome Material and NPC's
- Replies: 12
- Views: 2847
My approach when running a Tome game was to assume that even poorly-built Tome PCs can handle level-appropriate challenges by the CR system. Well-built Tome PCs will curbstomp level-appropriate challenges by the CR system. If you want to make things harder for their CR, swapping out Toughness for so...
- Mon Oct 08, 2012 4:25 am
- Forum: In My Humble Opinion...
- Topic: Once Mxore: Stat-AND vs. Stat-XOR for D&D.
- Replies: 57
- Views: 5866
- Wed Oct 03, 2012 8:10 pm
- Forum: In My Humble Opinion...
- Topic: Char Ops in 1st Edition?
- Replies: 172
- Views: 27278
- Wed Oct 03, 2012 6:17 pm
- Forum: In The Trenches
- Topic: [Dom3] GESTALT DRAFT STARTED - WORKING ON MOD AND MAP
- Replies: 83
- Views: 19785
- Tue Oct 02, 2012 6:27 pm
- Forum: In The Trenches
- Topic: [Dom3] GESTALT DRAFT STARTED - WORKING ON MOD AND MAP
- Replies: 83
- Views: 19785
Yep, that's pretty much how I figured things would work. All part of the plan. As long as I can build the other R'ylehan national troops and commanders from land-based forts, I'm happy. The loss of crab hybrids is a sad thing, but that's not where my priorities lie. So yes, I'll stand with that deci...
- Tue Oct 02, 2012 5:44 pm
- Forum: In The Trenches
- Topic: [Dom3] GESTALT DRAFT STARTED - WORKING ON MOD AND MAP
- Replies: 83
- Views: 19785
I am assuming that if I gestalt R'lyeh with a land nation as my second nation, my land-based forts will produce R'lyeh's full spectrum of national units and not the coastal hybrids or whatever. (I realize this will leave me with a few unit types that I can't recruit because they'll suffocate, but I ...