Search found 30 matches
- Wed Oct 08, 2014 11:54 pm
- Forum: It's My Own Invention...
- Topic: Online PC RPG ARENA Game Codename “CUSTOM HERO ARENA”
- Replies: 3
- Views: 1813
Expanding on the idea, you could attach certain personality traits to characters for an AI makeup too. For DM purposes you could make territorial minotaurs, sneaky scouts, agile ninjas, sniper defenders, controller wizards, giants that pick people up and throw them. BBEGs that level up and flee. Sha...
- Wed Oct 08, 2014 9:22 pm
- Forum: It's My Own Invention...
- Topic: Online PC RPG ARENA Game Codename “CUSTOM HERO ARENA”
- Replies: 3
- Views: 1813
Its just a brainstorm for one, the new unreal 4 engine kit looks really interesting and this is a game I just made up. If I have the time and will, I will put together some kind of beta eventually. Real time, Keyboard and mouse, probably 3rd person. It will be an FPS style game akin to Team Fortress...
- Wed Oct 08, 2014 5:37 pm
- Forum: It's My Own Invention...
- Topic: Online PC RPG ARENA Game Codename “CUSTOM HERO ARENA”
- Replies: 3
- Views: 1813
Online PC RPG ARENA Game Codename “CUSTOM HERO ARENA”
“CUSTOM HERO ARENA” This game is about competitive PvP based on a point buy system and fully modular customizable gameplay most likely indie produced in the Unreal 4 engine. Characters are generated based on a wide range of statistics either purchased or “bargained for” with drawbacks and slider ten...
- Fri Jul 06, 2012 7:02 am
- Forum: It's My Own Invention...
- Topic: [TOME] Revising Spells & Making Skills MATTER.
- Replies: 10
- Views: 2161
- Thu Jul 05, 2012 4:52 pm
- Forum: It's My Own Invention...
- Topic: [TOME] Revising Spells & Making Skills MATTER.
- Replies: 10
- Views: 2161
If, by expand, you mean add in new options for ranks 14+, sure. I'm open to suggestions and happy to add stuff to it that makes sense. If you mean more skill abilities at existing ranks, I'll admit to being somewhat disinclined to do so because ability bloat is a real concern. And I really hope you...
- Thu Jul 05, 2012 6:56 am
- Forum: It's My Own Invention...
- Topic: [TOME] Revising Spells & Making Skills MATTER.
- Replies: 10
- Views: 2161
- Thu Jul 05, 2012 6:28 am
- Forum: It's My Own Invention...
- Topic: [TOME] Revising Spells & Making Skills MATTER.
- Replies: 10
- Views: 2161
[TOME] Revising Spells & Making Skills MATTER.
This is the next step forward for Tome! The Spell lists for every class need to be read through, and evaluated. Spells that are truely overpowered need to be changed and rewritten, and we need to make the standard spell list interesting and functional even for Evocation wizards. On that topic, I thi...
- Wed May 23, 2012 10:17 pm
- Forum: In My Humble Opinion...
- Topic: [TOME] Lets complete, playtest, market and sell it.
- Replies: 54
- Views: 8420
I tried to put it all into one thing that you could reference as a single rulebook one time http://dl.dropbox.com/u/11833524/Tomes-Demons-and-Darkness.pdf But there's just soooooo much of it that I essentially gave up and moved on in life. Awesome! This is a great start, as is the other pdf (Tome o...
- Wed May 23, 2012 8:59 am
- Forum: In My Humble Opinion...
- Topic: [TOME] Lets complete, playtest, market and sell it.
- Replies: 54
- Views: 8420
[TOME] Lets complete, playtest, market and sell it.
Pathfinder did pretty well and it blows.
The tomes are far superior, and the most fun I've had with DnD.
Lets finish this thing and get it to the world!
:]
The tomes are far superior, and the most fun I've had with DnD.
Lets finish this thing and get it to the world!
:]
- Thu Dec 16, 2010 5:27 pm
- Forum: It's My Own Invention...
- Topic: Comprehensive Tome Errata
- Replies: 144
- Views: 56461
- Sun Aug 29, 2010 1:55 pm
- Forum: In My Humble Opinion...
- Topic: Stay Classy Paizo.
- Replies: 254
- Views: 27831
- Fri Aug 27, 2010 2:36 pm
- Forum: In My Humble Opinion...
- Topic: Stay Classy Paizo.
- Replies: 254
- Views: 27831
- Fri Aug 27, 2010 8:27 am
- Forum: In My Humble Opinion...
- Topic: Stay Classy Paizo.
- Replies: 254
- Views: 27831
- Tue Aug 24, 2010 5:26 am
- Forum: It's My Own Invention...
- Topic: A decent mana or spell-point based spellcasting
- Replies: 22
- Views: 7334
Do the problems with mana based systems still occur with a flat growth? 3 Color Sprays instead of a Slow, for example? Or does that make it worse instead of better? What you want is some kind of exponential growth, where the difference in cost between a 4th level spell and a 5th level spell is anal...
- Sat Jun 05, 2010 8:34 pm
- Forum: It's My Own Invention...
- Topic: Is a feat to add an extra ability to all monk styles fair?
- Replies: 3
- Views: 1256
Is a feat to add an extra ability to all monk styles fair?
So instead of me getting 2 abilities per monk style, I get 3?
- Thu Feb 04, 2010 5:57 am
- Forum: In My Humble Opinion...
- Topic: Tome Monk's Walk of a Thousand Steps
- Replies: 15
- Views: 3461
Another question I have about monk.. He doesn't advance his fighting style until 9th level.. why is this? He gains some spell resistance and some other little stuff, but his main class feature doesn't improve till 9th, yes you gain a good bit of versatility(which is very nice), but you don't go up v...
- Thu Feb 04, 2010 5:44 am
- Forum: In My Humble Opinion...
- Topic: Metamagic Progression
- Replies: 47
- Views: 8769
Multicasters and sorcerers suck at a class level, not a concept level. If you want to solve this problem, it's better to solve it by writing classes that don't suck and allow you to carry those concepts. Then, [Metamagic] feats that scale could work equally well for everyone. Oh, and while you're a...
- Tue Feb 02, 2010 11:11 pm
- Forum: In My Humble Opinion...
- Topic: Metamagic Progression
- Replies: 47
- Views: 8769
- Sun Jan 31, 2010 11:56 pm
- Forum: It's My Own Invention...
- Topic: [Tome of Weeaboo Magic Blades] Disciple of the Nine
- Replies: 22
- Views: 4234
Other than what the other people are saying, the class could make some use out of hombrewed schools I see at some places. No it shouldn't necessarily make use of all of those schools, but it should have to ability to pic other schools of it's choice. Maybe you should allow the choice of nine differ...
- Sun Jan 24, 2010 10:49 pm
- Forum: It's My Own Invention...
- Topic: [Tome of Weeaboo Magic Blades] Disciple of the Nine
- Replies: 22
- Views: 4234
- Sun Jan 24, 2010 10:13 pm
- Forum: It's My Own Invention...
- Topic: [Tome of Weeaboo Magic Blades] Disciple of the Nine
- Replies: 22
- Views: 4234
[Tome of Weeaboo Magic Blades] Disciple of the Nine
PREFACE: I actually liked the Tome of Battle. It made playing a "melee" class alot more enjoyable in 3.5e. However, they do not even begin to match the wizard in power level or versatility. This is an attempt to write a single class that can use all nine schools of manuevers, and is a via...
- Sun Jan 17, 2010 2:04 am
- Forum: It's My Own Invention...
- Topic: [Combat Feat] Brutality
- Replies: 8
- Views: 1767
It's pure vertical stacking power, and basically lets you add three times your base attack bonus to your damage for free. The knockdown ability on it is good, but it's really the only thing that makes you qualitatively different for having the feat as opposed to not having it. Also, bonus attacks a...
- Sat Jan 16, 2010 9:22 pm
- Forum: It's My Own Invention...
- Topic: [Combat Feat] Brutality
- Replies: 8
- Views: 1767
[Combat Feat] Brutality
Brutality [Combat] You're honed in the art of anhilating people with big weapons. +0 : When using a weapon that would normally have a damage bonus of 1-1/2 strength, you gain 2x strength instead. All the bonuses of this feat only work for weapons that qualify for this bonus. +1 : When using the Pow...
- Sat Jan 16, 2010 6:56 pm
- Forum: In My Humble Opinion...
- Topic: Lago's Kickass D&D-Book Marketing Strategy!
- Replies: 604
- Views: 79393
- Fri Jan 15, 2010 9:08 pm
- Forum: In My Humble Opinion...
- Topic: Wealth By Level
- Replies: 156
- Views: 51621
Why do we even have this sort of scaling item anyway? Unless you can only get one sort of scaling item that makes you better at one specific thing, there's no point to having these items that isn't solved by just making those properties properties of the heroes themselves. Shouldn't this sort of ba...