Search found 794 matches

by Vebyast
Tue Jan 29, 2013 6:24 am
Forum: In My Humble Opinion...
Topic: Help me brainstorm a bit, if you care to.
Replies: 12
Views: 2763

Some ideas for random curses to throw at the players: http://www.tgdmb.com/viewtopic.php?t=51478
by Vebyast
Sat Jan 26, 2013 11:08 pm
Forum: In My Humble Opinion...
Topic: balancing magic, psychic, cyborg, power armor. RIFTS
Replies: 39
Views: 8075

Or, at the very least, a repository of good refutations that we can paste for people instead of just dismissing them as newbies.
by Vebyast
Sun Jan 20, 2013 10:54 pm
Forum: In My Humble Opinion...
Topic: Because I'm sick of having to wash the bile off
Replies: 33
Views: 8357

I had a GURPS campaign that I greatly enjoyed. Started off in 3e and eventually switched to 4e. Having a highly experienced GM helped, as did setting the dials to "DND", but the system was definitely one of the reasons the game worked as well as it did.
by Vebyast
Fri Jan 18, 2013 6:33 am
Forum: In My Humble Opinion...
Topic: Wage mage lifestyles
Replies: 31
Views: 5467

Just being a programmer won't get you anywhere; as OgreBattle says, there are code monkeys all over the world. The trick is to have some special skill that lets take jobs that a bog-standard programmer just couldn't handle. For example, having dual citizenship and being willing to relocate constantl...
by Vebyast
Thu Jan 10, 2013 4:30 pm
Forum: In My Humble Opinion...
Topic: balancing magic, psychic, cyborg, power armor. RIFTS
Replies: 39
Views: 8075

I'll put in another vote for GURPS. A lot of the balance has to come from the DM outlawing chunks of the system, but at least it kind of works.
by Vebyast
Tue Jan 08, 2013 9:01 pm
Forum: In My Humble Opinion...
Topic: Can crafting ever be fun / interesting in a game?
Replies: 93
Views: 14993

I've been working on this theory for a while. Looks like it's come up again. Tell me how well I've generalized here and if the generalization is useful. Successfully solving a problem is fun. More difficult problems yield more rewarding solutions. Creating a game, then, starts with convincing player...
by Vebyast
Sat Jan 05, 2013 11:15 pm
Forum: In My Humble Opinion...
Topic: Can crafting ever be fun / interesting in a game?
Replies: 93
Views: 14993

I'll take a stab at a DND-style example, then, even though it will also have problems. Say you want to craft a +2 sword with the Flaming and Dancing enchantments on it. Instead of just learning Fireball and Animate Objects and then dumping the required money into the item during downtime, you might ...
by Vebyast
Sat Jan 05, 2013 10:17 am
Forum: In My Humble Opinion...
Topic: Can crafting ever be fun / interesting in a game?
Replies: 93
Views: 14993

Stealing from the combat system always works. Making an item could literally include summoning and trapping an elemental or something, while stopping it from destroying your tools and lab assistants, and then finding some unwilling high-level Fighter to stab to death with the partly-enchanted blade...
by Vebyast
Fri Dec 28, 2012 6:30 am
Forum: In My Humble Opinion...
Topic: Split from Verbs vs. Nouns - what is "magic" ?
Replies: 30
Views: 5412

I think that part of the problem is that this is really a gradient rather than a sharp decision, kind of like the whole "nature versus nurture" debate. Few settings are entirely MAT or entirely MASS. Instead, you have settings where direct magic use is MASS but magic-users can produce MAT ...
by Vebyast
Sat Dec 22, 2012 4:41 am
Forum: In My Humble Opinion...
Topic: Deathnet (.hack d20. sorta.)
Replies: 5
Views: 1746

No game-mechanical suggestions, but one aside - this sounds like a recent anime called Sword Art Online. It's worth watching if you're into anime.
by Vebyast
Thu Dec 13, 2012 2:38 pm
Forum: In My Humble Opinion...
Topic: Necromancers and Evokers
Replies: 51
Views: 14355

Smart spells. It's one thing to cast a fireball at a target. It's quite another to evoke a series of fireballs that fly around in a grid pattern until they find a target, at which point they all home in and detonate. Kind of like minionmancy, but with spell stats instead of monster stat blocks. I s...
by Vebyast
Wed Dec 12, 2012 10:39 pm
Forum: In My Humble Opinion...
Topic: CPFHB: News Management
Replies: 22
Views: 5533

I like the idea with half of the 7 being local and half being community. As you mention, it adds new and interesting things for the players to do. Instead of news communities being geographical, though, how about tying them to major intenet communities? I can't remember if we decided if the internet...
by Vebyast
Wed Dec 12, 2012 12:23 pm
Forum: In My Humble Opinion...
Topic: CPFHB: News Management
Replies: 22
Views: 5533

I like this idea. The whole idea of having multiple chunks of game state running on different time frames to model different bits of the world - news, markets, combat, investigation - could be really interesting. (At least, I assume that's what this is going to end up looking like - every ongoing ac...
by Vebyast
Fri Dec 07, 2012 4:02 am
Forum: In My Humble Opinion...
Topic: The Great Leap Forward in FantasyLand
Replies: 115
Views: 25275

I hope nobody minds if I rant for a while.[hr]I know exactly what our goal here is. Our goal is to have fun. Character Optimization is fun in the same way that Sudoku is fun - it's complex problem-solving with a set of well-defined constraints and a wide range of optimizations and solutions. This is...
by Vebyast
Thu Dec 06, 2012 11:21 pm
Forum: In My Humble Opinion...
Topic: The Great Leap Forward in FantasyLand
Replies: 115
Views: 25275

Any solution that has people creating custom magical items of 'goodberry' or whatever the fuck should only be allowed if you're willing to accept that wizards or clerics can craft infinite-use miracle rings. This goes triple if you're going to accomplish this through 3.5E chain-binding. I'll quote ...
by Vebyast
Thu Dec 06, 2012 2:58 am
Forum: In My Humble Opinion...
Topic: The Great Leap Forward in FantasyLand
Replies: 115
Views: 25275

Sorry, I lost the thought while writing. Meant that, the higher an ability is targeted on the hierarchy, the more powerful it is, and vice versa.
by Vebyast
Wed Dec 05, 2012 11:19 pm
Forum: In My Humble Opinion...
Topic: The Great Leap Forward in FantasyLand
Replies: 115
Views: 25275

Those are some seriously good quotes. "Constitution: more than just a stat" sounds like the title of an entire chapter in a book.[hr]I have a weird impression that DND generally addresses higher levels of the pyramid more effectively. Wish is straight self-actualization, Leadership and Dom...
by Vebyast
Wed Dec 05, 2012 4:16 pm
Forum: In My Humble Opinion...
Topic: The Great Leap Forward in FantasyLand
Replies: 115
Views: 25275

Is there a way to create a post-scarcity economy in D&D? More importantly, is there a way to create a post-scarcity economy in D&D without building it on top of powerful individuals who haven't gotten bored enough yet to say 'fuck this' and port off to fuck summoned demon prostitutes? I thi...
by Vebyast
Sun Nov 25, 2012 6:19 pm
Forum: In My Humble Opinion...
Topic: Michael Wong Star Wars Fan Wank
Replies: 131
Views: 23980

The goal of Atomic Rockets is to explain how much reality sucks compared to science fiction. I find it hilarious that you guys are even more pessimistic than they are. Maybe you're just working off old news and assuming that military tech advances glacially slowly. I'll accept that today's lasers mo...
by Vebyast
Sun Nov 25, 2012 8:26 am
Forum: In My Humble Opinion...
Topic: Why mecha?
Replies: 107
Views: 19175

If you want to compare modern in-service UAVs to mecha, please provide me with a exactly what in-service mecha you are using as the baseline. As with any of these future-tech discussions, I was using real data and my own expertise to get a ballpark estimate. Looking at my lab's robot-building budge...
by Vebyast
Sat Nov 24, 2012 5:52 pm
Forum: In My Humble Opinion...
Topic: Why mecha?
Replies: 107
Views: 19175

A mecha has the same - or worse - problem with identifying threats from insurgents as a flying drone has. But a drone pilot can take more time to make sure that those things getting pulled out of a car are missile launchers and not ikea packages while a mecha pilot has to react faster or he gets sh...
by Vebyast
Fri Nov 23, 2012 10:01 pm
Forum: In My Humble Opinion...
Topic: Michael Wong Star Wars Fan Wank
Replies: 131
Views: 23980

I was planning to stay out of this thread because it was mostly fans fighting with each other about interpretation, but if you want to argue real physics I'd be happy to. It takes massive amounts of power to produce a laser, and most of the laser energy won't actually do anything to the surface it s...
by Vebyast
Fri Nov 23, 2012 4:16 pm
Forum: In My Humble Opinion...
Topic: Why mecha?
Replies: 107
Views: 19175

Also, drones have depressingly short range and small batteries and their payload capacity is miserable. The kind of quadcopter you can buy at the store will carry 300 grams of payload for 12 minutes. I think there's a niche - put some UAV pads on top of your jeeps and when someone starts shooting yo...
by Vebyast
Fri Nov 23, 2012 3:01 pm
Forum: In My Humble Opinion...
Topic: Why mecha?
Replies: 107
Views: 19175

I suspect that mines are going to end up pretty disappointing against mechs. Their feet aren't going to stay on the ground very long and their bellies are going to be fairly high up. Actually, my guess is that "mines" are going to be the best option that Gordon Freeman has. Old-style cont...
by Vebyast
Thu Nov 22, 2012 9:26 am
Forum: In My Humble Opinion...
Topic: Why mecha?
Replies: 107
Views: 19175

That walker is technically bipedal. It looks the way it does because it's walking in two dimensions rather than three - putting the extra feet on it means that it won't go side-to-side, which means the researchers can investigate the important forward-and-backward bits of walking without worrying ab...