Search found 2605 matches
- Wed Dec 13, 2017 11:39 pm
- Forum: In My Humble Opinion...
- Topic: The price of stuff in ye olden times
- Replies: 51
- Views: 9273
Anyway, a good source on prices in really ancient times is the edict on maximum prices by Emperor Diocletian. It was not a particularly good idea, especially as it was defined in terms of Denarii rather than gold or silver, which meant that a subsequent significant change in the value of the metals...
- Wed Nov 01, 2017 12:28 am
- Forum: In My Humble Opinion...
- Topic: The ideal action economy
- Replies: 49
- Views: 12305
- Wed Nov 01, 2017 12:25 am
- Forum: In My Humble Opinion...
- Topic: The ideal action economy
- Replies: 49
- Views: 12305
Re: The ideal action economy
Half, full, free. Easy peasy. I've skimmed through Fantasycraft before, that's the same mechanics as Spycraft right? I think they also have no out of turn actions, a quick google search brings up... * No attacks of opportunity. Adjacency will cause characters to get "tied up" in melee, bu...
- Fri Oct 27, 2017 8:35 pm
- Forum: In My Humble Opinion...
- Topic: The ideal action economy
- Replies: 49
- Views: 12305
Re: The ideal action economy
So DnD does the standard/move/swift:Full thing, Shadowrun does two standard actions (and a free action?) Is there an action economy model you find to be ideal in tabletop RPG's? Spycraft and a few other D20 variants reduced this down to half action, full action, free action. I always found keeping ...
- Tue Aug 08, 2017 9:48 pm
- Forum: In My Humble Opinion...
- Topic: The Fantasy Apocalypse
- Replies: 44
- Views: 10977
I did a setting where the old pantheon of gods had a pact where they regulated the seasons, prevented horrendous natural disasters, etc... in exchange for worshippers, rites, etc, that provided power to the gods. As the millennia rolled on, religions changed, rites changes, and the power of worship ...
- Mon Jul 24, 2017 10:50 pm
- Forum: In My Humble Opinion...
- Topic: [OSSR]Player's Guide to the Sabbat (2E) [VTM]
- Replies: 70
- Views: 25344
If you want to read a basic ripoff of World of Darkness, the Anita Blake series is basically marginal yet popular fanfic before it turned into erotic dark urban fantasy (well, more than it had been) like 6 books in and turned into furry/fantasy orgies. Came out in 93 so like... she probably wrote i...
- Mon Jul 24, 2017 10:41 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
How much does a hyperdrive capable ship cost and is it a thing a middle class dude could afford like a car This question's come up before. A ship costs about five used cars, so they might need to get a loan or something, but definitely doable. George Lucas grew up in Modesto building hot rods and s...
- Sun Jul 23, 2017 6:06 am
- Forum: In My Humble Opinion...
- Topic: [OSSR]Player's Guide to the Sabbat (2E) [VTM]
- Replies: 70
- Views: 25344
- Sun Jul 23, 2017 5:42 am
- Forum: In My Humble Opinion...
- Topic: [OSSR]Player's Guide to the Sabbat (2E) [VTM]
- Replies: 70
- Views: 25344
It probably is just an age thing and not being around at the time. I was born in '97, never read Rice or any of the similar gothic fiction, and my idea of a vampire is mostly based off the performances of Bela Lugosi and Christopher Lee. Although even at the age this is supposed to be aimed at, thi...
- Sun Jul 23, 2017 5:35 am
- Forum: In My Humble Opinion...
- Topic: [OSSR]Player's Guide to the Sabbat (2E) [VTM]
- Replies: 70
- Views: 25344
In the original story Dracula could shapeshift into animals, hypnotise women, control weaver, control animals, teleport, was immune to attacks at night and could create illusions. It's not an understatement to say that Dracula would have 3-5 dots in every single Discipline in VtM. Vampires get take...
- Sun Jul 23, 2017 5:31 am
- Forum: In My Humble Opinion...
- Topic: [OSSR]Player's Guide to the Sabbat (2E) [VTM]
- Replies: 70
- Views: 25344
Kindred collapse into ash when you kill them, dumbass! They actually don't. Everyone assumes that they do, but as far as I can tell, there is nothing anywhere that would support this idea. With the exception of VtM - Bloodlines. I'm stretching back about 15 years to remember this, but how we played...
- Fri Jul 14, 2017 9:22 pm
- Forum: In My Humble Opinion...
- Topic: What makes a good adventure?
- Replies: 16
- Views: 4927
- Fri Jul 14, 2017 9:21 pm
- Forum: In My Humble Opinion...
- Topic: Social Skills against Players
- Replies: 32
- Views: 7160
Re: Social Skills against Players
In generic terms, what should happen when a player uses Charm or Intimidate against another player? What should happen when an NPC uses these skills against a player? echo Against another player? We always ruled you couldn't in D&D. PCs have agency and NPCs didn't. You have to interact with peo...
- Fri Jul 14, 2017 9:12 pm
- Forum: In My Humble Opinion...
- Topic: Useful 3rd Party Subsystems
- Replies: 11
- Views: 2582
Spycraft's chase system was among the best subgames I've ever seen. It broke down on the merit that D20's skill system blew chunks and you could legit break the RNG, but against similarly skill bonus'd parties/entities it ended up being exciting and fun. Spycraft 2.0 took the basic engine and splint...
- Mon Jul 10, 2017 8:06 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
they could take out an AT-AT with snowspeeder cannons because they were just so much better at shooting weak points than the other pilots, and screw Luke's Force-assisted aim, so of course they could outfly all the other fighter squadrons to cripple a Star Destroyer by themselves. In Rogue One they...
- Mon Jul 10, 2017 8:02 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
The problem with the argument that the Executor's engines were taken out is that there's 13 of them. Even if you only took out like 6 or 7, that's an awful long time to hammer on the engines. As an EU retcon it's pretty shitty. I'd just say that the aux controls didn't kick in in time to pull the SS...
- Mon Jul 10, 2017 7:37 pm
- Forum: In My Humble Opinion...
- Topic: blades in the dark (take 2)
- Replies: 21
- Views: 5614
Re: blades in the dark (take 2)
All the WOD games have skill symmetry as well as After Sundown. One thing... This is factually wrong. World of Darkness is infamous for skill creep in it's expansions. I don't remember if NWOD had skill creep or not, because I couldn't be bothered to plop 50 bucks down for any expansion books, but ...
- Fri Jul 07, 2017 3:22 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
- Thu Jul 06, 2017 7:56 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
If there had been competent officers left at the Executor, it would not have fallen to some random x wing kamikaze. They would have raised the shields or fired the lasers to intercept it or, wel, something. That wasn't a kamikaze, that was a freak of battle. Someone winged an A-wing, it was spirali...
- Thu Jul 06, 2017 7:34 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
- Thu Jun 29, 2017 8:11 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
of course, now that I write it, I realize this wouldn't fit with Luke's last minute trip to Dagoba in ESB... :confused: That's easy to retcon. It wasn't a last minute trip. He used the nav computers in the base that calculate jump coordinates and didn't have time to dump it to R2. Now... how he got...
- Tue Jun 27, 2017 5:05 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
- Mon Jun 26, 2017 6:02 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
Ah, crap. I knew I forgot something... Ion cannons have the same basic properties as laser cannons in terms of range and energy consumption, but their blasts forgo direct destructive power in favor of delivering a focused EMP to their target. Ion blasts rapidly drain ray shields, as compared to a t...
- Wed Jun 21, 2017 5:56 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
But if the X-Wing can reasonably damage the Star Destroyer then having a Star Destroyer feels a little bit like having a battleship in 1942 (or 2002 for that matter): an ineffectual waste of money. One of the X-wing books (forgot which one, I read it in high school) solved this problem pretty neatl...
- Wed Jun 21, 2017 5:53 pm
- Forum: In My Humble Opinion...
- Topic: Is there a way to have Star Wars space combat make sense?
- Replies: 144
- Views: 23532
I don't know why X-wings are capable of FTL travel and TIE-fighters aren't, but that's established in the first movie. Star Destroyers carry a contingent of fighters. Capital ships are also able to defend themselves. Against a dozen fighters, a Star Destroyer will win every time. Against 50? Those ...