What would you suggest for Death Knell? A Death Knell is a bell rung to announce that someone
has died (as in, in the past). The fact that Death Knell actually kills people in D&D land is
really weird.
And yeah, Core Disciplines are just there to mark off that your character gets 2 Basic and an Advanced Discipline from that Discipline. It doesn't actually
mean anything save that presenting the information of what powers you get seemed to be easier to remember. Four Basic Disciplines and a Core Discipline was easier for people to repeat and keep straight in basic tests than six Basic disciplines, and it basically means the same thing.
Here's the Expression Writeup from New World of Darkness:
Expression reflects your character’s training or experience in the art of communication, both to entertain and inform. This Skill covers both the written and spoken word and other forms of entertainment, from journalism to poetry, creative writing to acting, music to dance. Characters can use it to compose written works or to put the right words together at the spur of the moment to deliver a rousing speech or a memorable toast. Used well, Expression can sway others’ opinions or even hold an audience captive.
And yeah, that's kind of incoherent, because dammit there's already a Persuasion skill.
Same book, 2 pages later wrote:Persuasion is the art of inspiring or changing minds through logic, charm or sheer, glib fast-talking.
So using the art of communication to change peoples' minds is Expression, but changing minds through communicating is Persuasion. What the fucking hell?
The way I think I am going to handle it is that you use Expression to write, dance, or sing, and you use Persuasion to lie to people. Currently you use Expression for the Appeal to Style and you use Persuasion to fast talk, impersonate, and subterfugiate.
Anyway, on Despair and Loneliness in SF:
One of the primary goals with the combat system is that characters with Edge should normally
get away in major confrontations, and only actually go down later on in chronicle. It's based on supernatural movies and all that, so a Luminary should in fact manage to spend some edge and run off when confronted by an axe wielding psychopath (meanwhile an Extra goes down in a round or two).
Also, is the Golem getting his +1 Damage mod from dual wielding pistols?
-Username17