At level 6. And the way the SGT works, the Samurai is never out of Kais, so it favors him a lot.For Valor wrote:er... isn't the Samurai ridiculously overpowered? I thought it was Kaelik or someone who said that the Tome Samurai has a ~100% winstreak against all encounters of its CR... or something.
In practice, the Dungeonomicon was designed with SGT in mind. Then the Tome of Fiends is roughly balanced on Dungeonomicon.
Tome of Necromancy is... Well, you can have infinite minions and therefore autowin every fight, but I hate infinite minions, so I don't ever use it.
Then Races of War fucked balance up the ass because every combat class is much much better than SGT (And Monk had a graduating party, since it's full BAB).
At this point, pretty much every Tome class hits 70% minimum, and is therefore OPed according to SGT.
The way I fix that is by just replacing monster feats and optimizing monsters. Technically, they are all still challenged by a CR X monster, even if they can all solo every CR 6 monster in the MM as written with a 100% success rate.