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Maxus
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Post by Maxus »

Lago PARANOIA wrote:I've also heard that Renegade Shepard is a smug racist--as in, is willing to throw other races under the bus to protect humans. Confirm, deny?
Renegade options in ME1 often involve anti-alien sentiments.

Makes it easier to play Paragon...
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Starmaker »

Combat in QfGII remake is awfully slow on my machine, I don't know why. This leads to monsters being pretty much unbeatable in melee and a fight with Uhura being a cakewalk (a 30 minute cakewalk).
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Post by name_here »

Lago PARANOIA wrote:I've also heard that Renegade Shepard is a smug racist--as in, is willing to throw other races under the bus to protect humans. Confirm, deny?
Generally, yes. Paragon is "We're all friends in the citadel."
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Maxus
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Post by Maxus »

name_here wrote:
Lago PARANOIA wrote:I've also heard that Renegade Shepard is a smug racist--as in, is willing to throw other races under the bus to protect humans. Confirm, deny?
Generally, yes. Paragon is "We're all friends in the citadel."
What's funny is even Paragon can get fed up with the political stuff, but understand the point. Insofar as Paragon can be read, his own personal view seems to be "They live here, too, so we might as well not rock the boat and be dickheads to them for the sake of being a dickhead." When the TV reporters show up is when you can get "We're all friends in the citadel".
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Goldor »

It depends on when you make your choices, some times it's fuck everything that isn't human, and others it's they are useful, they are like us and I like them, so fuck off and die, if you don't like it we can toss you out the airlock.

But if you always choose Renegade regardless? Yeah you'll be mostly a racist, who at times acts violently opposed to others being racist.. Lawlz XD.
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Post by Avoraciopoctules »

Starmaker wrote:Combat in QfGII remake is awfully slow on my machine, I don't know why. This leads to monsters being pretty much unbeatable in melee and a fight with Uhura being a cakewalk (a 30 minute cakewalk).
If I recall correctly, there may be an option to adjust combat speed. Otherwise, I recommend putting on your robe and wizard hat.
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Post by Cynic »

trying to find a flash game like monster's den. Any suggestions?
Last edited by Cynic on Sun Oct 10, 2010 12:10 am, edited 1 time in total.
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Post by Koumei »

My sister has ordered a PS3, as she could get it new for "Holy fuck this is cheap". Like, cheaper than the price a store pays to get it in, never mind the mark-up for customers.

So, I bought Disgaea 3. So, firstly, any recommendations for other games? I intend on getting:
Cross-Edge (by N1)
That other Netherworldy game that isn't ass, by N1
BoobsBayonetta

Secondly, any good starting tactics? I know how much stormtroopering the games all need, and I kind of like the way at later points its fast to do. But early-game, any good places to do that or good tactics to make the journey easier or good habits to get into?
Last edited by Koumei on Mon Oct 11, 2010 1:03 pm, edited 1 time in total.
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Post by Darth Rabbitt »

Starmaker wrote:Combat in QfGII remake is awfully slow on my machine, I don't know why. This leads to monsters being pretty much unbeatable in melee and a fight with Uhura being a cakewalk (a 30 minute cakewalk).
The monsters are pretty much unbeatable for me, too.

Probably because my laptop is a shitty gaming computer.

So I gave up on that game.

Shame really, I like the Quest for Glory series.
Last edited by Darth Rabbitt on Mon Oct 11, 2010 1:31 pm, edited 1 time in total.
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Post by PoliteNewb »

Cynic wrote:trying to find a flash game like monster's den. Any suggestions?
Not familiar with monster's den, but ever since somebody (Mean_Liar, maybe? PR?) brought up Realm of the Mad God, I've been playing the shit out of that.
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Post by RobbyPants »

PR did.

Edit: Here's the link.
Last edited by RobbyPants on Mon Oct 11, 2010 5:16 pm, edited 1 time in total.
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Maxus
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Post by Maxus »

I got Pokemon HeartGold today.

I'm about to cheat like a motherfucker.

My sister has Silver and she has some things like...

...eggs.

So I'm looking at borrowing her version and getting a few eggs sent over. Like...Houndour, Aerodactyl (I'm getting to where I like them a lot. They really do have a high attack and some decent early moves), Eevee (Probably evolve into Espeon). Hell, I might send a Torchic egg over and just find another Dark or Steel-type so I can bone the Psychic-types.

Looking at Totodile as a starter (after I trade over a Chikorita and Cyndaquil to her).

So, what's a good ice-type these days? I'm thinking about a Snorunt.

And, yes, that is my idea. Plan my team out early and stick with it in the game.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Koumei »

Ice type? I <3 Sneasel. Ice/Dark, with only two good stats (ATT and SPD. Thus, stats that matter). The whole x4 weakness to Fighting doesn't matter because one hit will probably be a KO, but seriously, you can hit first and have that be a OHKO.
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Post by Maxus »

Koumei wrote:Ice type? I <3 Sneasel. Ice/Dark, with only two good stats (ATT and SPD. Thus, stats that matter). The whole x4 weakness to Fighting doesn't matter because one hit will probably be a KO, but seriously, you can hit first and have that be a OHKO.
Not a bad idea at all...
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Orion »

You can totally play a "renegade" playthrough as a non-racist. You can earn enough Renegade points by murdering those who cross you, yelling at your bosses, and telling civilians to shut up to make any Intimidate check you need.
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Post by name_here »

I am really, really bad at boss fights in Mass Effect. First I got stuck on Benezia for a really long time before I hit on phasic rounding the crap out of her, now I need some way to deal with the Thorian. Preferably one other than, "Head back to the normandy and replace the alien girls with Garrus and Wrex to take care of business".
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Post by cthulhu »

really? Doesn't that die in about 8 sniper rifle hits?
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Post by name_here »

You may be thinking of something else. The Thorian Neural nodes aren't tough, it's the respawning biotic knocking everyone on their ass for the endless zombie hordes to eat that's a problem. Plus, my vanguard, Tali, and Liara are stuck with using pistols as the best option. The shotgun is bizzarely ineffectual on the creepers, I kind of suspect that they've got a max damage per hit threshold. The fights are basically won by whomever hits first with biotics, and there's at least 5 nodes.
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Post by cthulhu »

I know the bit you mean, there is that green asari that respawns every fighter, and the rather naff zombies that attack you.

I suspect your problem is the lack of rifles - the key is kill the asari asap, and it's very easy to do when your team is you as infiltrator and garrus, but hard to do if you don't have a rifle.

I think you can knock people into the chasm on both sides?
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Post by name_here »

Well, the issue as such is that the asari tends to get the first shot with biotics, and by the time I'm on my feet the creepers are in my face. The way it tends to go is the first 2-3 green asari fights end when I or Liara nail her in the face with lift, then on the fourth fight I wind up on my ass and lose.

I guess I'll keep trying until I luck out.

EDIT: Seems I was wrong about the shotgun. Going through with Shepard and Tali using shotguns worked perfectly.
Last edited by name_here on Wed Oct 13, 2010 2:02 am, edited 2 times in total.
Lago PARANOIA
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Post by Lago PARANOIA »

Can you make a gish or the cleric archer equivalent in ME2?

Bioware just lurves their Magic>swords paradigm and all.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Maxus »

I never had a problem with the shotguns. The trick is to get into close range so all four or five of the shots hit. You can generally kill something every shot with a good shotgun.

And, Lago, they do have a mixed "magic"/warrior class.

You still end up shooting stuff, but being able to pitch something away or lift them up is nice for breaking the enemies out of cover.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by name_here »

I'm generally satisfied with the shotgun, it just wasn't being a team player in the first fight with creepers.

I actually am the "gish" class, Vanguard. Shotguns, Pistols, lift, throw, barrier, medium armor. It's not very popular, biotics are of variable utility and assault rifles are not. The tech/combat combo is more popular since it includes sniper rifles and hacking.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
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Post by Maxus »

name_here wrote:I'm generally satisfied with the shotgun, it just wasn't being a team player in the first fight with creepers.

I actually am the "gish" class, Vanguard. Shotguns, Pistols, lift, throw, barrier, medium armor. It's not very popular, biotics are of variable utility and assault rifles are not. The tech/combat combo is more popular since it includes sniper rifles and hacking.
Sniper Rifles are tricky to use except at a distance, I found.

But I found out that if you Throw something, it'll be knocked prone.

Then I execute it with the Shotgun.

Lift gets employed much the same way.

The Spectre Shotgun is worth the money, since it groups the shots -very- tightly.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Ganbare Gincun »

Lago PARANOIA wrote:Can you make a gish or the cleric archer equivalent in ME2?

Vanguards are the "Gish" of ME2. They are essentially Soldiers with fewer ammo powers, fewer weapon proficiencies, and a Biotic Charge that allows them to fly across the battlefield like M. Bison to smack an enemy in the fact, which is immediately followed by a shotgun blast (or two) to the face (depending on what shotgun you are using). Some players consider them to be the hardest class in the game to play through on Insanity, but I suspect that has more to do with the fact that they are charging in like Bizzaro Superman instead of using their Biotic Charge for rapid tactical movement or to instantly replenish their shields when engaged in close combat with enemy units. You can either build them so that they are specialists in high-risk, up-close wetwork, or you can choose a more "well-rounded" build that shores up the inherent weaknesses of the class. I chose the latter option, and I was very pleased with the outcome.

Soldiers are probably going to be the closest thing the game has to Archer Clerics. They have a wide variety of Ammo Powers that they can use to boost their own damage and the damage of teammates, and they can use Adrenaline Rush to slow down time and compensate for poor aim (and to minimize recoil and maximize damage for some of the guns in the game).
Lago PARANOIA wrote:Bioware just lurves their Magic>swords paradigm and all.
I have completed Insanity with an Adept and a Vanguard, and I'm about to do beat the game again with a Soldier. They are all very well balanced against one another and are all equally powerful. The question of how effective they are ultimately depends on your playstyle. Do you want to blow people up with Warp Explosions, get up close to them and shoot them in the face, or wave an assault rifle in their general direction and make them disappear? It's your call! :lol:
Last edited by Ganbare Gincun on Wed Oct 13, 2010 6:05 am, edited 1 time in total.
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