The Shadowrun Situation

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Post by Username17 »

Maxus wrote:Hey, Frank, I have a question only sort of related to the Shadowrun thing.

What's the source for that statistic about Utah having more multi-level marketing scams per capita than the rest of the world? I've got someone who swears Mormons (and by extension the folks in Utah because "the cultural values spread") are awesome people (and, okay, I'll concede they can be personable and nice and maybe make a killer pot roast or whatever's popular out that way), and I need to pop his bubble. I have seen some recent shenanigans and they've inclined me to think there's some about Utah that makes you unsuited to being a boss.
Let's see, there's stuff like how Utah's legislature was basically purchased by MLM, and that the State Attorney General Endorsed a Pyramid Scheme.

But I got that particular statistic from The Consumer Awareness Group.

A company being from or involved with the state of Utah is a warning sign that they might be a pyramid scheme.

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Post by Maxus »

Gracias
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Neurosis »

So, we've heard nothing for 17 days. (Either here or on DS, as far as I can tell. Or from the official SR site...haven't checked the official SR forums.)

Does that mean this situation is, for better or worse, resolved and over with? (After six months and 86 pages?)
For a minute, I used to be "a guy" in the TTRPG "industry". Now I'm just a nobody. For the most part, it's a relief.
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TiaC wrote:I'm not quite sure why this is an argument. (Except that Kaelik is in it, that's a good reason.)
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Post by mean_liar »

Taharqa wrote:Thats more guesswork. Lawsuits are most likely to be settled when neither side has a rock-solid case and thus both sides would rather settle out-of-court than take the risk (and expense) of going to trial and losing.
In my experience with much higher dollars than what IMR's creditors were after, folks just don't want to go to court, period, "slam dunk" or no. There is no such thing as an assured victory in a civil case. A 100% chance of getting 75% of what you feel you're due is better than a 75% chance of getting 80% what you feel you're due.

Settling remains the best and most popular option for people unwilling to fling themselves, screaming, into the mouth of the Beast. FROM HELL'S HEART I STAB AT THEE!
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Post by Username17 »

Schwarzkopf wrote:So, we've heard nothing for 17 days. (Either here or on DS, as far as I can tell. Or from the official SR site...haven't checked the official SR forums.)

Does that mean this situation is, for better or worse, resolved and over with? (After six months and 86 pages?)
No. It means that it is in a holding pattern. Here's the current lay of the land:
  • IMR paid off the creditors involved in the lawsuit just before the deadline where they would have to turn over their financials to a court. That lawsuit is over before it technically began, but IMR dragged its feet as long a possible rather than just pay the money back in May.
  • Topps refused them the standard 3 year license they had previously, and gave them a six month license extension after imposing a series of restrictions on IMR's business practices. That license ends in January IIRC.
  • Restrictions on IMR's business practices now preclude them from selling books to distributors. They now have to deal through a meta-distributor (PSI) that resells their books to distributors and gives Topps their cut directly.
  • IMR still does not pay their bills on time, and still leaves many of their freelancers unpaid for months. Maybe forever, depending on how things turn out.
  • Deck chairs have moved around on the Titanic several times. Tara Bills (Randall Bills' wife) went and got a real job, and for a while Loren was having the phones answered by his mom.
  • Freaked out about security, IMR has moved all secret information to new secret locations several times. They now have a "secret" forum called "The Champagne Room" that is still not that secret.
  • Jason still sucks as a developer.
  • If they finally get their upcoming crap out the door, we will see the return of Nadja Daviar. For um... no reason.
If you care...
James wrote:
Jason wrote:The big question is: How do we make such a product attention grabbing? What unique elements can we put in it that will get people excited about it? One thing I'd like to do is solve an unsolved mystery or two--notably, I'd like Nadja Daviar to return in this book (with hints of her possible return appearing in Spy Games). So where's she been? How can we tie her re-emergence into existing plotlines? What other elements can we include that will grab the attention of anyone who has ever been the least bit interested in Shadowrun?

Brandie mentioned Daviar sightings in her SG proposal, and I mentioned on Basecamp that I've had this loose network of fixers in mind for a couple of years called the Nadjas—a group of twelve or thirteen former super-high end bunraku puppets who, ah, escaped (at least, that's the going theory)—that is similar to the muñecas in the Caracas chapter of Runner Havens (Oh, I recall that the French version was supposed to have a chapter on Marseilles. Did that ever happen, and if so is there anything we should know from that book?). Anyway, the Nadjas work as a global network of fixers who generally get by on the fact that Daviar was one of the most popular biosculpt inspirations (They're just really good, in part because they've been gene-modified with her DNA) before she disappeared and, if history is indication, remained one for a while after. So... It's not that unlikely to run across a woman (or man) who looks like her. They're glamorous enough to use it to their advantage, but anonymous and underestimated by most people who think they're just wannabe poseurs clinging to a fading fad.

Anyway, the Nadjas' origin is its own mystery, but part of their MO involves them being interchangeable (although each of them has their own private agenda) on occasion whenever more than one works together. What even they don't realize is that the real Daviar has been among them, popping up here and there to do some task and to live life because, well, let us continue.

The way she was written in the Dragonheart Trilogy was in certain ways rather tragic. She was thrown into the deep end when Dunk died and was in over her head, even for being basically a top tier badass player in the Sixth World. That may have been true, but she was still basically Dunk's pet since the moment he decided to make his presence in her life known. Before that she was scrappy and on her own, and actually making something of herself as basically a face in Europe. So when he died, he gave her the seven-year plan. Finish the checklist, and in late 2064... She was free to do whatever she wanted. And so she did.

Of course she was involved with the New Revolution. One aspect of that (and this affects a project I know someone else is interested in about Tir Tairngire) involves the idea that she and Jonathon Reed knew each other decades back since she probably passed through his native Estonia while escaping Finland after her parents were killed, and that he would be instrumental in the eventual downfall of the Council of Princes as the director of the Information Secretariat. The NR involvement was Dunk's scaly paw continuing to reach out. In a way, it was like Lofwyr's attempts at the NEEC only far more ruthless than most people could imagine. The idea is that the failure of the November 3 insurrection served not only to destabilize the countries in North America, but to purge many of the more radical political actors. Otherwise, one would think that the whole thing would harden the resolve of even the moderate actors in the NAN and west, but reality has shown it to have produced the opposite effect. I have always read Portfolio of a Dragon to be Dunk's love letter to America and the American Dream. And one of the difficulties of not being around while his brother is concerns the fact that Ghostwalker seems to have his own agenda, but as shown in Denver material and given his depiction in Earthdawn, the white wyrm has no regard for metahumanity and would dominate them as opposed to Dunk's endgame of letting them engage in self-determination.

As far as I can tell, Daviar is an otherwise normal elf. She isn't a drake like Ryan, and never was born or made an IE. And God and everyone else knows that I don't have much regard for the idea of expanding that particular clique (But I'm not about to start shooting them in the face because it's so... cheap). There are better people, more powerful people, and frankly, more ruthless people who could do her work with enough understanding of Dunk's plans. People like Ehran, cautious optimist; and Aina, the soul in search of redemption; and even scumbags like Damien Knight, who is proven to be far more ruthless and clever that she. She was the good soldier, but I can imagine that after her famous “A new era for the UCAS, a new Ares for the UCAS” line a little part of her soul died because it made her sound like a whore.

So in the end, Daviar played the good soldier, the good servant, and carried out Dunk's seven-year plan. She reshaped the world with the understanding that it was for the best; that like Machiavelli's ultimate argument in The Prince is to restore the republic through despotic means, that Daviar was Dunk's agent in actually carrying that out. A classmate of mine who worked for President Clinton once reminded me that because of the scope of his power and responsibilities, almost every decision made as President meant death for someone—if it wasn't the actual execution, then every compromise becomes a sin of omission. That burden takes its toll, as is physically evident on every president. But in the end, it was time to walk off the stage.

So she sits on the beach in Perth admiring the beauty of sunset, glad to be rid of her dominion, and hidden away by her own machinations while everyone else kills themselves (and others) fighting over the remains (People who've gamed with me know this is not a new idea I've had). I mean, really, between the UCAS and the DF/DIMR there is no way she could just disappear on or above Earth because magic will find her eventually. Physically, it goes back to the Nadjas. It's easy to hide in plain sight when there are people who will literally have themselves cut open to look like you. Pretending to be a really good simulacrum who dabbles in shadow business is a convenient way to make occasional contact with whoever she needs to with the DF or whoever/whatever else. But it also allows her to just walk the Earth, find herself, seek peace of mind, whatever. I'd rather she just have come to peace with what she's done.

Which brings us to the question: Why would she come back?

This is really the only thing I can't completely answer. I have no problem with her returning, but I'm not sure in what capacity. She made peace with her actions, but now she has her own agenda. I have my own storyline ideas that could use her that I'll bring up when the time is right, but this becomes a real challenge: She has her own agenda, and has the resources to move the world, and gets to face a lot of uncomfortable questions like “Where have you been?” But more importantly, the question is, What is her agenda?

One possible idea is, after seeing firsthand the machinations and petty bullshit of these immensely powerful figures, is to say “Nuts!” to that and try to advance metahumanity for its own ends, and not someone else's agenda. Like I said, this is part of a storyline that I've been working on where there is a group of people pursuing such a movement. Of course, it wouldn't be SR if someone wasn't trying to pull the strings and co-opt it for their own ends. Specifically, it centers around a media figure who works for NeoNET while pushing this idea while being assisted by a, uh, elf (not H) because it assists his own agenda.

Daviar can come back and do almost anything because of what she controls, which is... immense. I understand what was intended, that the DF controls his estate. That's how it's been run for 14 years. However, that's not what is actually written in the will and would be law. It states quite clearly that the DF exists to carry out Dunk's wishes in the enumerated will while everything else goes directly to Daviar. If she comes back from the dead and the assets, which probably got maneuvered into legally belonging to the DF, revert to her then that could be a real blow to the DF. It could change a lot. Let the DF worry about drake, GW, whatever, and be a nice face. But if she's committed to Dunk's apparent ideal then now we've got an elf with his brother's empire waging a war with GW if not any and everyone else.

I can't really think of old plots to stick her in, and I've been typing this now for over three hours straight. To be perfectly honest, I'm more interested in creating new storylines than continuing old ones, and think the only real way to end most is with death. Even the NR, which I have spent more time thinking about and playing out than any other storyline by far is never going to go away. To that end, it's time to move on. Let it continue to simmer in the background, but it need not be some major event. I'd be more capable and eager at this time to see her grilled by a couple of counterintelligence agents I've created for SG than try and shoehorn her into the mystery of the Consensus or affecting the outcome of a war (not necessarily Aztlan/Amazonia).

I've been bugging Rusty about this idea that begins with a powerful spirit in the Dreamtime seeking revenge for the Corp Court killing his “son” on Mt. Kilimanjaro and ends with spirits more easily being able to earn karma (because I love the idea of Free Spirit PCs in theory) after a global conflict between spirits, their allies and opportunists versus the power elite of the Sixth World itself. I'm not doing it any justice, but there is some method to my madness. That seems like the kind of thing she might come back for, playing Big Goddamn Hero to save the world. After all the IEs and GDs and spirits try and fail and kill each other, an elf—a normal, 60ish elf—saves the world.

I can build on where she's been (not that it's necessarily that exciting. But it can be), but as much as I've liked her as a character for a long time (clearly, by the length of this post) but I'm not sure there's a storyline running that is big enough to be worth bringing her back over creating one that affects every ongoing storyline in the same way Dunk's death changed everything in SR.

Hell, make her the owner of Trans-Latvian Enterprises. She should still have ties to the Baltic region anyway, and it can't be the first time this idea has been floated.

That said, I have a way to reference her in SG while being vague about what she's doing and if it's even really her. So I'll start planting hints.

EDIT: I typed all of the above out last night and came back to it now. I have one idea, though I’m not thrilled with it. It ties directly into Spy Games and the storyline in that book, too, so maybe you’ll like this. What if she conspired to let Ghostwalker pursue Dunk’s political legacy after she took her leave? But in classic GW/Icewing style, he decided to go his own way because ‘who does this elf think she is to tell me what my brother’s legacy is supposed to be?’ So, seeing that he is trying to manipulate, dominate and affect the outcome of the new Treaty of Denver to make himself more powerful over the Denver area and the rest of North America, she decides “Enough.” This is not what Dunk wanted, and not what he left her to do after he was gone. So how best to oppose him?
I tell you: if you look at how the sausage is made, it makes you not want that sausage. And that's the basic problem. Even if IMR righted its boat and paid everyone off, I would still never trust them again. And the products they are making aren't even things I want. Even if they somehow made it so that I was willing to pay them money again, I stil wouldn't do it because the quality of the material they are making is below the threshold would pay money for.

Shadowrun is essentially frozen for me. The last things I would work into a campaign happened in like 2071, and the line basically died for me after that. I don't think it is possible for them to write something that would get me back to caring about the official storyline. Because even if it was in abstract be good enough to get me to do that, I wouldn't even know, because I wouldn't read it.

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Post by Kaelik »

Is it just me or is Champagne Room a really shitty idea for a room where only the big wigs who are screwing the little people can go.

That's like, the exact opposite impression you want to make with a name.
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Post by Ancient History »

There's precedent. Before there was a freelancer forum, there was a hidden freelancer subforum on Dumpshock where freelancers could talk about stuff on their lonesome. Then it was determined that wasn't cool, so they started up the official freelancer forums...at which point we started up our own secret freelancer forums so we could continue to bitch about people behind their backs and talk about whatever we wanted. That lasted a while, in a couple incarnations, but too many people left. Now they've killed the official freelancer forums, started up their own official fan forums (with some weird moderator immigration from Dumpshock), and now have a secret freelancer subforum on the official fan forums.

Where they started a thread just to bitch about me.
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Post by mean_liar »

FUCK YOU ANCIENT HISTORY

There, now you're on the inside. Also, I like your work. :)
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Post by Username17 »

Ancient History wrote: Where they started a thread just to bitch about me.
Heh heh. Yes they did. Apparently your "bitter vendetta" is like the most important thing. Ever.

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Post by Otakusensei »

I'm sorry but someone needs to lay off the elf porn. Can't we let sleeping dragons lie without having to trot out their fetish puppets?

Yes, there's a thread on DS every couple of months where they ask about her, but that's just because she had "lucious gams" and didn't leave a corpse. I doubt there's a real demand in finding an answer to that burning question; at least, not a complicated answer. The same people make the same jokes on the same forum, that's no reason to write a book about it.

I'm with Frank that this just isn't interesting. SR4 changed things to refocus the game on the players level and make stories where they came out of it feeling like they did something important. Maybe they don't get the whole picture, but they don't need it, the big picture ain't paying the rent. There was still globe hopping and intrigue, but it was street level stuff.

Running tech support for some elf's martyr complex isn't my idea of a good time. The fact she isn't an IE only means that I'm not likely to get paid as much. Fuck that.

Also, who the fuck would listen to a bunch of meat puppets who all look like some sex object turned political figure? It seems like an unreasonable setup to a strained premise. Even if the Nadjas escaped and "went rogue" there's no reason to believe that they would be anything more than target practice for paranoid elf fetishists with more money than self control and a bunraku tab to worry about. The part where they become high end fixers is escaping me. It sounds like bad storytelling.

Also I wish I hadn't typed "went rogue" because now in my head all the Nadjas look like Sarah Palin and I'm out of fucking brain bleach. But it just goes to show how stupid the idea is. You aren't more likely to want to work with or work better with someone because they have the same luscious gams and DNA as a famous person. Not in a world of ubiquitous store bought beauty. You're more likely to make judgment calls based off someone's inability to be creative and unique, to be themselves or design a compelling self to be.

The failure is in the author superimposing modern ideals and concepts over a future where those standards have evolved already. It's not a shooting offense, but it is bad world building and a reason to go back to the drawing board.
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Post by Starmaker »

Otakusensei wrote:The failure is in the author superimposing modern ideals and concepts over a future where those standards have evolved already. It's not a shooting offense (...)
This, however, is:
Elf Porn Fan #1 wrote:That seems like the kind of thing she might come back for, playing Big Goddamn Hero to save the world. After all the IEs and GDs and spirits try and fail and kill each other, an elf—a normal, 60ish elf—saves the world.
"And now we're going to have a look at a Maria Susanna Vulgaris in her natural habitat. Please wear protective shades because looking at bishojo sparkles is known to negatively affect eyesight."
Last edited by Starmaker on Fri Nov 19, 2010 7:52 pm, edited 1 time in total.
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Post by TheFlatline »

Starmaker wrote:
Elf Porn Fan #1 wrote:That seems like the kind of thing she might come back for, playing Big Goddamn Hero to save the world. After all the IEs and GDs and spirits try and fail and kill each other, an elf—a normal, 60ish elf—saves the world.
First, shoot the bastard for mixing Firefly and Shadowrun. That's just a bad mix.

Second, the "average run of the mill character who saves the world when all the experts, badasses, and trained professionals who dedicate their lives towards this goal can't" isn't a unique, or even amusing or interesting story idea. It's literally the plot for like 95% of every fucking JRPG EVER made.

These people need to stop wanking on the upper-tier shit and make a world that's interesting to roleplay in. Specifically, I'm talking about setting up mysteries, both setting-wide mysteries *and* local mysteries, and NOT FUCKING SOLVING THEM FOR US. Allude to them. Ask about them. Give us conflicting information. Then let the GM run with the shit. Plot hooks bring players in, not disneyland rides on rails.

That was one thing oWoD did for a long time (then fucked it up at the end.) They gave you shit-tons of plot hooks about the setting, and then never necessarily resolved any of them, or gave conflicting information. Sooner or later they decided to fucking paint everything on the wall in day-glo bold text, but when they weren't showing you the man behind the curtain, the setting was evocative.
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Post by Stahlseele »

Lusty Brown Elven Nipples . .
Yeah, no, we did not need that, even in the Novels . .
Last edited by Stahlseele on Tue Nov 23, 2010 12:12 pm, edited 1 time in total.
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Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by Neurosis »

That phrase....does not...exist...anywhere...please god...
Is it just me or is Champagne Room a really shitty idea for a room where only the big wigs who are screwing the little people can go.
Anyway, isn't (generally speaking) a "Champagne Room" where you get private lap dances in a seedy strip club? Again, NOT really a great choice of name.
Last edited by Neurosis on Wed Nov 24, 2010 1:22 am, edited 1 time in total.
For a minute, I used to be "a guy" in the TTRPG "industry". Now I'm just a nobody. For the most part, it's a relief.
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Post by Otakusensei »

Schwarzkopf wrote: Anyway, isn't (generally speaking) a "Champagne Room" where you get private lap dances in a seedy strip club? Again, NOT really a great choice of name.
I'm sure they are all on the freelancer crack in the champagne room.

IMR, not a history of clever names or phrases.
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Post by Stahlseele »

Schwarzkopf wrote:That phrase....does not...exist...anywhere...please god...
Is it just me or is Champagne Room a really shitty idea for a room where only the big wigs who are screwing the little people can go.
Anyway, isn't (generally speaking) a "Champagne Room" where you get private lap dances in a seedy strip club? Again, NOT really a great choice of name.
which phrase? O.o
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by Ancient History »

It's become something of a running gag, but it started in Jak Koke's Shadowrun novel Clockwork Asylum:
Nadja stepped back, and let her sheet fall to the floor. Her full breasts swayed, her brown nipples standing rigid in the breeze.
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Post by Koumei »

As someone who's pretty much an outsider to SR (I'd like to play it one day, haven't had the chance, I'm aware of the general themes and setting but no specific elements), is Nadja just a character from the novels, basically an elf porn thing that wasn't even better than the kinds of elf porn you can find on the Internet for free?

Making this the equivalent of "Say, let's make Drizzt an actual part of the setting that the PCs have to work for!" (except Drizzt dual-wields boobs instead of swords)?

Because in my experience, introducing elements from the novels into the actual games is always terrible, so if I'm not far off the mark with my assumptions about Nadja, this is as bad an idea as deciding to watch Little Britain.
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Post by Ancient History »

She started out as a minor background character in the RPG books; she was later depicted in The Dragonheart Trilogy, a trio of novels that tied in with the sourcebook Portfolio of a Dragon. Her role after that was mostly in the background until she finally and mysteriously vanished in System Failure during the end of 3rd edition.
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Post by Lago PARANOIA »

Ancient History wrote: It's become something of a running gag, but it started in Jak Koke's Shadowrun novel Clockwork Asylum:
Moar. :sexface:
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Maxus »

For a second, I misread the quote and saw "her brown nipples swaying in the breeze"

Which made for some bad, bad images.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Maj
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Post by Maj »

Wow. Stop paying attention for a second and all of a sudden, this thread turns to porn. Thanks, guys.

:tongue:
My son makes me laugh. Maybe he'll make you laugh, too.
Koumei
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Post by Koumei »

We should send you an invitation next time?
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
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Maj
Prince
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Post by Maj »

That might mean admitting that I like it.

Shhh.
My son makes me laugh. Maybe he'll make you laugh, too.
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Stahlseele
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Post by Stahlseele »

Ancient History wrote:It's become something of a running gag, but it started in Jak Koke's Shadowrun novel Clockwork Asylum:
Nadja stepped back, and let her sheet fall to the floor. Her full breasts swayed, her brown nipples standing rigid in the breeze.
Ah, that one.
mine is a mix between that and a movie title.
Yes, the title is also from a porn movie.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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