The Shadowrun Situation
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- Ancient History
- Serious Badass
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- Master
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- Stahlseele
- King
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Well Hell, what do you know O.o
http://rabenwelten.wordpress.com/2011/0 ... un-online/
Frank?
Bobby?
Anybody else wanna comment on this?
http://rabenwelten.wordpress.com/2011/0 ... un-online/
Frank?
Bobby?
Anybody else wanna comment on this?
Last edited by Stahlseele on Fri Aug 26, 2011 2:44 pm, edited 1 time in total.
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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- Serious Badass
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Catalyst does not own any of the digital rights. So them working with Catalyst at all is a courtesy - and of course an attempt to get around the really bad press that the FPS got for being extremely not-Shadowrun in basically every way that mattered.
I'm not aware of anyone being brought in for their ancient canon council, and suspect that it's like two guys. It wouldn't surprise me over much if they got Weisman to give them pointers, considering that he's Smith & Tinker and they are required to coordinate with Smith & Tinker for the digital rights.
-Username17
I'm not aware of anyone being brought in for their ancient canon council, and suspect that it's like two guys. It wouldn't surprise me over much if they got Weisman to give them pointers, considering that he's Smith & Tinker and they are required to coordinate with Smith & Tinker for the digital rights.
-Username17
- Ancient History
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- Stahlseele
- King
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- Location: Hamburg, Germany
Seems to be horrible, if the complaints on the german official shadowrun board are any indication . .
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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- Master
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- Joined: Sat May 08, 2010 7:32 pm
At this point, what are you expecting?
It's not like they are suddenly going to get their shit together and start producing quality product. They've had a year and more to do that and now we're in a sea of colorful but ultimately lacking PDF releases and a book of poorly crafted stats for set piece characters. Then they squeeze out the forth part of a set of product that saw it's major writers walk away with the ending after the second and you're wondering if it's good?
When has CGL given you any reason to believe that anything they've done in the last year is worth while. I'm actually really wondering if there's anyone who'll stand by one of their recent products. I know some of the fans out there who still care check this board from time to time. I want to hear someone who doesn't freelance for CGL stand up for something they've done.
It's not like they are suddenly going to get their shit together and start producing quality product. They've had a year and more to do that and now we're in a sea of colorful but ultimately lacking PDF releases and a book of poorly crafted stats for set piece characters. Then they squeeze out the forth part of a set of product that saw it's major writers walk away with the ending after the second and you're wondering if it's good?
When has CGL given you any reason to believe that anything they've done in the last year is worth while. I'm actually really wondering if there's anyone who'll stand by one of their recent products. I know some of the fans out there who still care check this board from time to time. I want to hear someone who doesn't freelance for CGL stand up for something they've done.
- Stahlseele
- King
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For example, one of the writers seems to not have gotten the memo that enhanced artwinculation does not work like it did in SR3 anymore . .
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Shit, I totally agree with that.Otakusensei wrote:At this point, what are you expecting?
It's not like they are suddenly going to get their shit together and start producing quality product. They've had a year and more to do that and now we're in a sea of colorful but ultimately lacking PDF releases and a book of poorly crafted stats for set piece characters. Then they squeeze out the forth part of a set of product that saw it's major writers walk away with the ending after the second and you're wondering if it's good?
When has CGL given you any reason to believe that anything they've done in the last year is worth while. I'm actually really wondering if there's anyone who'll stand by one of their recent products. I know some of the fans out there who still care check this board from time to time. I want to hear someone who doesn't freelance for CGL stand up for something they've done.
- Stahlseele
- King
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nope.Fucks wrote:If that's the major complaint you have about the adventure...Stahlseele wrote:For example, one of the writers seems to not have gotten the memo that enhanced artwinculation does not work like it did in SR3 anymore . .
it's just quite possible that there are several NPC's with wrong stats for example.
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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- Knight
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Don't worry. The official board is still full of sycophants and the soulless.Otakusensei wrote:I'm actually really wondering if there's anyone who'll stand by one of their recent products. I know some of the fans out there who still care check this board from time to time. I want to hear someone who doesn't freelance for CGL stand up for something they've done.
Standing up for CGL around this place is a tall order. (Pages and pages earlier, possibly even in another thread, there was a good analogy about putting your head in a fire and being surprised to find yourself burned.)Otakusensei wrote:At this point, what are you expecting?
It's not like they are suddenly going to get their shit together and start producing quality product. They've had a year and more to do that and now we're in a sea of colorful but ultimately lacking PDF releases and a book of poorly crafted stats for set piece characters. Then they squeeze out the forth part of a set of product that saw it's major writers walk away with the ending after the second and you're wondering if it's good?
When has CGL given you any reason to believe that anything they've done in the last year is worth while. I'm actually really wondering if there's anyone who'll stand by one of their recent products. I know some of the fans out there who still care check this board from time to time. I want to hear someone who doesn't freelance for CGL stand up for something they've done.
Compared to this place, Dumpshock loves CGL. Compared to the official forums, Dumpshock hates CGL.Fuchs wrote:Did Dumpshock lose the suck-up attitude?
Last edited by Neurosis on Wed Aug 31, 2011 12:21 am, edited 3 times in total.
For a minute, I used to be "a guy" in the TTRPG "industry". Now I'm just a nobody. For the most part, it's a relief.
Trank Frollman wrote:One of the reasons we can say insightful things about stuff is that we don't have to pretend to be nice to people. By embracing active aggression, we eliminate much of the passive aggression that so paralyzes things on other gaming forums.
hogarth wrote:As the good book saith, let he who is without boners cast the first stone.
TiaC wrote:I'm not quite sure why this is an argument. (Except that Kaelik is in it, that's a good reason.)
- Whipstitch
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Normally, when I see posts like this I file them away to the back of my mind or dismiss them outright because I'd rather form my own opinions when it comes to something I can so easily investigate myself. But in this case, I'm just going to take his word on it because Catalyst is apparently too dumb to realize that under no circumstances should a board focused on a single RPG ever need eighteen different sub-forums. I registered and posted a couple times and never went back, because seriously, that is some incompetence right there.Wesley Street wrote: Don't worry. The official board is still full of sycophants and the soulless.
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- Duke
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There is worse.Whipstitch wrote:Normally, when I see posts like this I file them away to the back of my mind or dismiss them outright because I'd rather form my own opinions when it comes to something I can so easily investigate myself. But in this case, I'm just going to take his word on it because Catalyst is apparently too dumb to realize that under no circumstances should a board focused on a single RPG ever need eighteen different sub-forums. I registered and posted a couple times and never went back, because seriously, that is some incompetence right there.
- Whipstitch
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- Duke
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In Paizo's case, it's simple competence. The forums (and, indeed, PR in general) are run by people with other jobs. As a consequence, it's slapdash.Whipstitch wrote:I can't decide whether the common thread between those companies is stupidity or a desire to shield themselves from criticism via tampering with the signal-to-noise ratio. It's probably one of those somewhere in between things.
There's a lot of talk in IMHO about paying people to do things to get results you can't get from amateurs or people with other jobs. It seems like an obvious insight. Unsurprisingly, it applies to public relations, too.
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- Knight
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An educated guess tells me that the official Shadowrun board is the result of a common school of RPG forum design propagated by Wildfire and Posthuman Studios. CthulhuTech has released, what, seven books total and nothing in the past year? Their board is just as fragmented. I wouldn't chalk it up to incompetence but rather, in CGL's case, misreading the market by assuming product interest would be so high several sub-fora would be needed.Whipstitch wrote:Normally, when I see posts like this I file them away to the back of my mind or dismiss them outright because I'd rather form my own opinions when it comes to something I can so easily investigate myself. But in this case, I'm just going to take his word on it because Catalyst is apparently too dumb to realize that under no circumstances should a board focused on a single RPG ever need eighteen different sub-forums. I registered and posted a couple times and never went back, because seriously, that is some incompetence right there.
IMO the SR official board's most egregious offense is their thumbs up/thumbs down popularity system. I doubt Catalyst is clever enough to realize it but it keeps your average gamer toeing the party line. No one wants to be viewed as an outsider. I pointed out China doesn't actually exist in SR and that Tolstoy was actually in the public domain and my "rep score" took a hit. *sigh*
I search for posts that contain actual product criticism and other than Gaming Den folk and Patrick Goodman there is little-to-none. Typical responses to a crap product is "well, you can always house rule it" or "it's pretty good, I guess."
Edit: grammar error.
Last edited by Wesley Street on Wed Aug 31, 2011 1:52 pm, edited 1 time in total.
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- Master
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The official forums are indeed a mess, and I've always found the rep score to be a little culty. Jason wanted a positive feedback echo chamber, and with a significant amount of help he built one. It's the reason why I really don't give a shit about it or trust anything posted there. You can't.
The Den may be a bunch of short sighted dicks who have no self control and a reputation only slightly better than the IRS, but at least it's honest. There's no incentive not to be.
I was just wondering if anyone in the echo chamber even cared enough anymore to step away and see what the kids who don't drink the Kool-Aid think. I guess I got my answer.
Shadowrun is fucked. Old news is still old.
The Den may be a bunch of short sighted dicks who have no self control and a reputation only slightly better than the IRS, but at least it's honest. There's no incentive not to be.
I was just wondering if anyone in the echo chamber even cared enough anymore to step away and see what the kids who don't drink the Kool-Aid think. I guess I got my answer.
Shadowrun is fucked. Old news is still old.
Last edited by Otakusensei on Wed Aug 31, 2011 2:23 pm, edited 1 time in total.