Currently, I'm not seeing it. Being able to just have enough hits at start of game to kill a chimera is honestly a good thing. Sure, the non-specialists aren't able to pull that off; but a specialist out of the gate can do some pretty awesome stuff, like use a crossbow on a Str 8 chimera and kill it.
I know that it's been said that to use AWoD/After Sundown in anything but a modern setting it needs to have ti's combat "expanded", but I'd like to hear other's thoughts on the topic.
I think that if anything simply including a bunch of maneuvers based on existing ones from the Combat options section, and adding in some new options.
Necessity of "expanded combat" in using the AS system?
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Necessity of "expanded combat" in using the AS system?
Last edited by Judging__Eagle on Mon Feb 06, 2012 5:22 am, edited 1 time in total.
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While everyone's Philosophy is not in accord, that doesn't mean we're not on board.