hogarth wrote:It totally, totally does. Just about every pre-D&D fantasy story treats magic as a vaguely defined McGuffin that the bad guy uses, whereas the good guys are low-level schmucks who win by breaking the McGuffin. PCs just don't get ultra-powerful McGuffins (with fatal Achilles heels), and that's a good thing.
1.) What the hell is a pre-D&D fantasy story? They're still making D&D fantasy stories right now and will be making more in the future -- with the D&D fantasy logo on them even.
2.) If you meant pre-D&D fantasy story as in some date, it's incredibly stupid to make this claim and not define the date. Apparently we're supposed to use telepathy to figure out if you're talking about Chainmail or D&D 1E or whatever?
3.) Most importantly,
who gives a shit if it falls before this imaginary date? What is so sacred about fantasy that only works made in the 1970s count? Conan the Barbarian was a decent movie and still has its share of fans; World of Warcraft and Final Fantasy eclipse it by several orders of magnitude. Only sniveling grognards would whine that
their fantasy stories count for examples but newer ones do not. God of War is bigger than the Grey Mouser can ever hope to be and it will be fans of these series who will keep not only this franchise but the fantasy genre in general going. Not stupid neckbeards wanking off to 40 year old stories. Get over it.
hogarth wrote:"Epic" is not shooting the exhaust hole of the Death Star. "Epic" is having your own Death Star.
Star Wars wouldn't even fall into my definition of what 'epic' was. I said that for something to be high level, it'd have to be:
A. Status-quo changing effects need to be huge and available.
B. The status-quo changing effects would have to be replicable. Not necessarily as in repeating the same stunt, but the idea is that these huge changes are not considered a one-time thing.
I suppose that I should add a third one, too:
C. The change to the status quo is available to a person or proportionately small group of persons who are free to exercise its use. People in Star Trek can exceed the feats done in the WH40K verse, but they need a huge support team and cooperation in order to do so.
So even though a Death Star vastly exceeds the power level of even the best Naruto-verse ninjutsu (which tops out at around continent-wide hypnosis and city-leveling), because it requires a crew of millions of people and is a unique weapon Star Wars is not a high level setting. Individuals in the Narutoverse can do those aforementioned stunts and face far fewer restrictions.
Chamomile wrote:And I still don't know what you're talking about,
Is it really that hard to understand that even though there are certain superpowers that are available in the Harry Potter-verse that are not available in the One Piece-verse (such as time travel and speaking with the dead), that the One Piece-verse is of a much higher level than the Harry Potter-verse?
You can't just judge the avenue, you also have to judge how far you can take the avenues. Otherwise you come to absurd conclusions like Urban Arcana d20 being a higher-power setting than Railgun.
Chamomile wrote:Yeah, but he can't apply that power on any smaller scale. If he wants to contain the damage to just one kingdom, he can't. If he wants to spare civilians or a certain faction, he can't. If he wants to take on a beholder without nuking the city it lives under, he's in for a Hell of a fight, because he will have to actually crawl into the sewers and find the damn thing, and then fight it at close range without the benefit of a colony drop.
The killsat space-nuking isn't enough to make Green Lantern high-level on its own, anymore than slapping a "can kill everyone within a hundred-mile radius, no-save" ability onto the core Fighter somewhere around level 16 would suddenly make him a high-level character. An attack that is of no utility to anyone who is not an omnicidal maniac doesn't actually make you useful in high-level stories.
First of all, you're showing your ignorance here again. Green Lantern, depending on the version and how he's being written, can actually do those things. He normally doesn't because people get bored with overly powerful protagonists and it's harder to think of obstacles that would inconvenience Goku than King Arthur, but you can find stories of him doing shit like creating invincible extradimensional palaces the size of cities for his personal use or creating a loyal army of giant mecha from scratch or whatever the fuck.
Second of all, what the fuck is your thought exercise even supposed to show? That if you pile arbitrary restrictions on protagonists that it'll asymmetrically hinder normally equivalent-in-power-level characters? Uh, sure, buddy. And a D&D wizard can't cast spells if he's being continually poked with a pin or didn't get a good night's rest.
hogarth wrote:When all else fails, claim victory!
When I said 'thanks for proving me right' that was not me declaring victory, that was me anticipating you'd be sidetracked by the analogy. Which you ended up doing.